69 lines
3.3 KiB
C++
69 lines
3.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Sound/SoundNodeQualityLevel.h"
|
|
|
|
#ifdef ENGINE_SoundNodeQualityLevel_generated_h
|
|
#error "SoundNodeQualityLevel.generated.h already included, missing '#pragma once' in SoundNodeQualityLevel.h"
|
|
#endif
|
|
#define ENGINE_SoundNodeQualityLevel_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class USoundNodeQualityLevel ***************************************************
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_ARCHIVESERIALIZER \
|
|
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(USoundNodeQualityLevel, ENGINE_API)
|
|
|
|
|
|
struct Z_Construct_UClass_USoundNodeQualityLevel_Statics;
|
|
ENGINE_API UClass* Z_Construct_UClass_USoundNodeQualityLevel_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUSoundNodeQualityLevel(); \
|
|
friend struct ::Z_Construct_UClass_USoundNodeQualityLevel_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_USoundNodeQualityLevel_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(USoundNodeQualityLevel, USoundNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_USoundNodeQualityLevel_NoRegister) \
|
|
DECLARE_SERIALIZER(USoundNodeQualityLevel) \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_ARCHIVESERIALIZER
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
ENGINE_API USoundNodeQualityLevel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
USoundNodeQualityLevel(USoundNodeQualityLevel&&) = delete; \
|
|
USoundNodeQualityLevel(const USoundNodeQualityLevel&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, USoundNodeQualityLevel); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundNodeQualityLevel); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundNodeQualityLevel) \
|
|
ENGINE_API virtual ~USoundNodeQualityLevel();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_20_PROLOG
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h_23_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class USoundNodeQualityLevel;
|
|
|
|
// ********** End Class USoundNodeQualityLevel *****************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeQualityLevel_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|