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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MeshReductionSettings.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

57 lines
2.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MeshReductionSettings.h"
#ifdef ENGINE_MeshReductionSettings_generated_h
#error "MeshReductionSettings.generated.h already included, missing '#pragma once' in MeshReductionSettings.h"
#endif
#define ENGINE_MeshReductionSettings_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMeshReductionSettings ********************************************
struct Z_Construct_UScriptStruct_FMeshReductionSettings_Statics;
#define FID_Engine_Source_Runtime_Engine_Public_MeshReductionSettings_h_36_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMeshReductionSettings_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FMeshReductionSettings;
// ********** End ScriptStruct FMeshReductionSettings **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_MeshReductionSettings_h
// ********** Begin Enum EMeshFeatureImportance ****************************************************
#define FOREACH_ENUM_EMESHFEATUREIMPORTANCE(op) \
op(EMeshFeatureImportance::Off) \
op(EMeshFeatureImportance::Lowest) \
op(EMeshFeatureImportance::Low) \
op(EMeshFeatureImportance::Normal) \
op(EMeshFeatureImportance::High) \
op(EMeshFeatureImportance::Highest)
namespace EMeshFeatureImportance { enum Type : int; }
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMeshFeatureImportance::Type>();
// ********** End Enum EMeshFeatureImportance ******************************************************
// ********** Begin Enum EStaticMeshReductionTerimationCriterion ***********************************
#define FOREACH_ENUM_ESTATICMESHREDUCTIONTERIMATIONCRITERION(op) \
op(EStaticMeshReductionTerimationCriterion::Triangles) \
op(EStaticMeshReductionTerimationCriterion::Vertices) \
op(EStaticMeshReductionTerimationCriterion::Any)
enum class EStaticMeshReductionTerimationCriterion : uint8;
template<> struct TIsUEnumClass<EStaticMeshReductionTerimationCriterion> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStaticMeshReductionTerimationCriterion>();
// ********** End Enum EStaticMeshReductionTerimationCriterion *************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS