// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundNodeModulator.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundNodeModulator() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_USoundNode(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulator(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeModulator_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundNodeModulator ****************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeModulator; UClass* USoundNodeModulator::GetPrivateStaticClass() { using TClass = USoundNodeModulator; if (!Z_Registration_Info_UClass_USoundNodeModulator.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundNodeModulator"), Z_Registration_Info_UClass_USoundNodeModulator.InnerSingleton, StaticRegisterNativesUSoundNodeModulator, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundNodeModulator.InnerSingleton; } UClass* Z_Construct_UClass_USoundNodeModulator_NoRegister() { return USoundNodeModulator::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundNodeModulator_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** \n * Defines a random volume and pitch modification when a sound starts\n */" }, { "DisplayName", "Modulator" }, { "HideCategories", "Object Object" }, { "IncludePath", "Sound/SoundNodeModulator.h" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" }, { "ToolTip", "Defines a random volume and pitch modification when a sound starts" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMin_MetaData[] = { { "Category", "Modulation" }, { "Comment", "/* The lower bound of pitch (1.0 is no change). */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" }, { "ToolTip", "The lower bound of pitch (1.0 is no change)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PitchMax_MetaData[] = { { "Category", "Modulation" }, { "Comment", "/* The upper bound of pitch (1.0 is no change). */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" }, { "ToolTip", "The upper bound of pitch (1.0 is no change)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMin_MetaData[] = { { "Category", "Modulation" }, { "Comment", "/* The lower bound of volume (1.0 is no change). */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" }, { "ToolTip", "The lower bound of volume (1.0 is no change)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VolumeMax_MetaData[] = { { "Category", "Modulation" }, { "Comment", "/* The upper bound of volume (1.0 is no change). */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeModulator.h" }, { "ToolTip", "The upper bound of volume (1.0 is no change)." }, }; #endif // WITH_METADATA // ********** Begin Class USoundNodeModulator constinit property declarations ********************** static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMin; static const UECodeGen_Private::FFloatPropertyParams NewProp_PitchMax; static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMin; static const UECodeGen_Private::FFloatPropertyParams NewProp_VolumeMax; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundNodeModulator constinit property declarations ************************ static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundNodeModulator_Statics // ********** Begin Class USoundNodeModulator Property Definitions ********************************* const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMin = { "PitchMin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, PitchMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMin_MetaData), NewProp_PitchMin_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMax = { "PitchMax", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, PitchMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PitchMax_MetaData), NewProp_PitchMax_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMin = { "VolumeMin", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, VolumeMin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMin_MetaData), NewProp_VolumeMin_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMax = { "VolumeMax", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeModulator, VolumeMax), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VolumeMax_MetaData), NewProp_VolumeMax_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMin, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_PitchMax, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMin, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeModulator_Statics::NewProp_VolumeMax, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers) < 2048); // ********** End Class USoundNodeModulator Property Definitions *********************************** UObject* (*const Z_Construct_UClass_USoundNodeModulator_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USoundNode, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeModulator_Statics::ClassParams = { &USoundNodeModulator::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::PropPointers), 0, 0x000810A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeModulator_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeModulator_Statics::Class_MetaDataParams) }; void USoundNodeModulator::StaticRegisterNativesUSoundNodeModulator() { } UClass* Z_Construct_UClass_USoundNodeModulator() { if (!Z_Registration_Info_UClass_USoundNodeModulator.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeModulator.OuterSingleton, Z_Construct_UClass_USoundNodeModulator_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundNodeModulator.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeModulator); USoundNodeModulator::~USoundNodeModulator() {} // ********** End Class USoundNodeModulator ******************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundNodeModulator, USoundNodeModulator::StaticClass, TEXT("USoundNodeModulator"), &Z_Registration_Info_UClass_USoundNodeModulator, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeModulator), 3491637310U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_1013086090{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeModulator_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS