125 lines
6.5 KiB
C++
125 lines
6.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "PhysicsEngine/ConstraintInstanceBlueprintLibrary.h"
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#ifdef ENGINE_ConstraintInstanceBlueprintLibrary_generated_h
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#error "ConstraintInstanceBlueprintLibrary.generated.h already included, missing '#pragma once' in ConstraintInstanceBlueprintLibrary.h"
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#endif
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#define ENGINE_ConstraintInstanceBlueprintLibrary_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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struct FConstraintInstanceAccessor;
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// ********** Begin Class UConstraintInstanceBlueprintLibrary **************************************
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#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execCopyParams); \
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DECLARE_FUNCTION(execGetAngularDriveParams); \
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DECLARE_FUNCTION(execSetAngularDriveParams); \
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DECLARE_FUNCTION(execGetAngularVelocityTarget); \
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DECLARE_FUNCTION(execSetAngularVelocityTarget); \
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DECLARE_FUNCTION(execGetAngularOrientationTarget); \
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DECLARE_FUNCTION(execSetAngularOrientationTarget); \
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DECLARE_FUNCTION(execGetAngularDriveMode); \
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DECLARE_FUNCTION(execSetAngularDriveMode); \
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DECLARE_FUNCTION(execGetAngularVelocityDriveSLERP); \
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DECLARE_FUNCTION(execSetAngularVelocityDriveSLERP); \
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DECLARE_FUNCTION(execGetAngularVelocityDriveTwistAndSwing); \
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DECLARE_FUNCTION(execSetAngularVelocityDriveTwistAndSwing); \
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DECLARE_FUNCTION(execGetOrientationDriveSLERP); \
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DECLARE_FUNCTION(execSetOrientationDriveSLERP); \
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DECLARE_FUNCTION(execGetOrientationDriveTwistAndSwing); \
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DECLARE_FUNCTION(execSetOrientationDriveTwistAndSwing); \
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DECLARE_FUNCTION(execGetLinearDriveParams); \
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DECLARE_FUNCTION(execSetLinearDriveParams); \
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DECLARE_FUNCTION(execGetLinearVelocityTarget); \
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DECLARE_FUNCTION(execSetLinearVelocityTarget); \
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DECLARE_FUNCTION(execGetLinearPositionTarget); \
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DECLARE_FUNCTION(execSetLinearPositionTarget); \
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DECLARE_FUNCTION(execGetLinearVelocityDrive); \
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DECLARE_FUNCTION(execSetLinearVelocityDrive); \
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DECLARE_FUNCTION(execGetLinearPositionDrive); \
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DECLARE_FUNCTION(execSetLinearPositionDrive); \
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DECLARE_FUNCTION(execGetAngularPlasticity); \
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DECLARE_FUNCTION(execSetAngularPlasticity); \
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DECLARE_FUNCTION(execGetAngularBreakable); \
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DECLARE_FUNCTION(execSetAngularBreakable); \
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DECLARE_FUNCTION(execGetAngularSoftTwistLimitParams); \
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DECLARE_FUNCTION(execSetAngularSoftTwistLimitParams); \
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DECLARE_FUNCTION(execGetAngularSoftSwingLimitParams); \
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DECLARE_FUNCTION(execSetAngularSoftSwingLimitParams); \
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DECLARE_FUNCTION(execGetAngularLimits); \
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DECLARE_FUNCTION(execSetAngularLimits); \
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DECLARE_FUNCTION(execSetContactTransferScale); \
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DECLARE_FUNCTION(execGetContactTransferScale); \
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DECLARE_FUNCTION(execGetLinearPlasticity); \
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DECLARE_FUNCTION(execSetLinearPlasticity); \
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DECLARE_FUNCTION(execGetLinearBreakable); \
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DECLARE_FUNCTION(execSetLinearBreakable); \
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DECLARE_FUNCTION(execGetLinearSoftLimitParams); \
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DECLARE_FUNCTION(execSetLinearSoftLimitParams); \
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DECLARE_FUNCTION(execGetLinearLimits); \
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DECLARE_FUNCTION(execSetLinearLimits); \
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DECLARE_FUNCTION(execGetMassConditioningEnabled); \
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DECLARE_FUNCTION(execSetMassConditioningEnabled); \
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DECLARE_FUNCTION(execGetParentDominates); \
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DECLARE_FUNCTION(execSetParentDominates); \
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DECLARE_FUNCTION(execGetProjectionParams); \
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DECLARE_FUNCTION(execSetProjectionParams); \
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DECLARE_FUNCTION(execGetDisableCollsion); \
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DECLARE_FUNCTION(execSetDisableCollision); \
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DECLARE_FUNCTION(execGetAttachedBodyNames);
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struct Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUConstraintInstanceBlueprintLibrary(); \
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friend struct ::Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_NoRegister(); \
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public: \
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DECLARE_CLASS2(UConstraintInstanceBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_NoRegister) \
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DECLARE_SERIALIZER(UConstraintInstanceBlueprintLibrary)
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#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UConstraintInstanceBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UConstraintInstanceBlueprintLibrary(UConstraintInstanceBlueprintLibrary&&) = delete; \
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UConstraintInstanceBlueprintLibrary(const UConstraintInstanceBlueprintLibrary&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UConstraintInstanceBlueprintLibrary); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UConstraintInstanceBlueprintLibrary); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UConstraintInstanceBlueprintLibrary) \
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ENGINE_API virtual ~UConstraintInstanceBlueprintLibrary();
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#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_11_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UConstraintInstanceBlueprintLibrary;
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// ********** End Class UConstraintInstanceBlueprintLibrary ****************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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