// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Physics/NetworkPhysicsSettingsComponent.h" #ifdef ENGINE_NetworkPhysicsSettingsComponent_generated_h #error "NetworkPhysicsSettingsComponent.generated.h already included, missing '#pragma once' in NetworkPhysicsSettingsComponent.h" #endif #define ENGINE_NetworkPhysicsSettingsComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class UPrimitiveComponent; enum class EComponentPhysicsStateChange : uint8; // ********** Begin ScriptStruct FNetworkPhysicsSettings ******************************************* struct Z_Construct_UScriptStruct_FNetworkPhysicsSettings_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_87_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettings_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettings; // ********** End ScriptStruct FNetworkPhysicsSettings ********************************************* // ********** Begin ScriptStruct FNetworkPhysicsSettingsDefaultReplication ************************* struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsDefaultReplication_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_112_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsDefaultReplication_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettingsDefaultReplication; // ********** End ScriptStruct FNetworkPhysicsSettingsDefaultReplication *************************** // ********** Begin ScriptStruct FNetworkPhysicsSettingsPredictiveInterpolation ******************** struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsPredictiveInterpolation_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_155_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsPredictiveInterpolation_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettingsPredictiveInterpolation; // ********** End ScriptStruct FNetworkPhysicsSettingsPredictiveInterpolation ********************** // ********** Begin ScriptStruct FNetworkPhysicsSettingsResimulationErrorCorrection **************** struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulationErrorCorrection_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_307_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulationErrorCorrection_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettingsResimulationErrorCorrection; // ********** End ScriptStruct FNetworkPhysicsSettingsResimulationErrorCorrection ****************** // ********** Begin ScriptStruct FNetworkPhysicsSettingsResimulation ******************************* struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulation_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_375_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsResimulation_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettingsResimulation; // ********** End ScriptStruct FNetworkPhysicsSettingsResimulation ********************************* // ********** Begin ScriptStruct FNetworkPhysicsSettingsNetworkPhysicsComponent ******************** struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsNetworkPhysicsComponent_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_493_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsNetworkPhysicsComponent_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettingsNetworkPhysicsComponent; // ********** End ScriptStruct FNetworkPhysicsSettingsNetworkPhysicsComponent ********************** // ********** Begin ScriptStruct FNetworkPhysicsSettingsData *************************************** struct Z_Construct_UScriptStruct_FNetworkPhysicsSettingsData_Statics; #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_649_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FNetworkPhysicsSettingsData_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FNetworkPhysicsSettingsData; // ********** End ScriptStruct FNetworkPhysicsSettingsData ***************************************** // ********** Begin Class UNetworkPhysicsSettingsDataAsset ***************************************** struct Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_Statics; ENGINE_API UClass* Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUNetworkPhysicsSettingsDataAsset(); \ friend struct ::Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_NoRegister(); \ public: \ DECLARE_CLASS2(UNetworkPhysicsSettingsDataAsset, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNetworkPhysicsSettingsDataAsset_NoRegister) \ DECLARE_SERIALIZER(UNetworkPhysicsSettingsDataAsset) #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ NO_API UNetworkPhysicsSettingsDataAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UNetworkPhysicsSettingsDataAsset(UNetworkPhysicsSettingsDataAsset&&) = delete; \ UNetworkPhysicsSettingsDataAsset(const UNetworkPhysicsSettingsDataAsset&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UNetworkPhysicsSettingsDataAsset); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNetworkPhysicsSettingsDataAsset); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNetworkPhysicsSettingsDataAsset) \ NO_API virtual ~UNetworkPhysicsSettingsDataAsset(); #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_674_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_677_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNetworkPhysicsSettingsDataAsset; // ********** End Class UNetworkPhysicsSettingsDataAsset ******************************************* // ********** Begin Class UNetworkPhysicsSettingsComponent ***************************************** #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execOnComponentPhysicsStateChanged); struct Z_Construct_UClass_UNetworkPhysicsSettingsComponent_Statics; ENGINE_API UClass* Z_Construct_UClass_UNetworkPhysicsSettingsComponent_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUNetworkPhysicsSettingsComponent(); \ friend struct ::Z_Construct_UClass_UNetworkPhysicsSettingsComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UNetworkPhysicsSettingsComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UNetworkPhysicsSettingsComponent, UActorComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UNetworkPhysicsSettingsComponent_NoRegister) \ DECLARE_SERIALIZER(UNetworkPhysicsSettingsComponent) #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UNetworkPhysicsSettingsComponent(UNetworkPhysicsSettingsComponent&&) = delete; \ UNetworkPhysicsSettingsComponent(const UNetworkPhysicsSettingsComponent&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UNetworkPhysicsSettingsComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNetworkPhysicsSettingsComponent); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UNetworkPhysicsSettingsComponent) #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_727_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h_730_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UNetworkPhysicsSettingsComponent; // ********** End Class UNetworkPhysicsSettingsComponent ******************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Physics_NetworkPhysicsSettingsComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS