110 lines
4.8 KiB
C++
110 lines
4.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Particles/ParticleModule.h"
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#ifdef ENGINE_ParticleModule_generated_h
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#error "ParticleModule.generated.h already included, missing '#pragma once' in ParticleModule.h"
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#endif
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#define ENGINE_ParticleModule_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FParticleCurvePair ************************************************
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struct Z_Construct_UScriptStruct_FParticleCurvePair_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_70_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FParticleCurvePair_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FParticleCurvePair;
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// ********** End ScriptStruct FParticleCurvePair **************************************************
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// ********** Begin ScriptStruct FParticleRandomSeedInfo *******************************************
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struct Z_Construct_UScriptStruct_FParticleRandomSeedInfo_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_89_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FParticleRandomSeedInfo_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FParticleRandomSeedInfo;
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// ********** End ScriptStruct FParticleRandomSeedInfo *********************************************
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// ********** Begin Class UParticleModule **********************************************************
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struct Z_Construct_UClass_UParticleModule_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UParticleModule_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_INCLASS \
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private: \
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static void StaticRegisterNativesUParticleModule(); \
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friend struct ::Z_Construct_UClass_UParticleModule_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModule_NoRegister(); \
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public: \
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DECLARE_CLASS2(UParticleModule, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModule_NoRegister) \
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DECLARE_SERIALIZER(UParticleModule) \
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DECLARE_WITHIN(UParticleSystem)
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UParticleModule(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModule) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModule); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModule); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UParticleModule(UParticleModule&&) = delete; \
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UParticleModule(const UParticleModule&) = delete; \
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ENGINE_API virtual ~UParticleModule();
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_147_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UParticleModule;
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// ********** End Class UParticleModule ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h
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// ********** Begin Enum EModuleType ***************************************************************
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#define FOREACH_ENUM_EMODULETYPE(op) \
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op(EPMT_General) \
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op(EPMT_TypeData) \
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op(EPMT_Beam) \
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op(EPMT_Trail) \
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op(EPMT_Spawn) \
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op(EPMT_Required) \
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op(EPMT_Event) \
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op(EPMT_Light) \
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op(EPMT_SubUV)
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enum EModuleType : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EModuleType>();
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// ********** End Enum EModuleType *****************************************************************
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// ********** Begin Enum EParticleSourceSelectionMethod ********************************************
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#define FOREACH_ENUM_EPARTICLESOURCESELECTIONMETHOD(op) \
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op(EPSSM_Random) \
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op(EPSSM_Sequential)
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enum EParticleSourceSelectionMethod : int;
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EParticleSourceSelectionMethod>();
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// ********** End Enum EParticleSourceSelectionMethod **********************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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