// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "DestructibleInterface.h" #ifdef ENGINE_DestructibleInterface_generated_h #error "DestructibleInterface.generated.h already included, missing '#pragma once' in DestructibleInterface.h" #endif #define ENGINE_DestructibleInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Interface UDestructibleInterface *********************************************** struct Z_Construct_UClass_UDestructibleInterface_Statics; ENGINE_API UClass* Z_Construct_UClass_UDestructibleInterface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UDestructibleInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDestructibleInterface) \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDestructibleInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDestructibleInterface); \ /** Deleted move- and copy-constructors, should never be used */ \ UDestructibleInterface(UDestructibleInterface&&) = delete; \ UDestructibleInterface(const UDestructibleInterface&) = delete; \ virtual ~UDestructibleInterface() = default; #define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUDestructibleInterface(); \ friend struct ::Z_Construct_UClass_UDestructibleInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UDestructibleInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UDestructibleInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDestructibleInterface_NoRegister) \ DECLARE_SERIALIZER(UDestructibleInterface) #define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_STANDARD_CONSTRUCTORS \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_INCLASS_IINTERFACE \ protected: \ virtual ~IDestructibleInterface() {} \ public: \ typedef UDestructibleInterface UClassType; \ typedef IDestructibleInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_7_PROLOG #define FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_15_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h_10_INCLASS_IINTERFACE \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UDestructibleInterface; // ********** End Interface UDestructibleInterface ************************************************* #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_DestructibleInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS