// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" #include "Materials/MaterialExpression.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeMaterialExpressionRuntimeVirtualTextureOutput() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionCustomOutput(); ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput(); ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class UMaterialExpressionRuntimeVirtualTextureOutput *************************** FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput; UClass* UMaterialExpressionRuntimeVirtualTextureOutput::GetPrivateStaticClass() { using TClass = UMaterialExpressionRuntimeVirtualTextureOutput; if (!Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("MaterialExpressionRuntimeVirtualTextureOutput"), Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.InnerSingleton, StaticRegisterNativesUMaterialExpressionRuntimeVirtualTextureOutput, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.InnerSingleton; } UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_NoRegister() { return UMaterialExpressionRuntimeVirtualTextureOutput::GetPrivateStaticClass(); } struct Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "Comment", "/** Material output expression for writing to a runtime virtual texture. */" }, { "HideCategories", "Object Object Object" }, { "IncludePath", "Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Material output expression for writing to a runtime virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseColor_MetaData[] = { { "Comment", "/** Input for Base Color to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Base Color to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Specular_MetaData[] = { { "Comment", "/** Input for Specular to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Specular to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Roughness_MetaData[] = { { "Comment", "/** Input for Roughness to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Roughness to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Normal_MetaData[] = { { "Comment", "/** Input for Surface Normal to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Surface Normal to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WorldHeight_MetaData[] = { { "Comment", "/** Input for World Height to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for World Height to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Opacity_MetaData[] = { { "Comment", "/** Input for Opacity value used for blending to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Opacity value used for blending to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mask_MetaData[] = { { "Comment", "/** Input for Mask to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Mask to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Displacement_MetaData[] = { { "Comment", "/** Input for World Height to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for World Height to output to virtual texture." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Mask4_MetaData[] = { { "Comment", "/** Input for Mask to output to virtual texture. */" }, { "ModuleRelativePath", "Public/Materials/MaterialExpressionRuntimeVirtualTextureOutput.h" }, { "ToolTip", "Input for Mask to output to virtual texture." }, }; #endif // WITH_METADATA // ********** Begin Class UMaterialExpressionRuntimeVirtualTextureOutput constinit property declarations static const UECodeGen_Private::FStructPropertyParams NewProp_BaseColor; static const UECodeGen_Private::FStructPropertyParams NewProp_Specular; static const UECodeGen_Private::FStructPropertyParams NewProp_Roughness; static const UECodeGen_Private::FStructPropertyParams NewProp_Normal; static const UECodeGen_Private::FStructPropertyParams NewProp_WorldHeight; static const UECodeGen_Private::FStructPropertyParams NewProp_Opacity; static const UECodeGen_Private::FStructPropertyParams NewProp_Mask; static const UECodeGen_Private::FStructPropertyParams NewProp_Displacement; static const UECodeGen_Private::FStructPropertyParams NewProp_Mask4; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class UMaterialExpressionRuntimeVirtualTextureOutput constinit property declarations static UObject* (*const DependentSingletons[])(); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics // ********** Begin Class UMaterialExpressionRuntimeVirtualTextureOutput Property Definitions ****** const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_BaseColor = { "BaseColor", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, BaseColor), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseColor_MetaData), NewProp_BaseColor_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Specular = { "Specular", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Specular), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Specular_MetaData), NewProp_Specular_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Roughness = { "Roughness", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Roughness), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Roughness_MetaData), NewProp_Roughness_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Normal = { "Normal", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Normal), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Normal_MetaData), NewProp_Normal_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_WorldHeight = { "WorldHeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, WorldHeight), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WorldHeight_MetaData), NewProp_WorldHeight_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Opacity = { "Opacity", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Opacity), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Opacity_MetaData), NewProp_Opacity_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask = { "Mask", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Mask), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mask_MetaData), NewProp_Mask_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Displacement = { "Displacement", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Displacement), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Displacement_MetaData), NewProp_Displacement_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask4 = { "Mask4", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionRuntimeVirtualTextureOutput, Mask4), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Mask4_MetaData), NewProp_Mask4_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_BaseColor, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Specular, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Roughness, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Normal, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_WorldHeight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Opacity, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Displacement, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::NewProp_Mask4, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers) < 2048); // ********** End Class UMaterialExpressionRuntimeVirtualTextureOutput Property Definitions ******** UObject* (*const Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_UMaterialExpressionCustomOutput, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::ClassParams = { &UMaterialExpressionRuntimeVirtualTextureOutput::StaticClass, "MaterialExpressions", &StaticCppClassTypeInfo, DependentSingletons, nullptr, Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::PropPointers), 0, 0x000020B4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::Class_MetaDataParams) }; void UMaterialExpressionRuntimeVirtualTextureOutput::StaticRegisterNativesUMaterialExpressionRuntimeVirtualTextureOutput() { } UClass* Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput() { if (!Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.OuterSingleton, Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput_Statics::ClassParams); } return Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionRuntimeVirtualTextureOutput); UMaterialExpressionRuntimeVirtualTextureOutput::~UMaterialExpressionRuntimeVirtualTextureOutput() {} // ********** End Class UMaterialExpressionRuntimeVirtualTextureOutput ***************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_UMaterialExpressionRuntimeVirtualTextureOutput, UMaterialExpressionRuntimeVirtualTextureOutput::StaticClass, TEXT("UMaterialExpressionRuntimeVirtualTextureOutput"), &Z_Registration_Info_UClass_UMaterialExpressionRuntimeVirtualTextureOutput, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionRuntimeVirtualTextureOutput), 2409782265U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_1465913551{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionRuntimeVirtualTextureOutput_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS