Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ParticleModule.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

110 lines
4.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Particles/ParticleModule.h"
#ifdef ENGINE_ParticleModule_generated_h
#error "ParticleModule.generated.h already included, missing '#pragma once' in ParticleModule.h"
#endif
#define ENGINE_ParticleModule_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FParticleCurvePair ************************************************
struct Z_Construct_UScriptStruct_FParticleCurvePair_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_70_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FParticleCurvePair_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FParticleCurvePair;
// ********** End ScriptStruct FParticleCurvePair **************************************************
// ********** Begin ScriptStruct FParticleRandomSeedInfo *******************************************
struct Z_Construct_UScriptStruct_FParticleRandomSeedInfo_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_89_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FParticleRandomSeedInfo_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FParticleRandomSeedInfo;
// ********** End ScriptStruct FParticleRandomSeedInfo *********************************************
// ********** Begin Class UParticleModule **********************************************************
struct Z_Construct_UClass_UParticleModule_Statics;
ENGINE_API UClass* Z_Construct_UClass_UParticleModule_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_INCLASS \
private: \
static void StaticRegisterNativesUParticleModule(); \
friend struct ::Z_Construct_UClass_UParticleModule_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModule_NoRegister(); \
public: \
DECLARE_CLASS2(UParticleModule, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModule_NoRegister) \
DECLARE_SERIALIZER(UParticleModule) \
DECLARE_WITHIN(UParticleSystem)
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UParticleModule(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModule) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModule); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModule); \
/** Deleted move- and copy-constructors, should never be used */ \
UParticleModule(UParticleModule&&) = delete; \
UParticleModule(const UParticleModule&) = delete; \
ENGINE_API virtual ~UParticleModule();
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_147_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UParticleModule;
// ********** End Class UParticleModule ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h
// ********** Begin Enum EModuleType ***************************************************************
#define FOREACH_ENUM_EMODULETYPE(op) \
op(EPMT_General) \
op(EPMT_TypeData) \
op(EPMT_Beam) \
op(EPMT_Trail) \
op(EPMT_Spawn) \
op(EPMT_Required) \
op(EPMT_Event) \
op(EPMT_Light) \
op(EPMT_SubUV)
enum EModuleType : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EModuleType>();
// ********** End Enum EModuleType *****************************************************************
// ********** Begin Enum EParticleSourceSelectionMethod ********************************************
#define FOREACH_ENUM_EPARTICLESOURCESELECTIONMETHOD(op) \
op(EPSSM_Random) \
op(EPSSM_Sequential)
enum EParticleSourceSelectionMethod : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSourceSelectionMethod>();
// ********** End Enum EParticleSourceSelectionMethod **********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS