// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/NeuralProfile.h" #ifdef ENGINE_NeuralProfile_generated_h #error "NeuralProfile.generated.h already included, missing '#pragma once' in NeuralProfile.h" #endif #define ENGINE_NeuralProfile_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FNeuralProfileStruct ********************************************** struct Z_Construct_UScriptStruct_FNeuralProfileStruct_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_66_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNeuralProfileStruct_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNeuralProfileStruct; // ********** End ScriptStruct FNeuralProfileStruct ************************************************ // ********** Begin Class UNeuralProfile *********************************************************** struct Z_Construct_UClass_UNeuralProfile_Statics; ENGINE_API UClass* Z_Construct_UClass_UNeuralProfile_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_INCLASS \ private: \ static void StaticRegisterNativesUNeuralProfile(); \ friend struct ::Z_Construct_UClass_UNeuralProfile_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UNeuralProfile_NoRegister(); \ public: \ DECLARE_CLASS2(UNeuralProfile, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNeuralProfile_NoRegister) \ DECLARE_SERIALIZER(UNeuralProfile) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UNeuralProfile(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNeuralProfile) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UNeuralProfile); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNeuralProfile); \ /** Deleted move- and copy-constructors, should never be used */ \ UNeuralProfile(UNeuralProfile&&) = delete; \ UNeuralProfile(const UNeuralProfile&) = delete; \ ENGINE_API virtual ~UNeuralProfile(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_139_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_INCLASS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h_142_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNeuralProfile; // ********** End Class UNeuralProfile ************************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_NeuralProfile_h // ********** Begin Enum ENeuralProfileFormat ****************************************************** #define FOREACH_ENUM_ENEURALPROFILEFORMAT(op) \ op(ENeuralProfileFormat::Type32) \ op(ENeuralProfileFormat::Type16) enum class ENeuralProfileFormat : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENeuralProfileFormat ******************************************************** // ********** Begin Enum ENeuralModelTileType ****************************************************** #define FOREACH_ENUM_ENEURALMODELTILETYPE(op) \ op(ENeuralModelTileType::OneByOne) \ op(ENeuralModelTileType::TwoByTwo) \ op(ENeuralModelTileType::FourByFour) \ op(ENeuralModelTileType::EightByEight) \ op(ENeuralModelTileType::Auto) enum class ENeuralModelTileType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENeuralModelTileType ******************************************************** // ********** Begin Enum ETileOverlapResolveType *************************************************** #define FOREACH_ENUM_ETILEOVERLAPRESOLVETYPE(op) \ op(ETileOverlapResolveType::Ignore) \ op(ETileOverlapResolveType::Feathering) enum class ETileOverlapResolveType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ETileOverlapResolveType ***************************************************** // ********** Begin Enum ENeuralProfileRuntimeType ************************************************* #define FOREACH_ENUM_ENEURALPROFILERUNTIMETYPE(op) \ op(ENeuralProfileRuntimeType::NNERuntimeORTDml) \ op(ENeuralProfileRuntimeType::NNERuntimeRDGHlsl) enum class ENeuralProfileRuntimeType : uint8; template<> struct TIsUEnumClass { enum { Value = true }; }; template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum(); // ********** End Enum ENeuralProfileRuntimeType *************************************************** PRAGMA_ENABLE_DEPRECATION_WARNINGS