Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/SoundNodeAttenuation.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

161 lines
9.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sound/SoundNodeAttenuation.h"
#include "Sound/SoundAttenuation.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSoundNodeAttenuation() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_USoundAttenuation_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USoundNode();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeAttenuation();
ENGINE_API UClass* Z_Construct_UClass_USoundNodeAttenuation_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FSoundAttenuationSettings();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USoundNodeAttenuation ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USoundNodeAttenuation;
UClass* USoundNodeAttenuation::GetPrivateStaticClass()
{
using TClass = USoundNodeAttenuation;
if (!Z_Registration_Info_UClass_USoundNodeAttenuation.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SoundNodeAttenuation"),
Z_Registration_Info_UClass_USoundNodeAttenuation.InnerSingleton,
StaticRegisterNativesUSoundNodeAttenuation,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USoundNodeAttenuation.InnerSingleton;
}
UClass* Z_Construct_UClass_USoundNodeAttenuation_NoRegister()
{
return USoundNodeAttenuation::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USoundNodeAttenuation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** \n * Defines how a sound's volume changes based on distance to the listener\n */" },
{ "DisplayName", "Attenuation" },
{ "HideCategories", "Object Object" },
{ "IncludePath", "Sound/SoundNodeAttenuation.h" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeAttenuation.h" },
{ "ToolTip", "Defines how a sound's volume changes based on distance to the listener" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttenuationSettings_MetaData[] = {
{ "Category", "Attenuation" },
{ "EditCondition", "!bOverrideAttenuation" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeAttenuation.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AttenuationOverrides_MetaData[] = {
{ "Category", "Attenuation" },
{ "EditCondition", "bOverrideAttenuation" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeAttenuation.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bOverrideAttenuation_MetaData[] = {
{ "Category", "Attenuation" },
{ "ModuleRelativePath", "Classes/Sound/SoundNodeAttenuation.h" },
};
#endif // WITH_METADATA
// ********** Begin Class USoundNodeAttenuation constinit property declarations ********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_AttenuationSettings;
static const UECodeGen_Private::FStructPropertyParams NewProp_AttenuationOverrides;
static void NewProp_bOverrideAttenuation_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bOverrideAttenuation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USoundNodeAttenuation constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USoundNodeAttenuation>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USoundNodeAttenuation_Statics
// ********** Begin Class USoundNodeAttenuation Property Definitions *******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_AttenuationSettings = { "AttenuationSettings", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeAttenuation, AttenuationSettings), Z_Construct_UClass_USoundAttenuation_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttenuationSettings_MetaData), NewProp_AttenuationSettings_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_AttenuationOverrides = { "AttenuationOverrides", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USoundNodeAttenuation, AttenuationOverrides), Z_Construct_UScriptStruct_FSoundAttenuationSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AttenuationOverrides_MetaData), NewProp_AttenuationOverrides_MetaData) }; // 1126030924
void Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_bOverrideAttenuation_SetBit(void* Obj)
{
((USoundNodeAttenuation*)Obj)->bOverrideAttenuation = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_bOverrideAttenuation = { "bOverrideAttenuation", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(USoundNodeAttenuation), &Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_bOverrideAttenuation_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bOverrideAttenuation_MetaData), NewProp_bOverrideAttenuation_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USoundNodeAttenuation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_AttenuationSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_AttenuationOverrides,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USoundNodeAttenuation_Statics::NewProp_bOverrideAttenuation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeAttenuation_Statics::PropPointers) < 2048);
// ********** End Class USoundNodeAttenuation Property Definitions *********************************
UObject* (*const Z_Construct_UClass_USoundNodeAttenuation_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_USoundNode,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeAttenuation_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USoundNodeAttenuation_Statics::ClassParams = {
&USoundNodeAttenuation::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USoundNodeAttenuation_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeAttenuation_Statics::PropPointers),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USoundNodeAttenuation_Statics::Class_MetaDataParams), Z_Construct_UClass_USoundNodeAttenuation_Statics::Class_MetaDataParams)
};
void USoundNodeAttenuation::StaticRegisterNativesUSoundNodeAttenuation()
{
}
UClass* Z_Construct_UClass_USoundNodeAttenuation()
{
if (!Z_Registration_Info_UClass_USoundNodeAttenuation.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USoundNodeAttenuation.OuterSingleton, Z_Construct_UClass_USoundNodeAttenuation_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USoundNodeAttenuation.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USoundNodeAttenuation);
USoundNodeAttenuation::~USoundNodeAttenuation() {}
// ********** End Class USoundNodeAttenuation ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeAttenuation_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USoundNodeAttenuation, USoundNodeAttenuation::StaticClass, TEXT("USoundNodeAttenuation"), &Z_Registration_Info_UClass_USoundNodeAttenuation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USoundNodeAttenuation), 422223327U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeAttenuation_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeAttenuation_h__Script_Engine_189098912{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeAttenuation_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Sound_SoundNodeAttenuation_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS