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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/IAnimationDataModel.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

133 lines
6.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/AnimData/IAnimationDataModel.h"
#ifdef ENGINE_IAnimationDataModel_generated_h
#error "IAnimationDataModel.generated.h already included, missing '#pragma once' in IAnimationDataModel.h"
#endif
#define ENGINE_IAnimationDataModel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAnimSequence;
struct FBoneAnimationTrack;
struct FFrameRate;
// ********** Begin ScriptStruct FBoneAnimationTrack ***********************************************
struct Z_Construct_UScriptStruct_FBoneAnimationTrack_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_68_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FBoneAnimationTrack_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FBoneAnimationTrack;
// ********** End ScriptStruct FBoneAnimationTrack *************************************************
// ********** Begin ScriptStruct FAnimationCurveData ***********************************************
struct Z_Construct_UScriptStruct_FAnimationCurveData_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_89_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimationCurveData_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAnimationCurveData;
// ********** End ScriptStruct FAnimationCurveData *************************************************
// ********** Begin ScriptStruct FAnimatedBoneAttribute ********************************************
struct Z_Construct_UScriptStruct_FAnimatedBoneAttribute_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_106_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimatedBoneAttribute_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FAnimatedBoneAttribute;
// ********** End ScriptStruct FAnimatedBoneAttribute **********************************************
// ********** Begin Interface UAnimationDataModel **************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetAnimationSequence); \
DECLARE_FUNCTION(execGetNumberOfFloatCurves); \
DECLARE_FUNCTION(execGetNumberOfTransformCurves); \
DECLARE_FUNCTION(execGetBoneTrackNames); \
DECLARE_FUNCTION(execGetNumBoneTracks); \
DECLARE_FUNCTION(execIsValidBoneTrackName); \
DECLARE_FUNCTION(execIsValidBoneTrackIndex); \
DECLARE_FUNCTION(execGetBoneTrackIndexByName); \
DECLARE_FUNCTION(execGetBoneTrackIndex); \
DECLARE_FUNCTION(execGetBoneTrackByName); \
DECLARE_FUNCTION(execGetBoneTrackByIndex); \
DECLARE_FUNCTION(execGetBoneAnimationTracks); \
DECLARE_FUNCTION(execGetFrameRate); \
DECLARE_FUNCTION(execGetNumberOfKeys); \
DECLARE_FUNCTION(execGetNumberOfFrames); \
DECLARE_FUNCTION(execGetPlayLength);
struct Z_Construct_UClass_UAnimationDataModel_Statics;
ENGINE_API UClass* Z_Construct_UClass_UAnimationDataModel_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UAnimationDataModel(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationDataModel(UAnimationDataModel&&) = delete; \
UAnimationDataModel(const UAnimationDataModel&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimationDataModel); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationDataModel); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationDataModel) \
virtual ~UAnimationDataModel() = default;
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUAnimationDataModel(); \
friend struct ::Z_Construct_UClass_UAnimationDataModel_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimationDataModel_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationDataModel, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimationDataModel_NoRegister) \
DECLARE_SERIALIZER(UAnimationDataModel)
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IAnimationDataModel() {} \
public: \
typedef UAnimationDataModel UClassType; \
typedef IAnimationDataModel ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_120_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_129_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h_123_INCLASS_IINTERFACE_NO_PURE_DECLS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationDataModel;
// ********** End Interface UAnimationDataModel ****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimData_IAnimationDataModel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS