117 lines
5.5 KiB
C++
117 lines
5.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/NeuralProfile.h"
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#ifdef ENGINE_NeuralProfile_generated_h
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#error "NeuralProfile.generated.h already included, missing '#pragma once' in NeuralProfile.h"
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#endif
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#define ENGINE_NeuralProfile_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FNeuralProfileStruct **********************************************
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struct Z_Construct_UScriptStruct_FNeuralProfileStruct_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_66_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNeuralProfileStruct_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNeuralProfileStruct;
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// ********** End ScriptStruct FNeuralProfileStruct ************************************************
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// ********** Begin Class UNeuralProfile ***********************************************************
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struct Z_Construct_UClass_UNeuralProfile_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UNeuralProfile_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_INCLASS \
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private: \
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static void StaticRegisterNativesUNeuralProfile(); \
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friend struct ::Z_Construct_UClass_UNeuralProfile_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UNeuralProfile_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNeuralProfile, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNeuralProfile_NoRegister) \
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DECLARE_SERIALIZER(UNeuralProfile)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UNeuralProfile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNeuralProfile) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UNeuralProfile); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNeuralProfile); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNeuralProfile(UNeuralProfile&&) = delete; \
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UNeuralProfile(const UNeuralProfile&) = delete; \
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ENGINE_API virtual ~UNeuralProfile();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_139_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_INCLASS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNeuralProfile;
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// ********** End Class UNeuralProfile *************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h
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// ********** Begin Enum ENeuralProfileFormat ******************************************************
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#define FOREACH_ENUM_ENEURALPROFILEFORMAT(op) \
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op(ENeuralProfileFormat::Type32) \
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op(ENeuralProfileFormat::Type16)
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enum class ENeuralProfileFormat : uint8;
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template<> struct TIsUEnumClass<ENeuralProfileFormat> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ENeuralProfileFormat>();
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// ********** End Enum ENeuralProfileFormat ********************************************************
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// ********** Begin Enum ENeuralModelTileType ******************************************************
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#define FOREACH_ENUM_ENEURALMODELTILETYPE(op) \
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op(ENeuralModelTileType::OneByOne) \
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op(ENeuralModelTileType::TwoByTwo) \
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op(ENeuralModelTileType::FourByFour) \
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op(ENeuralModelTileType::EightByEight) \
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op(ENeuralModelTileType::Auto)
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enum class ENeuralModelTileType : uint8;
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template<> struct TIsUEnumClass<ENeuralModelTileType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ENeuralModelTileType>();
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// ********** End Enum ENeuralModelTileType ********************************************************
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// ********** Begin Enum ETileOverlapResolveType ***************************************************
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#define FOREACH_ENUM_ETILEOVERLAPRESOLVETYPE(op) \
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op(ETileOverlapResolveType::Ignore) \
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op(ETileOverlapResolveType::Feathering)
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enum class ETileOverlapResolveType : uint8;
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template<> struct TIsUEnumClass<ETileOverlapResolveType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETileOverlapResolveType>();
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// ********** End Enum ETileOverlapResolveType *****************************************************
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// ********** Begin Enum ENeuralProfileRuntimeType *************************************************
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#define FOREACH_ENUM_ENEURALPROFILERUNTIMETYPE(op) \
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op(ENeuralProfileRuntimeType::NNERuntimeORTDml) \
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op(ENeuralProfileRuntimeType::NNERuntimeRDGHlsl)
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enum class ENeuralProfileRuntimeType : uint8;
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template<> struct TIsUEnumClass<ENeuralProfileRuntimeType> { enum { Value = true }; };
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ENeuralProfileRuntimeType>();
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// ********** End Enum ENeuralProfileRuntimeType ***************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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