100 lines
4.7 KiB
C++
100 lines
4.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "WorldPartition/HLOD/HLODActor.h"
|
|
|
|
#ifdef ENGINE_HLODActor_generated_h
|
|
#error "HLODActor.generated.h already included, missing '#pragma once' in HLODActor.h"
|
|
#endif
|
|
#define ENGINE_HLODActor_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
class UObject;
|
|
struct FExportHLODAssetsParams;
|
|
|
|
// ********** Begin ScriptStruct FExportHLODAssetsParams *******************************************
|
|
struct Z_Construct_UScriptStruct_FExportHLODAssetsParams_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_52_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FExportHLODAssetsParams_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FExportHLODAssetsParams;
|
|
// ********** End ScriptStruct FExportHLODAssetsParams *********************************************
|
|
|
|
// ********** Begin Class AWorldPartitionHLOD ******************************************************
|
|
#if WITH_EDITOR
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_RPC_WRAPPERS_EOD \
|
|
DECLARE_FUNCTION(execExportHLODAssets);
|
|
#else // WITH_EDITOR
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_RPC_WRAPPERS_EOD
|
|
#endif // WITH_EDITOR
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_ARCHIVESERIALIZER \
|
|
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(AWorldPartitionHLOD, ENGINE_API)
|
|
|
|
|
|
struct Z_Construct_UClass_AWorldPartitionHLOD_Statics;
|
|
ENGINE_API UClass* Z_Construct_UClass_AWorldPartitionHLOD_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesAWorldPartitionHLOD(); \
|
|
friend struct ::Z_Construct_UClass_AWorldPartitionHLOD_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_AWorldPartitionHLOD_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(AWorldPartitionHLOD, AActor, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_AWorldPartitionHLOD_NoRegister) \
|
|
DECLARE_SERIALIZER(AWorldPartitionHLOD) \
|
|
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_ARCHIVESERIALIZER
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
ENGINE_API AWorldPartitionHLOD(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AWorldPartitionHLOD) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, AWorldPartitionHLOD); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AWorldPartitionHLOD); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
AWorldPartitionHLOD(AWorldPartitionHLOD&&) = delete; \
|
|
AWorldPartitionHLOD(const AWorldPartitionHLOD&) = delete; \
|
|
ENGINE_API virtual ~AWorldPartitionHLOD();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_65_PROLOG
|
|
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_RPC_WRAPPERS_EOD \
|
|
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_INCLASS \
|
|
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h_68_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class AWorldPartitionHLOD;
|
|
|
|
// ********** End Class AWorldPartitionHLOD ********************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_HLOD_HLODActor_h
|
|
|
|
// ********** Begin Enum EExportHLODMeshOrigin *****************************************************
|
|
#define FOREACH_ENUM_EEXPORTHLODMESHORIGIN(op) \
|
|
op(EExportHLODMeshOrigin::Actor) \
|
|
op(EExportHLODMeshOrigin::World)
|
|
|
|
enum class EExportHLODMeshOrigin : uint8;
|
|
template<> struct TIsUEnumClass<EExportHLODMeshOrigin> { enum { Value = true }; };
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EExportHLODMeshOrigin>();
|
|
// ********** End Enum EExportHLODMeshOrigin *******************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|