Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SoundNodeDoppler.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

163 lines
9.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundNodeDoppler.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundNodeDoppler() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_USoundNode();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeDoppler();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeDoppler_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundNodeDoppler ********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeDoppler;
UClass* USoundNodeDoppler::GetPrivateStaticClass()
{
using TClass = USoundNodeDoppler;
if (!Z_Registration_Info_UClass_USoundNodeDoppler.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundNodeDoppler"),
Z_Registration_Info_UClass_USoundNodeDoppler.InnerSingleton,
StaticRegisterNativesUSoundNodeDoppler,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundNodeDoppler.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundNodeDoppler_NoRegister()
{
return USoundNodeDoppler::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundNodeDoppler_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Computes doppler pitch shift\n */" },
{ "DisplayName", "Doppler" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Sound/SoundNodeDoppler.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" },
{ "ToolTip", "Computes doppler pitch shift" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DopplerIntensity_MetaData[] = {
{ "Category", "Doppler" },
{ "Comment", "/* How much to scale the doppler shift (1.0 is normal). */" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" },
{ "ToolTip", "How much to scale the doppler shift (1.0 is normal)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseSmoothing_MetaData[] = {
{ "Category", "Doppler" },
{ "Comment", "/** Whether or not to do a smooth interp to our doppler */" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" },
{ "ToolTip", "Whether or not to do a smooth interp to our doppler" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SmoothingInterpSpeed_MetaData[] = {
{ "Category", "Doppler" },
{ "Comment", "/** Speed at which to interp pitch scale */" },
{ "EditCondition", "bUseSmoothing" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" },
{ "ToolTip", "Speed at which to interp pitch scale" },
};
#endif // WITH_METADATA
// ********** Begin Class USoundNodeDoppler constinit property declarations ************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_DopplerIntensity;
static void NewProp_bUseSmoothing_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseSmoothing;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SmoothingInterpSpeed;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundNodeDoppler constinit property declarations **************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundNodeDoppler>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundNodeDoppler_Statics
// ********** Begin Class USoundNodeDoppler Property Definitions ***********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_DopplerIntensity = { "DopplerIntensity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeDoppler, DopplerIntensity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DopplerIntensity_MetaData), NewProp_DopplerIntensity_MetaData) };
void Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing_SetBit(void* Obj)
{
((USoundNodeDoppler*)Obj)->bUseSmoothing = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing = { "bUseSmoothing", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USoundNodeDoppler), &Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseSmoothing_MetaData), NewProp_bUseSmoothing_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_SmoothingInterpSpeed = { "SmoothingInterpSpeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeDoppler, SmoothingInterpSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SmoothingInterpSpeed_MetaData), NewProp_SmoothingInterpSpeed_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_DopplerIntensity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_SmoothingInterpSpeed,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers) < 2048);
// ********** End Class USoundNodeDoppler Property Definitions *************************************
UObject* (*const Z_Construct_UClass_USoundNodeDoppler_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundNode,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeDoppler_Statics::ClassParams = {
&USoundNodeDoppler::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers),
0,
0x000010A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeDoppler_Statics::Class_MetaDataParams)
};
void USoundNodeDoppler::StaticRegisterNativesUSoundNodeDoppler()
{
}
UClass* Z_Construct_UClass_USoundNodeDoppler()
{
if (!Z_Registration_Info_UClass_USoundNodeDoppler.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeDoppler.OuterSingleton, Z_Construct_UClass_USoundNodeDoppler_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundNodeDoppler.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeDoppler);
USoundNodeDoppler::~USoundNodeDoppler() {}
// ********** End Class USoundNodeDoppler **********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundNodeDoppler, USoundNodeDoppler::StaticClass, TEXT("USoundNodeDoppler"), &Z_Registration_Info_UClass_USoundNodeDoppler, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeDoppler), 2807959990U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_1125776714{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS