179 lines
9.9 KiB
C++
179 lines
9.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Physics/NetworkPhysicsSettingsComponent.h"
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#ifdef ENGINE_NetworkPhysicsSettingsComponent_generated_h
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#error "NetworkPhysicsSettingsComponent.generated.h already included, missing '#pragma once' in NetworkPhysicsSettingsComponent.h"
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#endif
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#define ENGINE_NetworkPhysicsSettingsComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UPrimitiveComponent;
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enum class EComponentPhysicsStateChange : uint8;
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// ********** Begin ScriptStruct FNetworkPhysicsSettings *******************************************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettings_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_87_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettings_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettings;
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// ********** End ScriptStruct FNetworkPhysicsSettings *********************************************
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// ********** Begin ScriptStruct FNetworkPhysicsSettingsDefaultReplication *************************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsDefaultReplication_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_112_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsDefaultReplication_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettingsDefaultReplication;
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// ********** End ScriptStruct FNetworkPhysicsSettingsDefaultReplication ***************************
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// ********** Begin ScriptStruct FNetworkPhysicsSettingsPredictiveInterpolation ********************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsPredictiveInterpolation_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_155_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsPredictiveInterpolation_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettingsPredictiveInterpolation;
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// ********** End ScriptStruct FNetworkPhysicsSettingsPredictiveInterpolation **********************
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// ********** Begin ScriptStruct FNetworkPhysicsSettingsResimulationErrorCorrection ****************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulationErrorCorrection_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_307_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulationErrorCorrection_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettingsResimulationErrorCorrection;
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// ********** End ScriptStruct FNetworkPhysicsSettingsResimulationErrorCorrection ******************
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// ********** Begin ScriptStruct FNetworkPhysicsSettingsResimulation *******************************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulation_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_375_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulation_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettingsResimulation;
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// ********** End ScriptStruct FNetworkPhysicsSettingsResimulation *********************************
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// ********** Begin ScriptStruct FNetworkPhysicsSettingsNetworkPhysicsComponent ********************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsNetworkPhysicsComponent_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_493_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsNetworkPhysicsComponent_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettingsNetworkPhysicsComponent;
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// ********** End ScriptStruct FNetworkPhysicsSettingsNetworkPhysicsComponent **********************
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// ********** Begin ScriptStruct FNetworkPhysicsSettingsData ***************************************
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struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsData_Statics;
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_649_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsData_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FNetworkPhysicsSettingsData;
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// ********** End ScriptStruct FNetworkPhysicsSettingsData *****************************************
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// ********** Begin Class UNetworkPhysicsSettingsDataAsset *****************************************
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struct Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUNetworkPhysicsSettingsDataAsset(); \
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friend struct ::Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNetworkPhysicsSettingsDataAsset, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_NoRegister) \
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DECLARE_SERIALIZER(UNetworkPhysicsSettingsDataAsset)
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UNetworkPhysicsSettingsDataAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNetworkPhysicsSettingsDataAsset(UNetworkPhysicsSettingsDataAsset&&) = delete; \
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UNetworkPhysicsSettingsDataAsset(const UNetworkPhysicsSettingsDataAsset&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UNetworkPhysicsSettingsDataAsset); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNetworkPhysicsSettingsDataAsset); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNetworkPhysicsSettingsDataAsset) \
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NO_API virtual ~UNetworkPhysicsSettingsDataAsset();
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_674_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNetworkPhysicsSettingsDataAsset;
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// ********** End Class UNetworkPhysicsSettingsDataAsset *******************************************
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// ********** Begin Class UNetworkPhysicsSettingsComponent *****************************************
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execOnComponentPhysicsStateChanged);
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struct Z_Construct_UClass_UNetworkPhysicsSettingsComponent_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UNetworkPhysicsSettingsComponent_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUNetworkPhysicsSettingsComponent(); \
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friend struct ::Z_Construct_UClass_UNetworkPhysicsSettingsComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UNetworkPhysicsSettingsComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNetworkPhysicsSettingsComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNetworkPhysicsSettingsComponent_NoRegister) \
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DECLARE_SERIALIZER(UNetworkPhysicsSettingsComponent)
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNetworkPhysicsSettingsComponent(UNetworkPhysicsSettingsComponent&&) = delete; \
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UNetworkPhysicsSettingsComponent(const UNetworkPhysicsSettingsComponent&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UNetworkPhysicsSettingsComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNetworkPhysicsSettingsComponent); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UNetworkPhysicsSettingsComponent)
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_727_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNetworkPhysicsSettingsComponent;
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// ********** End Class UNetworkPhysicsSettingsComponent *******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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