// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Sound/SoundNodeDoppler.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeSoundNodeDoppler() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_USoundNode(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeDoppler(); ENGINE_API UClass* Z_Construct_UClass_USoundNodeDoppler_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class USoundNodeDoppler ******************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeDoppler; UClass* USoundNodeDoppler::GetPrivateStaticClass() { using TClass = USoundNodeDoppler; if (!Z_Registration_Info_UClass_USoundNodeDoppler.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("SoundNodeDoppler"), Z_Registration_Info_UClass_USoundNodeDoppler.InnerSingleton, StaticRegisterNativesUSoundNodeDoppler, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_USoundNodeDoppler.InnerSingleton; } UClass* Z_Construct_UClass_USoundNodeDoppler_NoRegister() { return USoundNodeDoppler::GetPrivateStaticClass(); } struct Z_Construct_UClass_USoundNodeDoppler_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** \n * Computes doppler pitch shift\n */" }, { "DisplayName", "Doppler" }, { "HideCategories", "Object Object" }, { "IncludePath", "Sound/SoundNodeDoppler.h" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" }, { "ToolTip", "Computes doppler pitch shift" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DopplerIntensity_MetaData[] = { { "Category", "Doppler" }, { "Comment", "/* How much to scale the doppler shift (1.0 is normal). */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" }, { "ToolTip", "How much to scale the doppler shift (1.0 is normal)." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bUseSmoothing_MetaData[] = { { "Category", "Doppler" }, { "Comment", "/** Whether or not to do a smooth interp to our doppler */" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" }, { "ToolTip", "Whether or not to do a smooth interp to our doppler" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SmoothingInterpSpeed_MetaData[] = { { "Category", "Doppler" }, { "Comment", "/** Speed at which to interp pitch scale */" }, { "EditCondition", "bUseSmoothing" }, { "ModuleRelativePath", "Classes/Sound/SoundNodeDoppler.h" }, { "ToolTip", "Speed at which to interp pitch scale" }, }; #endif // WITH_METADATA // ********** Begin Class USoundNodeDoppler constinit property declarations ************************ static const UECodeGen_Private::FFloatPropertyParams NewProp_DopplerIntensity; static void NewProp_bUseSmoothing_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseSmoothing; static const UECodeGen_Private::FFloatPropertyParams NewProp_SmoothingInterpSpeed; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class USoundNodeDoppler constinit property declarations ************************** static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_USoundNodeDoppler_Statics // ********** Begin Class USoundNodeDoppler Property Definitions *********************************** const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_DopplerIntensity = { "DopplerIntensity", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeDoppler, DopplerIntensity), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DopplerIntensity_MetaData), NewProp_DopplerIntensity_MetaData) }; void Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing_SetBit(void* Obj) { ((USoundNodeDoppler*)Obj)->bUseSmoothing = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing = { "bUseSmoothing", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(USoundNodeDoppler), &Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bUseSmoothing_MetaData), NewProp_bUseSmoothing_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_SmoothingInterpSpeed = { "SmoothingInterpSpeed", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeDoppler, SmoothingInterpSpeed), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SmoothingInterpSpeed_MetaData), NewProp_SmoothingInterpSpeed_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_DopplerIntensity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_bUseSmoothing, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeDoppler_Statics::NewProp_SmoothingInterpSpeed, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers) < 2048); // ********** End Class USoundNodeDoppler Property Definitions ************************************* UObject* (*const Z_Construct_UClass_USoundNodeDoppler_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USoundNode, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeDoppler_Statics::ClassParams = { &USoundNodeDoppler::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::PropPointers), 0, 0x000010A0u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeDoppler_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeDoppler_Statics::Class_MetaDataParams) }; void USoundNodeDoppler::StaticRegisterNativesUSoundNodeDoppler() { } UClass* Z_Construct_UClass_USoundNodeDoppler() { if (!Z_Registration_Info_UClass_USoundNodeDoppler.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeDoppler.OuterSingleton, Z_Construct_UClass_USoundNodeDoppler_Statics::ClassParams); } return Z_Registration_Info_UClass_USoundNodeDoppler.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeDoppler); USoundNodeDoppler::~USoundNodeDoppler() {} // ********** End Class USoundNodeDoppler ********************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_USoundNodeDoppler, USoundNodeDoppler::StaticClass, TEXT("USoundNodeDoppler"), &Z_Registration_Info_UClass_USoundNodeDoppler, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeDoppler), 2807959990U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_1125776714{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeDoppler_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS