// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "VT/VirtualTexture.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" #include "VT/VirtualTextureBuildSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeVirtualTexture() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UObject(); ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture(); ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy(); ENGINE_API UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UTexture2D(); ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture(); ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture2D(); ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture2D_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UVirtualTexture_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FVirtualTextureBuildSettings(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UVirtualTexture ********************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTexture; UClass* UVirtualTexture::GetPrivateStaticClass() { using TClass = UVirtualTexture; if (!Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("VirtualTexture"), Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton, StaticRegisterNativesUVirtualTexture, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVirtualTexture.InnerSingleton; } UClass* Z_Construct_UClass_UVirtualTexture_NoRegister() { return UVirtualTexture::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVirtualTexture_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ClassGroupNames", "Rendering" }, { "Comment", "/** Deprecated class */" }, { "IncludePath", "VT/VirtualTexture.h" }, { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, { "ToolTip", "Deprecated class" }, }; #endif // WITH_METADATA // ********** Begin Class UVirtualTexture constinit property declarations ************************** // ********** End Class UVirtualTexture constinit property declarations **************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVirtualTexture_Statics UObject* (*const Z_Construct_UClass_UVirtualTexture_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UObject, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTexture_Statics::ClassParams = { &UVirtualTexture::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTexture_Statics::Class_MetaDataParams) }; void UVirtualTexture::StaticRegisterNativesUVirtualTexture() { } UClass* Z_Construct_UClass_UVirtualTexture() { if (!Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton, Z_Construct_UClass_UVirtualTexture_Statics::ClassParams); } return Z_Registration_Info_UClass_UVirtualTexture.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTexture); UVirtualTexture::~UVirtualTexture() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UVirtualTexture) // ********** End Class UVirtualTexture ************************************************************ // ********** Begin Class ULightMapVirtualTexture ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_ULightMapVirtualTexture; UClass* ULightMapVirtualTexture::GetPrivateStaticClass() { using TClass = ULightMapVirtualTexture; if (!Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("LightMapVirtualTexture"), Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton, StaticRegisterNativesULightMapVirtualTexture, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ULightMapVirtualTexture.InnerSingleton; } UClass* Z_Construct_UClass_ULightMapVirtualTexture_NoRegister() { return ULightMapVirtualTexture::GetPrivateStaticClass(); } struct Z_Construct_UClass_ULightMapVirtualTexture_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ClassGroupNames", "Rendering" }, { "Comment", "/** Deprecated class */" }, { "IncludePath", "VT/VirtualTexture.h" }, { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, { "ToolTip", "Deprecated class" }, }; #endif // WITH_METADATA // ********** Begin Class ULightMapVirtualTexture constinit property declarations ****************** // ********** End Class ULightMapVirtualTexture constinit property declarations ******************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ULightMapVirtualTexture_Statics UObject* (*const Z_Construct_UClass_ULightMapVirtualTexture_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UVirtualTexture, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ULightMapVirtualTexture_Statics::ClassParams = { &ULightMapVirtualTexture::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x000800A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture_Statics::Class_MetaDataParams), Z_Construct_UClass_ULightMapVirtualTexture_Statics::Class_MetaDataParams) }; void ULightMapVirtualTexture::StaticRegisterNativesULightMapVirtualTexture() { } UClass* Z_Construct_UClass_ULightMapVirtualTexture() { if (!Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton, Z_Construct_UClass_ULightMapVirtualTexture_Statics::ClassParams); } return Z_Registration_Info_UClass_ULightMapVirtualTexture.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULightMapVirtualTexture); ULightMapVirtualTexture::~ULightMapVirtualTexture() {} // ********** End Class ULightMapVirtualTexture **************************************************** // ********** Begin Class URuntimeVirtualTextureStreamingProxy ************************************* FClassRegistrationInfo Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy; UClass* URuntimeVirtualTextureStreamingProxy::GetPrivateStaticClass() { using TClass = URuntimeVirtualTextureStreamingProxy; if (!Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("RuntimeVirtualTextureStreamingProxy"), Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton, StaticRegisterNativesURuntimeVirtualTextureStreamingProxy, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.InnerSingleton; } UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_NoRegister() { return URuntimeVirtualTextureStreamingProxy::GetPrivateStaticClass(); } struct Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ClassGroupNames", "Rendering" }, { "Comment", "/** Deprecated class. */" }, { "HideCategories", "Object" }, { "IncludePath", "VT/VirtualTexture.h" }, { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, { "ToolTip", "Deprecated class." }, }; #endif // WITH_METADATA // ********** Begin Class URuntimeVirtualTextureStreamingProxy constinit property declarations ***** // ********** End Class URuntimeVirtualTextureStreamingProxy constinit property declarations ******* static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics UObject* (*const Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTexture2D, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::ClassParams = { &URuntimeVirtualTextureStreamingProxy::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x008000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::Class_MetaDataParams), Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::Class_MetaDataParams) }; void URuntimeVirtualTextureStreamingProxy::StaticRegisterNativesURuntimeVirtualTextureStreamingProxy() { } UClass* Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy() { if (!Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton, Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy_Statics::ClassParams); } return Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URuntimeVirtualTextureStreamingProxy); URuntimeVirtualTextureStreamingProxy::~URuntimeVirtualTextureStreamingProxy() {} // ********** End Class URuntimeVirtualTextureStreamingProxy *************************************** // ********** Begin Class UVirtualTexture2D ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_UVirtualTexture2D; UClass* UVirtualTexture2D::GetPrivateStaticClass() { using TClass = UVirtualTexture2D; if (!Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("VirtualTexture2D"), Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton, StaticRegisterNativesUVirtualTexture2D, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UVirtualTexture2D.InnerSingleton; } UClass* Z_Construct_UClass_UVirtualTexture2D_NoRegister() { return UVirtualTexture2D::GetPrivateStaticClass(); } struct Z_Construct_UClass_UVirtualTexture2D_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "ClassGroupNames", "Rendering" }, { "Comment", "/**\n * Virtual Texture with locally configurable build settings.\n * A raw UTexture2D can also represent a Virtual Texture but uses the one and only per-project build settings.\n */" }, { "HideCategories", "Object" }, { "IncludePath", "VT/VirtualTexture.h" }, { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, { "ToolTip", "Virtual Texture with locally configurable build settings.\nA raw UTexture2D can also represent a Virtual Texture but uses the one and only per-project build settings." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Settings_MetaData[] = { { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bContinuousUpdate_MetaData[] = { { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSinglePhysicalSpace_MetaData[] = { { "ModuleRelativePath", "Classes/VT/VirtualTexture.h" }, }; #endif // WITH_METADATA // ********** Begin Class UVirtualTexture2D constinit property declarations ************************ static const UECodeGen_Private::FStructPropertyParams NewProp_Settings; static void NewProp_bContinuousUpdate_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bContinuousUpdate; static void NewProp_bSinglePhysicalSpace_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bSinglePhysicalSpace; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UVirtualTexture2D constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UVirtualTexture2D_Statics // ********** Begin Class UVirtualTexture2D Property Definitions *********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_Settings = { "Settings", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UVirtualTexture2D, Settings), Z_Construct_UScriptStruct_FVirtualTextureBuildSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Settings_MetaData), NewProp_Settings_MetaData) }; // 427294154 void Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate_SetBit(void* Obj) { ((UVirtualTexture2D*)Obj)->bContinuousUpdate_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate = { "bContinuousUpdate", nullptr, (EPropertyFlags)0x0010000020000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTexture2D), &Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bContinuousUpdate_MetaData), NewProp_bContinuousUpdate_MetaData) }; void Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace_SetBit(void* Obj) { ((UVirtualTexture2D*)Obj)->bSinglePhysicalSpace = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace = { "bSinglePhysicalSpace", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UVirtualTexture2D), &Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSinglePhysicalSpace_MetaData), NewProp_bSinglePhysicalSpace_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_Settings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bContinuousUpdate, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UVirtualTexture2D_Statics::NewProp_bSinglePhysicalSpace, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers) < 2048); // ********** End Class UVirtualTexture2D Property Definitions ************************************* UObject* (*const Z_Construct_UClass_UVirtualTexture2D_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UTexture2D, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UVirtualTexture2D_Statics::ClassParams = { &UVirtualTexture2D::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::PropPointers), 0, 0x008000A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UVirtualTexture2D_Statics::Class_MetaDataParams), Z_Construct_UClass_UVirtualTexture2D_Statics::Class_MetaDataParams) }; void UVirtualTexture2D::StaticRegisterNativesUVirtualTexture2D() { } UClass* Z_Construct_UClass_UVirtualTexture2D() { if (!Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton, Z_Construct_UClass_UVirtualTexture2D_Statics::ClassParams); } return Z_Registration_Info_UClass_UVirtualTexture2D.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UVirtualTexture2D); UVirtualTexture2D::~UVirtualTexture2D() {} // ********** End Class UVirtualTexture2D ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UVirtualTexture, UVirtualTexture::StaticClass, TEXT("UVirtualTexture"), &Z_Registration_Info_UClass_UVirtualTexture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTexture), 528037634U) }, { Z_Construct_UClass_ULightMapVirtualTexture, ULightMapVirtualTexture::StaticClass, TEXT("ULightMapVirtualTexture"), &Z_Registration_Info_UClass_ULightMapVirtualTexture, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULightMapVirtualTexture), 2750655856U) }, { Z_Construct_UClass_URuntimeVirtualTextureStreamingProxy, URuntimeVirtualTextureStreamingProxy::StaticClass, TEXT("URuntimeVirtualTextureStreamingProxy"), &Z_Registration_Info_UClass_URuntimeVirtualTextureStreamingProxy, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URuntimeVirtualTextureStreamingProxy), 2422911599U) }, { Z_Construct_UClass_UVirtualTexture2D, UVirtualTexture2D::StaticClass, TEXT("UVirtualTexture2D"), &Z_Registration_Info_UClass_UVirtualTexture2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UVirtualTexture2D), 2773140938U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_3371465470{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_VirtualTexture_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS