Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/EngineElementsLibrary.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

79 lines
3.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Elements/Framework/EngineElementsLibrary.h"
#ifdef ENGINE_EngineElementsLibrary_generated_h
#error "EngineElementsLibrary.generated.h already included, missing '#pragma once' in EngineElementsLibrary.h"
#endif
#define ENGINE_EngineElementsLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class AActor;
class UActorComponent;
class UInstancedStaticMeshComponent;
class UObject;
struct FScriptTypedElementHandle;
// ********** Begin Class UEngineElementsLibrary ***************************************************
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
DECLARE_FUNCTION(execK2_AcquireEditorSMInstanceElementHandle); \
DECLARE_FUNCTION(execK2_AcquireEditorComponentElementHandle); \
DECLARE_FUNCTION(execK2_AcquireEditorActorElementHandle); \
DECLARE_FUNCTION(execK2_AcquireEditorObjectElementHandle);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS_EOD
#endif // WITH_EDITOR
struct Z_Construct_UClass_UEngineElementsLibrary_Statics;
ENGINE_API UClass* Z_Construct_UClass_UEngineElementsLibrary_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEngineElementsLibrary(); \
friend struct ::Z_Construct_UClass_UEngineElementsLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UEngineElementsLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UEngineElementsLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UEngineElementsLibrary_NoRegister) \
DECLARE_SERIALIZER(UEngineElementsLibrary)
#define FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UEngineElementsLibrary(UEngineElementsLibrary&&) = delete; \
UEngineElementsLibrary(const UEngineElementsLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UEngineElementsLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEngineElementsLibrary); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEngineElementsLibrary) \
ENGINE_API virtual ~UEngineElementsLibrary();
#define FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_24_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h_27_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEngineElementsLibrary;
// ********** End Class UEngineElementsLibrary *****************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Elements_Framework_EngineElementsLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS