Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MaterialExpressionRuntimeVirtualTextureOutput.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

203 lines
17 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Materials/MaterialExpressionRuntimeVirtualTextureOutput.h"
#include "Materials/MaterialExpression.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMaterialExpressionRuntimeVirtualTextureOutput() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionCustomOutput();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMaterialExpressionRuntimeVirtualTextureOutput ***************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput;
UClass* UMaterialExpressionRuntimeVirtualTextureOutput::GetPrivateStaticClass()
{
using TClass = UMaterialExpressionRuntimeVirtualTextureOutput;
if (!Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MaterialExpressionRuntimeVirtualTextureOutput"),
Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.InnerSingleton,
StaticRegisterNativesUMaterialExpressionRuntimeVirtualTextureOutput,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.InnerSingleton;
}
UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_NoRegister()
{
return UMaterialExpressionRuntimeVirtualTextureOutput::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Material output expression for writing to a runtime virtual texture. */" },
{ "HideCategories", "Object Object Object" },
{ "IncludePath", "Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Material output expression for writing to a runtime virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseColor_MetaData[] = {
{ "Comment", "/** Input for Base Color to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Base Color to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Specular_MetaData[] = {
{ "Comment", "/** Input for Specular to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Specular to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Roughness_MetaData[] = {
{ "Comment", "/** Input for Roughness to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Roughness to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normal_MetaData[] = {
{ "Comment", "/** Input for Surface Normal to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Surface Normal to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldHeight_MetaData[] = {
{ "Comment", "/** Input for World Height to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for World Height to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Opacity_MetaData[] = {
{ "Comment", "/** Input for Opacity value used for blending to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Opacity value used for blending to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mask_MetaData[] = {
{ "Comment", "/** Input for Mask to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Mask to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Displacement_MetaData[] = {
{ "Comment", "/** Input for World Height to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for World Height to output to virtual texture." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mask4_MetaData[] = {
{ "Comment", "/** Input for Mask to output to virtual texture. */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" },
{ "ToolTip", "Input for Mask to output to virtual texture." },
};
#endif // WITH_METADATA
// ********** Begin Class UMaterialExpressionRuntimeVirtualTextureOutput constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_BaseColor;
static const UECodeGen_Private::FStructPropertyParams NewProp_Specular;
static const UECodeGen_Private::FStructPropertyParams NewProp_Roughness;
static const UECodeGen_Private::FStructPropertyParams NewProp_Normal;
static const UECodeGen_Private::FStructPropertyParams NewProp_WorldHeight;
static const UECodeGen_Private::FStructPropertyParams NewProp_Opacity;
static const UECodeGen_Private::FStructPropertyParams NewProp_Mask;
static const UECodeGen_Private::FStructPropertyParams NewProp_Displacement;
static const UECodeGen_Private::FStructPropertyParams NewProp_Mask4;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMaterialExpressionRuntimeVirtualTextureOutput constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMaterialExpressionRuntimeVirtualTextureOutput>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics
// ********** Begin Class UMaterialExpressionRuntimeVirtualTextureOutput Property Definitions ******
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_BaseColor = { "BaseColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, BaseColor), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseColor_MetaData), NewProp_BaseColor_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Specular = { "Specular", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Specular), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Specular_MetaData), NewProp_Specular_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Roughness = { "Roughness", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Roughness), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Roughness_MetaData), NewProp_Roughness_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Normal = { "Normal", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Normal), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normal_MetaData), NewProp_Normal_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_WorldHeight = { "WorldHeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, WorldHeight), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldHeight_MetaData), NewProp_WorldHeight_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Opacity = { "Opacity", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Opacity), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Opacity_MetaData), NewProp_Opacity_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask = { "Mask", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Mask), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mask_MetaData), NewProp_Mask_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Displacement = { "Displacement", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Displacement), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Displacement_MetaData), NewProp_Displacement_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask4 = { "Mask4", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Mask4), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mask4_MetaData), NewProp_Mask4_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_BaseColor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Specular,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Roughness,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Normal,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_WorldHeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Opacity,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Displacement,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask4,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers) < 2048);
// ********** End Class UMaterialExpressionRuntimeVirtualTextureOutput Property Definitions ********
UObject* (*const Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMaterialExpressionCustomOutput,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::ClassParams = {
&UMaterialExpressionRuntimeVirtualTextureOutput::StaticClass,
"MaterialExpressions",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers),
0,
0x000020B4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::Class_MetaDataParams)
};
void UMaterialExpressionRuntimeVirtualTextureOutput::StaticRegisterNativesUMaterialExpressionRuntimeVirtualTextureOutput()
{
}
UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput()
{
if (!Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.OuterSingleton, Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionRuntimeVirtualTextureOutput);
UMaterialExpressionRuntimeVirtualTextureOutput::~UMaterialExpressionRuntimeVirtualTextureOutput() {}
// ********** End Class UMaterialExpressionRuntimeVirtualTextureOutput *****************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput, UMaterialExpressionRuntimeVirtualTextureOutput::StaticClass, TEXT("UMaterialExpressionRuntimeVirtualTextureOutput"), &Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionRuntimeVirtualTextureOutput), 2409782265U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_1465913551{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS