Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/NavMovementInterface.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

745 lines
48 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "GameFramework/NavMovementInterface.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeNavMovementInterface() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_UNavMovementInterface();
ENGINE_API UClass* Z_Construct_UClass_UNavMovementInterface_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UNavMovementInterface Function GetMaxSpeedForNavMovement *************
struct Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics
{
struct NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|NavMovement" },
{ "Comment", "/** Get maximum movement speed of the agent */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Get maximum movement speed of the agent" },
};
#endif // WITH_METADATA
// ********** Begin Function GetMaxSpeedForNavMovement constinit property declarations *************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetMaxSpeedForNavMovement constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetMaxSpeedForNavMovement Property Definitions ************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers) < 2048);
// ********** End Function GetMaxSpeedForNavMovement Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "GetMaxSpeedForNavMovement", Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execGetMaxSpeedForNavMovement)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxSpeedForNavMovement();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function GetMaxSpeedForNavMovement ***************
// ********** Begin Interface UNavMovementInterface Function GetVelocityForNavMovement *************
struct Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics
{
struct NavMovementInterface_eventGetVelocityForNavMovement_Parms
{
FVector ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|NavMovement" },
{ "Comment", "/** Get the current velocity of the agent for nav movement */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Get the current velocity of the agent for nav movement" },
};
#endif // WITH_METADATA
// ********** Begin Function GetVelocityForNavMovement constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetVelocityForNavMovement constinit property declarations ***************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetVelocityForNavMovement Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventGetVelocityForNavMovement_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers) < 2048);
// ********** End Function GetVelocityForNavMovement Property Definitions **************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "GetVelocityForNavMovement", Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NavMovementInterface_eventGetVelocityForNavMovement_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54820400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NavMovementInterface_eventGetVelocityForNavMovement_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execGetVelocityForNavMovement)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FVector*)Z_Param__Result=P_THIS->GetVelocityForNavMovement();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function GetVelocityForNavMovement ***************
// ********** Begin Interface UNavMovementInterface Function IsCrouching ***************************
struct Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics
{
struct NavMovementInterface_eventIsCrouching_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Movement" },
{ "Comment", "/** Returns true if currently crouching */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Returns true if currently crouching" },
};
#endif // WITH_METADATA
// ********** Begin Function IsCrouching constinit property declarations ***************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsCrouching constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsCrouching Property Definitions **************************************
void Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((NavMovementInterface_eventIsCrouching_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsCrouching_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers) < 2048);
// ********** End Function IsCrouching Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsCrouching", Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NavMovementInterface_eventIsCrouching_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NavMovementInterface_eventIsCrouching_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_IsCrouching()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execIsCrouching)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsCrouching();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function IsCrouching *****************************
// ********** Begin Interface UNavMovementInterface Function IsFalling *****************************
struct Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics
{
struct NavMovementInterface_eventIsFalling_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Movement" },
{ "Comment", "/** Returns true if currently falling (not flying, in a non-fluid volume, and not on the ground) */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Returns true if currently falling (not flying, in a non-fluid volume, and not on the ground)" },
};
#endif // WITH_METADATA
// ********** Begin Function IsFalling constinit property declarations *****************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsFalling constinit property declarations *******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsFalling Property Definitions ****************************************
void Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((NavMovementInterface_eventIsFalling_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsFalling_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers) < 2048);
// ********** End Function IsFalling Property Definitions ******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsFalling", Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NavMovementInterface_eventIsFalling_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NavMovementInterface_eventIsFalling_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_IsFalling()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execIsFalling)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsFalling();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function IsFalling *******************************
// ********** Begin Interface UNavMovementInterface Function IsFlying ******************************
struct Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics
{
struct NavMovementInterface_eventIsFlying_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Movement" },
{ "Comment", "/** Returns true if currently flying (moving through a non-fluid volume without resting on the ground) */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Returns true if currently flying (moving through a non-fluid volume without resting on the ground)" },
};
#endif // WITH_METADATA
// ********** Begin Function IsFlying constinit property declarations ******************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsFlying constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsFlying Property Definitions *****************************************
void Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((NavMovementInterface_eventIsFlying_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsFlying_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers) < 2048);
// ********** End Function IsFlying Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsFlying", Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NavMovementInterface_eventIsFlying_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NavMovementInterface_eventIsFlying_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_IsFlying()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execIsFlying)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsFlying();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function IsFlying ********************************
// ********** Begin Interface UNavMovementInterface Function IsMovingOnGround **********************
struct Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics
{
struct NavMovementInterface_eventIsMovingOnGround_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Movement" },
{ "Comment", "/** Returns true if currently moving on the ground (e.g. walking or driving) */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Returns true if currently moving on the ground (e.g. walking or driving)" },
};
#endif // WITH_METADATA
// ********** Begin Function IsMovingOnGround constinit property declarations **********************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsMovingOnGround constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsMovingOnGround Property Definitions *********************************
void Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((NavMovementInterface_eventIsMovingOnGround_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsMovingOnGround_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers) < 2048);
// ********** End Function IsMovingOnGround Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsMovingOnGround", Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NavMovementInterface_eventIsMovingOnGround_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NavMovementInterface_eventIsMovingOnGround_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execIsMovingOnGround)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsMovingOnGround();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function IsMovingOnGround ************************
// ********** Begin Interface UNavMovementInterface Function IsSwimming ****************************
struct Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics
{
struct NavMovementInterface_eventIsSwimming_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Movement" },
{ "Comment", "/** Returns true if currently swimming (moving through a fluid volume) */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Returns true if currently swimming (moving through a fluid volume)" },
};
#endif // WITH_METADATA
// ********** Begin Function IsSwimming constinit property declarations ****************************
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsSwimming constinit property declarations ******************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsSwimming Property Definitions ***************************************
void Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((NavMovementInterface_eventIsSwimming_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsSwimming_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers) < 2048);
// ********** End Function IsSwimming Property Definitions *****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsSwimming", Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NavMovementInterface_eventIsSwimming_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NavMovementInterface_eventIsSwimming_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_IsSwimming()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execIsSwimming)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsSwimming();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function IsSwimming ******************************
// ********** Begin Interface UNavMovementInterface Function RequestDirectMove *********************
struct Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics
{
struct NavMovementInterface_eventRequestDirectMove_Parms
{
FVector MoveVelocity;
bool bForceMaxSpeed;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|NavMovement" },
{ "Comment", "/** path following: request movement through a velocity directly */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "path following: request movement through a velocity directly" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MoveVelocity_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function RequestDirectMove constinit property declarations *********************
static const UECodeGen_Private::FStructPropertyParams NewProp_MoveVelocity;
static void NewProp_bForceMaxSpeed_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceMaxSpeed;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RequestDirectMove constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RequestDirectMove Property Definitions ********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_MoveVelocity = { "MoveVelocity", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventRequestDirectMove_Parms, MoveVelocity), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MoveVelocity_MetaData), NewProp_MoveVelocity_MetaData) };
void Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed_SetBit(void* Obj)
{
((NavMovementInterface_eventRequestDirectMove_Parms*)Obj)->bForceMaxSpeed = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed = { "bForceMaxSpeed", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventRequestDirectMove_Parms), &Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_MoveVelocity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers) < 2048);
// ********** End Function RequestDirectMove Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "RequestDirectMove", Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NavMovementInterface_eventRequestDirectMove_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NavMovementInterface_eventRequestDirectMove_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execRequestDirectMove)
{
P_GET_STRUCT_REF(FVector,Z_Param_Out_MoveVelocity);
P_GET_UBOOL(Z_Param_bForceMaxSpeed);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RequestDirectMove(Z_Param_Out_MoveVelocity,Z_Param_bForceMaxSpeed);
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function RequestDirectMove ***********************
// ********** Begin Interface UNavMovementInterface Function RequestPathMove ***********************
struct Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics
{
struct NavMovementInterface_eventRequestPathMove_Parms
{
FVector MoveInput;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|NavMovement" },
{ "Comment", "/** path following: request movement through a new move input (normal vector = full strength) */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "path following: request movement through a new move input (normal vector = full strength)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MoveInput_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function RequestPathMove constinit property declarations ***********************
static const UECodeGen_Private::FStructPropertyParams NewProp_MoveInput;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function RequestPathMove constinit property declarations *************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function RequestPathMove Property Definitions **********************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NewProp_MoveInput = { "MoveInput", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventRequestPathMove_Parms, MoveInput), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MoveInput_MetaData), NewProp_MoveInput_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NewProp_MoveInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers) < 2048);
// ********** End Function RequestPathMove Property Definitions ************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "RequestPathMove", Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NavMovementInterface_eventRequestPathMove_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NavMovementInterface_eventRequestPathMove_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UNavMovementInterface_RequestPathMove()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execRequestPathMove)
{
P_GET_STRUCT_REF(FVector,Z_Param_Out_MoveInput);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->RequestPathMove(Z_Param_Out_MoveInput);
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function RequestPathMove *************************
// ********** Begin Interface UNavMovementInterface Function StopActiveMovement ********************
struct Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|Movement" },
{ "Comment", "/** Stops applying further movement (usually zeros acceleration). */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Stops applying further movement (usually zeros acceleration)." },
};
#endif // WITH_METADATA
// ********** Begin Function StopActiveMovement constinit property declarations ********************
// ********** End Function StopActiveMovement constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "StopActiveMovement", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execStopActiveMovement)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->StopActiveMovement();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function StopActiveMovement **********************
// ********** Begin Interface UNavMovementInterface Function StopMovementKeepPathing ***************
struct Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AI|Movement" },
{ "Comment", "/** Stops movement immediately (reset velocity) but keeps following current path */" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
{ "ToolTip", "Stops movement immediately (reset velocity) but keeps following current path" },
};
#endif // WITH_METADATA
// ********** Begin Function StopMovementKeepPathing constinit property declarations ***************
// ********** End Function StopMovementKeepPathing constinit property declarations *****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "StopMovementKeepPathing", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(INavMovementInterface::execStopMovementKeepPathing)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->StopMovementKeepPathing();
P_NATIVE_END;
}
// ********** End Interface UNavMovementInterface Function StopMovementKeepPathing *****************
// ********** Begin Interface UNavMovementInterface ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UNavMovementInterface;
UClass* UNavMovementInterface::GetPrivateStaticClass()
{
using TClass = UNavMovementInterface;
if (!Z_Registration_Info_UClass_UNavMovementInterface.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("NavMovementInterface"),
Z_Registration_Info_UClass_UNavMovementInterface.InnerSingleton,
StaticRegisterNativesUNavMovementInterface,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UNavMovementInterface.InnerSingleton;
}
UClass* Z_Construct_UClass_UNavMovementInterface_NoRegister()
{
return UNavMovementInterface::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UNavMovementInterface_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IsBlueprintBase", "false" },
{ "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UNavMovementInterface constinit property declarations ****************
// ********** End Interface UNavMovementInterface constinit property declarations ******************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetMaxSpeedForNavMovement"), .Pointer = &INavMovementInterface::execGetMaxSpeedForNavMovement },
{ .NameUTF8 = UTF8TEXT("GetVelocityForNavMovement"), .Pointer = &INavMovementInterface::execGetVelocityForNavMovement },
{ .NameUTF8 = UTF8TEXT("IsCrouching"), .Pointer = &INavMovementInterface::execIsCrouching },
{ .NameUTF8 = UTF8TEXT("IsFalling"), .Pointer = &INavMovementInterface::execIsFalling },
{ .NameUTF8 = UTF8TEXT("IsFlying"), .Pointer = &INavMovementInterface::execIsFlying },
{ .NameUTF8 = UTF8TEXT("IsMovingOnGround"), .Pointer = &INavMovementInterface::execIsMovingOnGround },
{ .NameUTF8 = UTF8TEXT("IsSwimming"), .Pointer = &INavMovementInterface::execIsSwimming },
{ .NameUTF8 = UTF8TEXT("RequestDirectMove"), .Pointer = &INavMovementInterface::execRequestDirectMove },
{ .NameUTF8 = UTF8TEXT("RequestPathMove"), .Pointer = &INavMovementInterface::execRequestPathMove },
{ .NameUTF8 = UTF8TEXT("StopActiveMovement"), .Pointer = &INavMovementInterface::execStopActiveMovement },
{ .NameUTF8 = UTF8TEXT("StopMovementKeepPathing"), .Pointer = &INavMovementInterface::execStopMovementKeepPathing },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement, "GetMaxSpeedForNavMovement" }, // 1983259105
{ &Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement, "GetVelocityForNavMovement" }, // 2672666491
{ &Z_Construct_UFunction_UNavMovementInterface_IsCrouching, "IsCrouching" }, // 974562386
{ &Z_Construct_UFunction_UNavMovementInterface_IsFalling, "IsFalling" }, // 1769736460
{ &Z_Construct_UFunction_UNavMovementInterface_IsFlying, "IsFlying" }, // 3006840810
{ &Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround, "IsMovingOnGround" }, // 4195088525
{ &Z_Construct_UFunction_UNavMovementInterface_IsSwimming, "IsSwimming" }, // 2493992586
{ &Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove, "RequestDirectMove" }, // 943078478
{ &Z_Construct_UFunction_UNavMovementInterface_RequestPathMove, "RequestPathMove" }, // 2914020497
{ &Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement, "StopActiveMovement" }, // 2420752432
{ &Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing, "StopMovementKeepPathing" }, // 578597268
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<INavMovementInterface>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UNavMovementInterface_Statics
UObject* (*const Z_Construct_UClass_UNavMovementInterface_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNavMovementInterface_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UNavMovementInterface_Statics::ClassParams = {
&UNavMovementInterface::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNavMovementInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UNavMovementInterface_Statics::Class_MetaDataParams)
};
void UNavMovementInterface::StaticRegisterNativesUNavMovementInterface()
{
UClass* Class = UNavMovementInterface::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UNavMovementInterface_Statics::Funcs));
}
UClass* Z_Construct_UClass_UNavMovementInterface()
{
if (!Z_Registration_Info_UClass_UNavMovementInterface.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNavMovementInterface.OuterSingleton, Z_Construct_UClass_UNavMovementInterface_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UNavMovementInterface.OuterSingleton;
}
UNavMovementInterface::UNavMovementInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNavMovementInterface);
// ********** End Interface UNavMovementInterface **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UNavMovementInterface, UNavMovementInterface::StaticClass, TEXT("UNavMovementInterface"), &Z_Registration_Info_UClass_UNavMovementInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNavMovementInterface), 2277310458U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_1578187570{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS