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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SplineMeshComponent.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

143 lines
6.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Components/SplineMeshComponent.h"
#ifdef ENGINE_SplineMeshComponent_generated_h
#error "SplineMeshComponent.generated.h already included, missing '#pragma once' in SplineMeshComponent.h"
#endif
#define ENGINE_SplineMeshComponent_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FSplineMeshParams *************************************************
struct Z_Construct_UScriptStruct_FSplineMeshParams_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_46_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSplineMeshParams_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FSplineMeshParams;
// ********** End ScriptStruct FSplineMeshParams ***************************************************
// ********** Begin Class USplineMeshComponent *****************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_RPC_WRAPPERS \
DECLARE_FUNCTION(execSetBoundaryMax); \
DECLARE_FUNCTION(execGetBoundaryMax); \
DECLARE_FUNCTION(execSetBoundaryMin); \
DECLARE_FUNCTION(execGetBoundaryMin); \
DECLARE_FUNCTION(execSetSplineUpDir); \
DECLARE_FUNCTION(execGetSplineUpDir); \
DECLARE_FUNCTION(execSetForwardAxis); \
DECLARE_FUNCTION(execGetForwardAxis); \
DECLARE_FUNCTION(execSetEndOffset); \
DECLARE_FUNCTION(execGetEndOffset); \
DECLARE_FUNCTION(execSetEndRollDegrees); \
DECLARE_FUNCTION(execSetEndRoll); \
DECLARE_FUNCTION(execGetEndRoll); \
DECLARE_FUNCTION(execSetEndScale); \
DECLARE_FUNCTION(execGetEndScale); \
DECLARE_FUNCTION(execSetStartOffset); \
DECLARE_FUNCTION(execGetStartOffset); \
DECLARE_FUNCTION(execSetStartRollDegrees); \
DECLARE_FUNCTION(execSetStartRoll); \
DECLARE_FUNCTION(execGetStartRoll); \
DECLARE_FUNCTION(execSetStartScale); \
DECLARE_FUNCTION(execGetStartScale); \
DECLARE_FUNCTION(execSetStartAndEnd); \
DECLARE_FUNCTION(execSetEndTangent); \
DECLARE_FUNCTION(execGetEndTangent); \
DECLARE_FUNCTION(execSetEndPosition); \
DECLARE_FUNCTION(execGetEndPosition); \
DECLARE_FUNCTION(execSetStartTangent); \
DECLARE_FUNCTION(execGetStartTangent); \
DECLARE_FUNCTION(execSetStartPosition); \
DECLARE_FUNCTION(execGetStartPosition); \
DECLARE_FUNCTION(execUpdateMesh);
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ACCESSORS \
static void GetbNeverNeedsCookedCollisionData_WrapperImpl(const void* Object, void* OutValue); \
static void SetbNeverNeedsCookedCollisionData_WrapperImpl(void* Object, const void* InValue);
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USplineMeshComponent, ENGINE_API)
struct Z_Construct_UClass_USplineMeshComponent_Statics;
ENGINE_API UClass* Z_Construct_UClass_USplineMeshComponent_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_INCLASS \
private: \
static void StaticRegisterNativesUSplineMeshComponent(); \
friend struct ::Z_Construct_UClass_USplineMeshComponent_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_USplineMeshComponent_NoRegister(); \
public: \
DECLARE_CLASS2(USplineMeshComponent, UStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USplineMeshComponent_NoRegister) \
DECLARE_SERIALIZER(USplineMeshComponent) \
FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<USplineMeshComponent*>(this); }
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API USplineMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USplineMeshComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USplineMeshComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USplineMeshComponent); \
/** Deleted move- and copy-constructors, should never be used */ \
USplineMeshComponent(USplineMeshComponent&&) = delete; \
USplineMeshComponent(const USplineMeshComponent&) = delete; \
ENGINE_API virtual ~USplineMeshComponent();
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_118_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ACCESSORS \
FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class USplineMeshComponent;
// ********** End Class USplineMeshComponent *******************************************************
// ********** Begin ScriptStruct FSplineMeshInstanceData *******************************************
struct Z_Construct_UScriptStruct_FSplineMeshInstanceData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_451_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FSplineMeshInstanceData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FStaticMeshComponentInstanceData Super;
struct FSplineMeshInstanceData;
// ********** End ScriptStruct FSplineMeshInstanceData *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h
// ********** Begin Enum ESplineMeshAxis ***********************************************************
#define FOREACH_ENUM_ESPLINEMESHAXIS(op) \
op(ESplineMeshAxis::X) \
op(ESplineMeshAxis::Y) \
op(ESplineMeshAxis::Z)
namespace ESplineMeshAxis { enum Type : int; }
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESplineMeshAxis::Type>();
// ********** End Enum ESplineMeshAxis *************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS