Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/DestructibleInterface.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

79 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "DestructibleInterface.h"
#ifdef ENGINE_DestructibleInterface_generated_h
#error "DestructibleInterface.generated.h already included, missing '#pragma once' in DestructibleInterface.h"
#endif
#define ENGINE_DestructibleInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UDestructibleInterface ***********************************************
struct Z_Construct_UClass_UDestructibleInterface_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDestructibleInterface_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UDestructibleInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDestructibleInterface) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDestructibleInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDestructibleInterface); \
/** Deleted move- and copy-constructors, should never be used */ \
UDestructibleInterface(UDestructibleInterface&&) = delete; \
UDestructibleInterface(const UDestructibleInterface&) = delete; \
virtual ~UDestructibleInterface() = default;
#define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUDestructibleInterface(); \
friend struct ::Z_Construct_UClass_UDestructibleInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDestructibleInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UDestructibleInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDestructibleInterface_NoRegister) \
DECLARE_SERIALIZER(UDestructibleInterface)
#define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_STANDARD_CONSTRUCTORS \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_INCLASS_IINTERFACE \
protected: \
virtual ~IDestructibleInterface() {} \
public: \
typedef UDestructibleInterface UClassType; \
typedef IDestructibleInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_7_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_INCLASS_IINTERFACE \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDestructibleInterface;
// ********** End Interface UDestructibleInterface *************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS