143 lines
6.7 KiB
C
143 lines
6.7 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/SplineMeshComponent.h"
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#ifdef ENGINE_SplineMeshComponent_generated_h
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#error "SplineMeshComponent.generated.h already included, missing '#pragma once' in SplineMeshComponent.h"
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#endif
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#define ENGINE_SplineMeshComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FSplineMeshParams *************************************************
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struct Z_Construct_UScriptStruct_FSplineMeshParams_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_46_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSplineMeshParams_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FSplineMeshParams;
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// ********** End ScriptStruct FSplineMeshParams ***************************************************
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// ********** Begin Class USplineMeshComponent *****************************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_RPC_WRAPPERS \
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DECLARE_FUNCTION(execSetBoundaryMax); \
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DECLARE_FUNCTION(execGetBoundaryMax); \
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DECLARE_FUNCTION(execSetBoundaryMin); \
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DECLARE_FUNCTION(execGetBoundaryMin); \
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DECLARE_FUNCTION(execSetSplineUpDir); \
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DECLARE_FUNCTION(execGetSplineUpDir); \
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DECLARE_FUNCTION(execSetForwardAxis); \
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DECLARE_FUNCTION(execGetForwardAxis); \
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DECLARE_FUNCTION(execSetEndOffset); \
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DECLARE_FUNCTION(execGetEndOffset); \
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DECLARE_FUNCTION(execSetEndRollDegrees); \
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DECLARE_FUNCTION(execSetEndRoll); \
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DECLARE_FUNCTION(execGetEndRoll); \
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DECLARE_FUNCTION(execSetEndScale); \
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DECLARE_FUNCTION(execGetEndScale); \
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DECLARE_FUNCTION(execSetStartOffset); \
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DECLARE_FUNCTION(execGetStartOffset); \
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DECLARE_FUNCTION(execSetStartRollDegrees); \
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DECLARE_FUNCTION(execSetStartRoll); \
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DECLARE_FUNCTION(execGetStartRoll); \
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DECLARE_FUNCTION(execSetStartScale); \
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DECLARE_FUNCTION(execGetStartScale); \
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DECLARE_FUNCTION(execSetStartAndEnd); \
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DECLARE_FUNCTION(execSetEndTangent); \
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DECLARE_FUNCTION(execGetEndTangent); \
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DECLARE_FUNCTION(execSetEndPosition); \
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DECLARE_FUNCTION(execGetEndPosition); \
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DECLARE_FUNCTION(execSetStartTangent); \
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DECLARE_FUNCTION(execGetStartTangent); \
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DECLARE_FUNCTION(execSetStartPosition); \
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DECLARE_FUNCTION(execGetStartPosition); \
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DECLARE_FUNCTION(execUpdateMesh);
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ACCESSORS \
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static void GetbNeverNeedsCookedCollisionData_WrapperImpl(const void* Object, void* OutValue); \
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static void SetbNeverNeedsCookedCollisionData_WrapperImpl(void* Object, const void* InValue);
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USplineMeshComponent, ENGINE_API)
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struct Z_Construct_UClass_USplineMeshComponent_Statics;
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ENGINE_API UClass* Z_Construct_UClass_USplineMeshComponent_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_INCLASS \
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private: \
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static void StaticRegisterNativesUSplineMeshComponent(); \
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friend struct ::Z_Construct_UClass_USplineMeshComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_USplineMeshComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(USplineMeshComponent, UStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USplineMeshComponent_NoRegister) \
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DECLARE_SERIALIZER(USplineMeshComponent) \
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FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ARCHIVESERIALIZER \
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virtual UObject* _getUObject() const override { return const_cast<USplineMeshComponent*>(this); }
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API USplineMeshComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USplineMeshComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USplineMeshComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USplineMeshComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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USplineMeshComponent(USplineMeshComponent&&) = delete; \
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USplineMeshComponent(const USplineMeshComponent&) = delete; \
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ENGINE_API virtual ~USplineMeshComponent();
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_118_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_RPC_WRAPPERS \
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FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_ACCESSORS \
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FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_121_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USplineMeshComponent;
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// ********** End Class USplineMeshComponent *******************************************************
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// ********** Begin ScriptStruct FSplineMeshInstanceData *******************************************
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struct Z_Construct_UScriptStruct_FSplineMeshInstanceData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h_451_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSplineMeshInstanceData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct(); \
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typedef FStaticMeshComponentInstanceData Super;
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struct FSplineMeshInstanceData;
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// ********** End ScriptStruct FSplineMeshInstanceData *********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Components_SplineMeshComponent_h
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// ********** Begin Enum ESplineMeshAxis ***********************************************************
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#define FOREACH_ENUM_ESPLINEMESHAXIS(op) \
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op(ESplineMeshAxis::X) \
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op(ESplineMeshAxis::Y) \
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op(ESplineMeshAxis::Z)
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namespace ESplineMeshAxis { enum Type : int; }
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ESplineMeshAxis::Type>();
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// ********** End Enum ESplineMeshAxis *************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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