// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Particles/ParticleModule.h" #ifdef ENGINE_ParticleModule_generated_h #error "ParticleModule.generated.h already included, missing '#pragma once' in ParticleModule.h" #endif #define ENGINE_ParticleModule_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FParticleCurvePair ************************************************ struct Z_Construct_UScriptStruct_FParticleCurvePair_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_70_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FParticleCurvePair_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FParticleCurvePair; // ********** End ScriptStruct FParticleCurvePair ************************************************** // ********** Begin ScriptStruct FParticleRandomSeedInfo ******************************************* struct Z_Construct_UScriptStruct_FParticleRandomSeedInfo_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_89_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FParticleRandomSeedInfo_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FParticleRandomSeedInfo; // ********** End ScriptStruct FParticleRandomSeedInfo ********************************************* // ********** Begin Class UParticleModule ********************************************************** struct Z_Construct_UClass_UParticleModule_Statics; ENGINE_API UClass* Z_Construct_UClass_UParticleModule_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_INCLASS \ private: \ static void StaticRegisterNativesUParticleModule(); \ friend struct ::Z_Construct_UClass_UParticleModule_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UParticleModule_NoRegister(); \ public: \ DECLARE_CLASS2(UParticleModule, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UParticleModule_NoRegister) \ DECLARE_SERIALIZER(UParticleModule) \ DECLARE_WITHIN(UParticleSystem) #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UParticleModule(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UParticleModule) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UParticleModule); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UParticleModule); \ /** Deleted move- and copy-constructors, should never be used */ \ UParticleModule(UParticleModule&&) = delete; \ UParticleModule(const UParticleModule&) = delete; \ ENGINE_API virtual ~UParticleModule(); #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_147_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h_150_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UParticleModule; // ********** End Class UParticleModule ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Particles_ParticleModule_h // ********** Begin Enum EModuleType *************************************************************** #define FOREACH_ENUM_EMODULETYPE(op) \ op(EPMT_General) \ op(EPMT_TypeData) \ op(EPMT_Beam) \ op(EPMT_Trail) \ op(EPMT_Spawn) \ op(EPMT_Required) \ op(EPMT_Event) \ op(EPMT_Light) \ op(EPMT_SubUV) enum EModuleType : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EModuleType ***************************************************************** // ********** Begin Enum EParticleSourceSelectionMethod ******************************************** #define FOREACH_ENUM_EPARTICLESOURCESELECTIONMETHOD(op) \ op(EPSSM_Random) \ op(EPSSM_Sequential) enum EParticleSourceSelectionMethod : int; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum EParticleSourceSelectionMethod ********************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS