Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/DialogueWave.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

79 lines
3.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sound/DialogueWave.h"
#ifdef ENGINE_DialogueWave_generated_h
#error "DialogueWave.generated.h already included, missing '#pragma once' in DialogueWave.h"
#endif
#define ENGINE_DialogueWave_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FDialogueContextMapping *******************************************
struct Z_Construct_UScriptStruct_FDialogueContextMapping_Statics;
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_48_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDialogueContextMapping_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
struct FDialogueContextMapping;
// ********** End ScriptStruct FDialogueContextMapping *********************************************
// ********** Begin Class UDialogueWave ************************************************************
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UDialogueWave, ENGINE_API)
struct Z_Construct_UClass_UDialogueWave_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDialogueWave_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_INCLASS \
private: \
static void StaticRegisterNativesUDialogueWave(); \
friend struct ::Z_Construct_UClass_UDialogueWave_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDialogueWave_NoRegister(); \
public: \
DECLARE_CLASS2(UDialogueWave, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDialogueWave_NoRegister) \
DECLARE_SERIALIZER(UDialogueWave) \
FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UDialogueWave(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDialogueWave) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDialogueWave); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDialogueWave); \
/** Deleted move- and copy-constructors, should never be used */ \
UDialogueWave(UDialogueWave&&) = delete; \
UDialogueWave(const UDialogueWave&) = delete; \
ENGINE_API virtual ~UDialogueWave();
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_82_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h_85_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDialogueWave;
// ********** End Class UDialogueWave **************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Sound_DialogueWave_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS