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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/StreamableRenderAsset.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

68 lines
3.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/StreamableRenderAsset.h"
#ifdef ENGINE_StreamableRenderAsset_generated_h
#error "StreamableRenderAsset.generated.h already included, missing '#pragma once' in StreamableRenderAsset.h"
#endif
#define ENGINE_StreamableRenderAsset_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UStreamableRenderAsset ***************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetForceMipLevelsToBeResident);
struct Z_Construct_UClass_UStreamableRenderAsset_Statics;
ENGINE_API UClass* Z_Construct_UClass_UStreamableRenderAsset_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_INCLASS \
private: \
static void StaticRegisterNativesUStreamableRenderAsset(); \
friend struct ::Z_Construct_UClass_UStreamableRenderAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UStreamableRenderAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UStreamableRenderAsset, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UStreamableRenderAsset_NoRegister) \
DECLARE_SERIALIZER(UStreamableRenderAsset)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UStreamableRenderAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStreamableRenderAsset) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UStreamableRenderAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStreamableRenderAsset); \
/** Deleted move- and copy-constructors, should never be used */ \
UStreamableRenderAsset(UStreamableRenderAsset&&) = delete; \
UStreamableRenderAsset(const UStreamableRenderAsset&) = delete;
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_35_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h_38_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UStreamableRenderAsset;
// ********** End Class UStreamableRenderAsset *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_StreamableRenderAsset_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS