Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MapBuildDataActor.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

179 lines
13 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "WorldPartition/StaticLightingData/MapBuildDataActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMapBuildDataActor() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FBox();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_AMapBuildDataActor();
ENGINE_API UClass* Z_Construct_UClass_AMapBuildDataActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMapBuildDataRegistry_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class AMapBuildDataActor *******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_AMapBuildDataActor;
UClass* AMapBuildDataActor::GetPrivateStaticClass()
{
using TClass = AMapBuildDataActor;
if (!Z_Registration_Info_UClass_AMapBuildDataActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MapBuildDataActor"),
Z_Registration_Info_UClass_AMapBuildDataActor.InnerSingleton,
StaticRegisterNativesAMapBuildDataActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_AMapBuildDataActor.InnerSingleton;
}
UClass* Z_Construct_UClass_AMapBuildDataActor_NoRegister()
{
return AMapBuildDataActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_AMapBuildDataActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Rendering Replication Collision Physics Navigation Networking Input Actor LevelInstance Cooking" },
{ "IncludePath", "WorldPartition/StaticLightingData/MapBuildDataActor.h" },
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BuildData_MetaData[] = {
{ "Comment", "//~ End AActor Interface.\n" },
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ForceLinkToActor_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorBounds_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CellPackage_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorInstances_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LevelBuildDataId_MetaData[] = {
{ "ModuleRelativePath", "Public/WorldPartition/StaticLightingData/MapBuildDataActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class AMapBuildDataActor constinit property declarations ***********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_BuildData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ForceLinkToActor;
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorBounds;
static const UECodeGen_Private::FNamePropertyParams NewProp_CellPackage;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_ActorInstances_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ActorInstances;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_LevelBuildDataId;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class AMapBuildDataActor constinit property declarations *************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<AMapBuildDataActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_AMapBuildDataActor_Statics
// ********** Begin Class AMapBuildDataActor Property Definitions **********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_BuildData = { "BuildData", nullptr, (EPropertyFlags)0x0124880000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMapBuildDataActor, BuildData), Z_Construct_UClass_UMapBuildDataRegistry_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BuildData_MetaData), NewProp_BuildData_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ForceLinkToActor = { "ForceLinkToActor", nullptr, (EPropertyFlags)0x0124080000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMapBuildDataActor, ForceLinkToActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ForceLinkToActor_MetaData), NewProp_ForceLinkToActor_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ActorBounds = { "ActorBounds", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMapBuildDataActor, ActorBounds), Z_Construct_UScriptStruct_FBox, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorBounds_MetaData), NewProp_ActorBounds_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_CellPackage = { "CellPackage", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMapBuildDataActor, CellPackage), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CellPackage_MetaData), NewProp_CellPackage_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ActorInstances_Inner = { "ActorInstances", nullptr, (EPropertyFlags)0x0000000800000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ActorInstances = { "ActorInstances", nullptr, (EPropertyFlags)0x0020080800000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMapBuildDataActor, ActorInstances), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorInstances_MetaData), NewProp_ActorInstances_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_LevelBuildDataId = { "LevelBuildDataId", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AMapBuildDataActor, LevelBuildDataId), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LevelBuildDataId_MetaData), NewProp_LevelBuildDataId_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AMapBuildDataActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_BuildData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ForceLinkToActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ActorBounds,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_CellPackage,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ActorInstances_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_ActorInstances,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AMapBuildDataActor_Statics::NewProp_LevelBuildDataId,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AMapBuildDataActor_Statics::PropPointers) < 2048);
// ********** End Class AMapBuildDataActor Property Definitions ************************************
UObject* (*const Z_Construct_UClass_AMapBuildDataActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AMapBuildDataActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_AMapBuildDataActor_Statics::ClassParams = {
&AMapBuildDataActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_AMapBuildDataActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_AMapBuildDataActor_Statics::PropPointers),
0,
0x008802A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AMapBuildDataActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AMapBuildDataActor_Statics::Class_MetaDataParams)
};
void AMapBuildDataActor::StaticRegisterNativesAMapBuildDataActor()
{
}
UClass* Z_Construct_UClass_AMapBuildDataActor()
{
if (!Z_Registration_Info_UClass_AMapBuildDataActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AMapBuildDataActor.OuterSingleton, Z_Construct_UClass_AMapBuildDataActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AMapBuildDataActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AMapBuildDataActor);
AMapBuildDataActor::~AMapBuildDataActor() {}
// ********** End Class AMapBuildDataActor *********************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_StaticLightingData_MapBuildDataActor_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AMapBuildDataActor, AMapBuildDataActor::StaticClass, TEXT("AMapBuildDataActor"), &Z_Registration_Info_UClass_AMapBuildDataActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AMapBuildDataActor), 2750573797U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_StaticLightingData_MapBuildDataActor_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_StaticLightingData_MapBuildDataActor_h__Script_Engine_1248513815{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_StaticLightingData_MapBuildDataActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_WorldPartition_StaticLightingData_MapBuildDataActor_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS