// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "GameFramework/NavMovementInterface.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeNavMovementInterface() {} // ********** Begin Cross Module References ******************************************************** COREUOBJECT_API UClass* Z_Construct_UClass_UInterface(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector(); ENGINE_API UClass* Z_Construct_UClass_UNavMovementInterface(); ENGINE_API UClass* Z_Construct_UClass_UNavMovementInterface_NoRegister(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Interface UNavMovementInterface Function GetMaxSpeedForNavMovement ************* struct Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics { struct NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms { float ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|NavMovement" }, { "Comment", "/** Get maximum movement speed of the agent */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Get maximum movement speed of the agent" }, }; #endif // WITH_METADATA // ********** Begin Function GetMaxSpeedForNavMovement constinit property declarations ************* static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetMaxSpeedForNavMovement constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetMaxSpeedForNavMovement Property Definitions ************************ const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers) < 2048); // ********** End Function GetMaxSpeedForNavMovement Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "GetMaxSpeedForNavMovement", Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::NavMovementInterface_eventGetMaxSpeedForNavMovement_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execGetMaxSpeedForNavMovement) { P_FINISH; P_NATIVE_BEGIN; *(float*)Z_Param__Result=P_THIS->GetMaxSpeedForNavMovement(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function GetMaxSpeedForNavMovement *************** // ********** Begin Interface UNavMovementInterface Function GetVelocityForNavMovement ************* struct Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics { struct NavMovementInterface_eventGetVelocityForNavMovement_Parms { FVector ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|NavMovement" }, { "Comment", "/** Get the current velocity of the agent for nav movement */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Get the current velocity of the agent for nav movement" }, }; #endif // WITH_METADATA // ********** Begin Function GetVelocityForNavMovement constinit property declarations ************* static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetVelocityForNavMovement constinit property declarations *************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetVelocityForNavMovement Property Definitions ************************ const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventGetVelocityForNavMovement_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers) < 2048); // ********** End Function GetVelocityForNavMovement Property Definitions ************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "GetVelocityForNavMovement", Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NavMovementInterface_eventGetVelocityForNavMovement_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54820400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::NavMovementInterface_eventGetVelocityForNavMovement_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execGetVelocityForNavMovement) { P_FINISH; P_NATIVE_BEGIN; *(FVector*)Z_Param__Result=P_THIS->GetVelocityForNavMovement(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function GetVelocityForNavMovement *************** // ********** Begin Interface UNavMovementInterface Function IsCrouching *************************** struct Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics { struct NavMovementInterface_eventIsCrouching_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Movement" }, { "Comment", "/** Returns true if currently crouching */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Returns true if currently crouching" }, }; #endif // WITH_METADATA // ********** Begin Function IsCrouching constinit property declarations *************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsCrouching constinit property declarations ***************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsCrouching Property Definitions ************************************** void Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((NavMovementInterface_eventIsCrouching_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsCrouching_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers) < 2048); // ********** End Function IsCrouching Property Definitions **************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsCrouching", Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NavMovementInterface_eventIsCrouching_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::NavMovementInterface_eventIsCrouching_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_IsCrouching() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsCrouching_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execIsCrouching) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsCrouching(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function IsCrouching ***************************** // ********** Begin Interface UNavMovementInterface Function IsFalling ***************************** struct Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics { struct NavMovementInterface_eventIsFalling_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Movement" }, { "Comment", "/** Returns true if currently falling (not flying, in a non-fluid volume, and not on the ground) */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Returns true if currently falling (not flying, in a non-fluid volume, and not on the ground)" }, }; #endif // WITH_METADATA // ********** Begin Function IsFalling constinit property declarations ***************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsFalling constinit property declarations ******************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsFalling Property Definitions **************************************** void Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((NavMovementInterface_eventIsFalling_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsFalling_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers) < 2048); // ********** End Function IsFalling Property Definitions ****************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsFalling", Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NavMovementInterface_eventIsFalling_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::NavMovementInterface_eventIsFalling_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_IsFalling() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsFalling_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execIsFalling) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsFalling(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function IsFalling ******************************* // ********** Begin Interface UNavMovementInterface Function IsFlying ****************************** struct Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics { struct NavMovementInterface_eventIsFlying_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Movement" }, { "Comment", "/** Returns true if currently flying (moving through a non-fluid volume without resting on the ground) */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Returns true if currently flying (moving through a non-fluid volume without resting on the ground)" }, }; #endif // WITH_METADATA // ********** Begin Function IsFlying constinit property declarations ****************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsFlying constinit property declarations ******************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsFlying Property Definitions ***************************************** void Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((NavMovementInterface_eventIsFlying_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsFlying_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers) < 2048); // ********** End Function IsFlying Property Definitions ******************************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsFlying", Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NavMovementInterface_eventIsFlying_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::NavMovementInterface_eventIsFlying_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_IsFlying() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsFlying_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execIsFlying) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsFlying(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function IsFlying ******************************** // ********** Begin Interface UNavMovementInterface Function IsMovingOnGround ********************** struct Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics { struct NavMovementInterface_eventIsMovingOnGround_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Movement" }, { "Comment", "/** Returns true if currently moving on the ground (e.g. walking or driving) */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Returns true if currently moving on the ground (e.g. walking or driving)" }, }; #endif // WITH_METADATA // ********** Begin Function IsMovingOnGround constinit property declarations ********************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsMovingOnGround constinit property declarations ************************ static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsMovingOnGround Property Definitions ********************************* void Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((NavMovementInterface_eventIsMovingOnGround_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsMovingOnGround_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers) < 2048); // ********** End Function IsMovingOnGround Property Definitions *********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsMovingOnGround", Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NavMovementInterface_eventIsMovingOnGround_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::NavMovementInterface_eventIsMovingOnGround_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execIsMovingOnGround) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsMovingOnGround(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function IsMovingOnGround ************************ // ********** Begin Interface UNavMovementInterface Function IsSwimming **************************** struct Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics { struct NavMovementInterface_eventIsSwimming_Parms { bool ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Movement" }, { "Comment", "/** Returns true if currently swimming (moving through a fluid volume) */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Returns true if currently swimming (moving through a fluid volume)" }, }; #endif // WITH_METADATA // ********** Begin Function IsSwimming constinit property declarations **************************** static void NewProp_ReturnValue_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function IsSwimming constinit property declarations ****************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function IsSwimming Property Definitions *************************************** void Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue_SetBit(void* Obj) { ((NavMovementInterface_eventIsSwimming_Parms*)Obj)->ReturnValue = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventIsSwimming_Parms), &Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers) < 2048); // ********** End Function IsSwimming Property Definitions ***************************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "IsSwimming", Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NavMovementInterface_eventIsSwimming_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::NavMovementInterface_eventIsSwimming_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_IsSwimming() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_IsSwimming_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execIsSwimming) { P_FINISH; P_NATIVE_BEGIN; *(bool*)Z_Param__Result=P_THIS->IsSwimming(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function IsSwimming ****************************** // ********** Begin Interface UNavMovementInterface Function RequestDirectMove ********************* struct Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics { struct NavMovementInterface_eventRequestDirectMove_Parms { FVector MoveVelocity; bool bForceMaxSpeed; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|NavMovement" }, { "Comment", "/** path following: request movement through a velocity directly */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "path following: request movement through a velocity directly" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MoveVelocity_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function RequestDirectMove constinit property declarations ********************* static const UECodeGen_Private::FStructPropertyParams NewProp_MoveVelocity; static void NewProp_bForceMaxSpeed_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceMaxSpeed; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RequestDirectMove constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RequestDirectMove Property Definitions ******************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_MoveVelocity = { "MoveVelocity", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventRequestDirectMove_Parms, MoveVelocity), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MoveVelocity_MetaData), NewProp_MoveVelocity_MetaData) }; void Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed_SetBit(void* Obj) { ((NavMovementInterface_eventRequestDirectMove_Parms*)Obj)->bForceMaxSpeed = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed = { "bForceMaxSpeed", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(NavMovementInterface_eventRequestDirectMove_Parms), &Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed_SetBit, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_MoveVelocity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NewProp_bForceMaxSpeed, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers) < 2048); // ********** End Function RequestDirectMove Property Definitions ********************************** const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "RequestDirectMove", Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NavMovementInterface_eventRequestDirectMove_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::NavMovementInterface_eventRequestDirectMove_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execRequestDirectMove) { P_GET_STRUCT_REF(FVector,Z_Param_Out_MoveVelocity); P_GET_UBOOL(Z_Param_bForceMaxSpeed); P_FINISH; P_NATIVE_BEGIN; P_THIS->RequestDirectMove(Z_Param_Out_MoveVelocity,Z_Param_bForceMaxSpeed); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function RequestDirectMove *********************** // ********** Begin Interface UNavMovementInterface Function RequestPathMove *********************** struct Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics { struct NavMovementInterface_eventRequestPathMove_Parms { FVector MoveInput; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|NavMovement" }, { "Comment", "/** path following: request movement through a new move input (normal vector = full strength) */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "path following: request movement through a new move input (normal vector = full strength)" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MoveInput_MetaData[] = { { "NativeConst", "" }, }; #endif // WITH_METADATA // ********** Begin Function RequestPathMove constinit property declarations *********************** static const UECodeGen_Private::FStructPropertyParams NewProp_MoveInput; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function RequestPathMove constinit property declarations ************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function RequestPathMove Property Definitions ********************************** const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NewProp_MoveInput = { "MoveInput", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(NavMovementInterface_eventRequestPathMove_Parms, MoveInput), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MoveInput_MetaData), NewProp_MoveInput_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NewProp_MoveInput, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers) < 2048); // ********** End Function RequestPathMove Property Definitions ************************************ const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "RequestPathMove", Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::PropPointers), sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NavMovementInterface_eventRequestPathMove_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::NavMovementInterface_eventRequestPathMove_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_UNavMovementInterface_RequestPathMove() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_RequestPathMove_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execRequestPathMove) { P_GET_STRUCT_REF(FVector,Z_Param_Out_MoveInput); P_FINISH; P_NATIVE_BEGIN; P_THIS->RequestPathMove(Z_Param_Out_MoveInput); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function RequestPathMove ************************* // ********** Begin Interface UNavMovementInterface Function StopActiveMovement ******************** struct Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Movement" }, { "Comment", "/** Stops applying further movement (usually zeros acceleration). */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Stops applying further movement (usually zeros acceleration)." }, }; #endif // WITH_METADATA // ********** Begin Function StopActiveMovement constinit property declarations ******************** // ********** End Function StopActiveMovement constinit property declarations ********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "StopActiveMovement", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execStopActiveMovement) { P_FINISH; P_NATIVE_BEGIN; P_THIS->StopActiveMovement(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function StopActiveMovement ********************** // ********** Begin Interface UNavMovementInterface Function StopMovementKeepPathing *************** struct Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AI|Movement" }, { "Comment", "/** Stops movement immediately (reset velocity) but keeps following current path */" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, { "ToolTip", "Stops movement immediately (reset velocity) but keeps following current path" }, }; #endif // WITH_METADATA // ********** Begin Function StopMovementKeepPathing constinit property declarations *************** // ********** End Function StopMovementKeepPathing constinit property declarations ***************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UNavMovementInterface, nullptr, "StopMovementKeepPathing", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020402, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::Function_MetaDataParams), Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(INavMovementInterface::execStopMovementKeepPathing) { P_FINISH; P_NATIVE_BEGIN; P_THIS->StopMovementKeepPathing(); P_NATIVE_END; } // ********** End Interface UNavMovementInterface Function StopMovementKeepPathing ***************** // ********** Begin Interface UNavMovementInterface ************************************************ FClassRegistrationInfo Z_Registration_Info_UClass_UNavMovementInterface; UClass* UNavMovementInterface::GetPrivateStaticClass() { using TClass = UNavMovementInterface; if (!Z_Registration_Info_UClass_UNavMovementInterface.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("NavMovementInterface"), Z_Registration_Info_UClass_UNavMovementInterface.InnerSingleton, StaticRegisterNativesUNavMovementInterface, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UNavMovementInterface.InnerSingleton; } UClass* Z_Construct_UClass_UNavMovementInterface_NoRegister() { return UNavMovementInterface::GetPrivateStaticClass(); } struct Z_Construct_UClass_UNavMovementInterface_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "IsBlueprintBase", "false" }, { "ModuleRelativePath", "Classes/GameFramework/NavMovementInterface.h" }, }; #endif // WITH_METADATA // ********** Begin Interface UNavMovementInterface constinit property declarations **************** // ********** End Interface UNavMovementInterface constinit property declarations ****************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetMaxSpeedForNavMovement"), .Pointer = &INavMovementInterface::execGetMaxSpeedForNavMovement }, { .NameUTF8 = UTF8TEXT("GetVelocityForNavMovement"), .Pointer = &INavMovementInterface::execGetVelocityForNavMovement }, { .NameUTF8 = UTF8TEXT("IsCrouching"), .Pointer = &INavMovementInterface::execIsCrouching }, { .NameUTF8 = UTF8TEXT("IsFalling"), .Pointer = &INavMovementInterface::execIsFalling }, { .NameUTF8 = UTF8TEXT("IsFlying"), .Pointer = &INavMovementInterface::execIsFlying }, { .NameUTF8 = UTF8TEXT("IsMovingOnGround"), .Pointer = &INavMovementInterface::execIsMovingOnGround }, { .NameUTF8 = UTF8TEXT("IsSwimming"), .Pointer = &INavMovementInterface::execIsSwimming }, { .NameUTF8 = UTF8TEXT("RequestDirectMove"), .Pointer = &INavMovementInterface::execRequestDirectMove }, { .NameUTF8 = UTF8TEXT("RequestPathMove"), .Pointer = &INavMovementInterface::execRequestPathMove }, { .NameUTF8 = UTF8TEXT("StopActiveMovement"), .Pointer = &INavMovementInterface::execStopActiveMovement }, { .NameUTF8 = UTF8TEXT("StopMovementKeepPathing"), .Pointer = &INavMovementInterface::execStopMovementKeepPathing }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_UNavMovementInterface_GetMaxSpeedForNavMovement, "GetMaxSpeedForNavMovement" }, // 1983259105 { &Z_Construct_UFunction_UNavMovementInterface_GetVelocityForNavMovement, "GetVelocityForNavMovement" }, // 2672666491 { &Z_Construct_UFunction_UNavMovementInterface_IsCrouching, "IsCrouching" }, // 974562386 { &Z_Construct_UFunction_UNavMovementInterface_IsFalling, "IsFalling" }, // 1769736460 { &Z_Construct_UFunction_UNavMovementInterface_IsFlying, "IsFlying" }, // 3006840810 { &Z_Construct_UFunction_UNavMovementInterface_IsMovingOnGround, "IsMovingOnGround" }, // 4195088525 { &Z_Construct_UFunction_UNavMovementInterface_IsSwimming, "IsSwimming" }, // 2493992586 { &Z_Construct_UFunction_UNavMovementInterface_RequestDirectMove, "RequestDirectMove" }, // 943078478 { &Z_Construct_UFunction_UNavMovementInterface_RequestPathMove, "RequestPathMove" }, // 2914020497 { &Z_Construct_UFunction_UNavMovementInterface_StopActiveMovement, "StopActiveMovement" }, // 2420752432 { &Z_Construct_UFunction_UNavMovementInterface_StopMovementKeepPathing, "StopMovementKeepPathing" }, // 578597268 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UNavMovementInterface_Statics UObject* (*const Z_Construct_UClass_UNavMovementInterface_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UInterface, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UNavMovementInterface_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UNavMovementInterface_Statics::ClassParams = { &UNavMovementInterface::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), 0, 0, 0x000840A1u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UNavMovementInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UNavMovementInterface_Statics::Class_MetaDataParams) }; void UNavMovementInterface::StaticRegisterNativesUNavMovementInterface() { UClass* Class = UNavMovementInterface::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UNavMovementInterface_Statics::Funcs)); } UClass* Z_Construct_UClass_UNavMovementInterface() { if (!Z_Registration_Info_UClass_UNavMovementInterface.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UNavMovementInterface.OuterSingleton, Z_Construct_UClass_UNavMovementInterface_Statics::ClassParams); } return Z_Registration_Info_UClass_UNavMovementInterface.OuterSingleton; } UNavMovementInterface::UNavMovementInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {} DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UNavMovementInterface); // ********** End Interface UNavMovementInterface ************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UNavMovementInterface, UNavMovementInterface::StaticClass, TEXT("UNavMovementInterface"), &Z_Registration_Info_UClass_UNavMovementInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UNavMovementInterface), 2277310458U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_1578187570{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_NavMovementInterface_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS