166 lines
10 KiB
C++
166 lines
10 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Sound/SoundNodeModulator.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeSoundNodeModulator() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_USoundNode();
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ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulator();
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ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulator_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class USoundNodeModulator ******************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeModulator;
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UClass* USoundNodeModulator::GetPrivateStaticClass()
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{
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using TClass = USoundNodeModulator;
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if (!Z_Registration_Info_UClass_USoundNodeModulator.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("SoundNodeModulator"),
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Z_Registration_Info_UClass_USoundNodeModulator.InnerSingleton,
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StaticRegisterNativesUSoundNodeModulator,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_USoundNodeModulator.InnerSingleton;
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}
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UClass* Z_Construct_UClass_USoundNodeModulator_NoRegister()
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{
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return USoundNodeModulator::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_USoundNodeModulator_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/** \n * Defines a random volume and pitch modification when a sound starts\n */" },
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{ "DisplayName", "Modulator" },
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{ "HideCategories", "Object Object" },
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{ "IncludePath", "Sound/SoundNodeModulator.h" },
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{ "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" },
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{ "ToolTip", "Defines a random volume and pitch modification when a sound starts" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMin_MetaData[] = {
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{ "Category", "Modulation" },
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{ "Comment", "/* The lower bound of pitch (1.0 is no change). */" },
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{ "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" },
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{ "ToolTip", "The lower bound of pitch (1.0 is no change)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMax_MetaData[] = {
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{ "Category", "Modulation" },
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{ "Comment", "/* The upper bound of pitch (1.0 is no change). */" },
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{ "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" },
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{ "ToolTip", "The upper bound of pitch (1.0 is no change)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMin_MetaData[] = {
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{ "Category", "Modulation" },
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{ "Comment", "/* The lower bound of volume (1.0 is no change). */" },
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{ "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" },
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{ "ToolTip", "The lower bound of volume (1.0 is no change)." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMax_MetaData[] = {
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{ "Category", "Modulation" },
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{ "Comment", "/* The upper bound of volume (1.0 is no change). */" },
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{ "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" },
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{ "ToolTip", "The upper bound of volume (1.0 is no change)." },
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};
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#endif // WITH_METADATA
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// ********** Begin Class USoundNodeModulator constinit property declarations **********************
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static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMin;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMax;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMin;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMax;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class USoundNodeModulator constinit property declarations ************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<USoundNodeModulator>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_USoundNodeModulator_Statics
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// ********** Begin Class USoundNodeModulator Property Definitions *********************************
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMin = { "PitchMin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, PitchMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMin_MetaData), NewProp_PitchMin_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMax = { "PitchMax", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, PitchMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMax_MetaData), NewProp_PitchMax_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMin = { "VolumeMin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, VolumeMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMin_MetaData), NewProp_VolumeMin_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMax = { "VolumeMax", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, VolumeMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMax_MetaData), NewProp_VolumeMax_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMin,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMax,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMin,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMax,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers) < 2048);
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// ********** End Class USoundNodeModulator Property Definitions ***********************************
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UObject* (*const Z_Construct_UClass_USoundNodeModulator_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_USoundNode,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeModulator_Statics::ClassParams = {
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&USoundNodeModulator::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers),
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0,
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0x000810A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeModulator_Statics::Class_MetaDataParams)
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};
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void USoundNodeModulator::StaticRegisterNativesUSoundNodeModulator()
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{
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}
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UClass* Z_Construct_UClass_USoundNodeModulator()
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{
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if (!Z_Registration_Info_UClass_USoundNodeModulator.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeModulator.OuterSingleton, Z_Construct_UClass_USoundNodeModulator_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_USoundNodeModulator.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeModulator);
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USoundNodeModulator::~USoundNodeModulator() {}
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// ********** End Class USoundNodeModulator ********************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_USoundNodeModulator, USoundNodeModulator::StaticClass, TEXT("USoundNodeModulator"), &Z_Registration_Info_UClass_USoundNodeModulator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeModulator), 3491637310U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_1013086090{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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