Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/LightmapVirtualTexture.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

138 lines
7.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "VT/LightmapVirtualTexture.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeLightmapVirtualTexture() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture2D();
ENGINE_API UClass* Z_Construct_UClass_ULightMapVirtualTexture2D_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UTexture2D();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class ULightMapVirtualTexture2D ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_ULightMapVirtualTexture2D;
UClass* ULightMapVirtualTexture2D::GetPrivateStaticClass()
{
using TClass = ULightMapVirtualTexture2D;
if (!Z_Registration_Info_UClass_ULightMapVirtualTexture2D.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("LightMapVirtualTexture2D"),
Z_Registration_Info_UClass_ULightMapVirtualTexture2D.InnerSingleton,
StaticRegisterNativesULightMapVirtualTexture2D,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_ULightMapVirtualTexture2D.InnerSingleton;
}
UClass* Z_Construct_UClass_ULightMapVirtualTexture2D_NoRegister()
{
return ULightMapVirtualTexture2D::GetPrivateStaticClass();
}
struct Z_Construct_UClass_ULightMapVirtualTexture2D_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "ClassGroupNames", "Rendering" },
{ "HideCategories", "Object" },
{ "IncludePath", "VT/LightmapVirtualTexture.h" },
{ "ModuleRelativePath", "Classes/VT/LightmapVirtualTexture.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TypeToLayer_MetaData[] = {
{ "Category", "VirtualTexture" },
{ "ModuleRelativePath", "Classes/VT/LightmapVirtualTexture.h" },
};
#endif // WITH_METADATA
// ********** Begin Class ULightMapVirtualTexture2D constinit property declarations ****************
static const UECodeGen_Private::FInt8PropertyParams NewProp_TypeToLayer_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_TypeToLayer;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class ULightMapVirtualTexture2D constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<ULightMapVirtualTexture2D>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_ULightMapVirtualTexture2D_Statics
// ********** Begin Class ULightMapVirtualTexture2D Property Definitions ***************************
const UECodeGen_Private::FInt8PropertyParams Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::NewProp_TypeToLayer_Inner = { "TypeToLayer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Int8, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::NewProp_TypeToLayer = { "TypeToLayer", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ULightMapVirtualTexture2D, TypeToLayer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TypeToLayer_MetaData), NewProp_TypeToLayer_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::NewProp_TypeToLayer_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::NewProp_TypeToLayer,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::PropPointers) < 2048);
// ********** End Class ULightMapVirtualTexture2D Property Definitions *****************************
UObject* (*const Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UTexture2D,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::ClassParams = {
&ULightMapVirtualTexture2D::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::PropPointers),
0,
0x008800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::Class_MetaDataParams), Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::Class_MetaDataParams)
};
void ULightMapVirtualTexture2D::StaticRegisterNativesULightMapVirtualTexture2D()
{
}
UClass* Z_Construct_UClass_ULightMapVirtualTexture2D()
{
if (!Z_Registration_Info_UClass_ULightMapVirtualTexture2D.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULightMapVirtualTexture2D.OuterSingleton, Z_Construct_UClass_ULightMapVirtualTexture2D_Statics::ClassParams);
}
return Z_Registration_Info_UClass_ULightMapVirtualTexture2D.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULightMapVirtualTexture2D);
ULightMapVirtualTexture2D::~ULightMapVirtualTexture2D() {}
// ********** End Class ULightMapVirtualTexture2D **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_LightmapVirtualTexture_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_ULightMapVirtualTexture2D, ULightMapVirtualTexture2D::StaticClass, TEXT("ULightMapVirtualTexture2D"), &Z_Registration_Info_UClass_ULightMapVirtualTexture2D, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULightMapVirtualTexture2D), 838793330U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_LightmapVirtualTexture_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_LightmapVirtualTexture_h__Script_Engine_3587747668{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_LightmapVirtualTexture_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_VT_LightmapVirtualTexture_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS