// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "PhysicsEngine/ConstraintInstanceBlueprintLibrary.h" #ifdef ENGINE_ConstraintInstanceBlueprintLibrary_generated_h #error "ConstraintInstanceBlueprintLibrary.generated.h already included, missing '#pragma once' in ConstraintInstanceBlueprintLibrary.h" #endif #define ENGINE_ConstraintInstanceBlueprintLibrary_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS struct FConstraintInstanceAccessor; // ********** Begin Class UConstraintInstanceBlueprintLibrary ************************************** #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ DECLARE_FUNCTION(execCopyParams); \ DECLARE_FUNCTION(execGetAngularDriveParams); \ DECLARE_FUNCTION(execSetAngularDriveParams); \ DECLARE_FUNCTION(execGetAngularVelocityTarget); \ DECLARE_FUNCTION(execSetAngularVelocityTarget); \ DECLARE_FUNCTION(execGetAngularOrientationTarget); \ DECLARE_FUNCTION(execSetAngularOrientationTarget); \ DECLARE_FUNCTION(execGetAngularDriveMode); \ DECLARE_FUNCTION(execSetAngularDriveMode); \ DECLARE_FUNCTION(execGetAngularVelocityDriveSLERP); \ DECLARE_FUNCTION(execSetAngularVelocityDriveSLERP); \ DECLARE_FUNCTION(execGetAngularVelocityDriveTwistAndSwing); \ DECLARE_FUNCTION(execSetAngularVelocityDriveTwistAndSwing); \ DECLARE_FUNCTION(execGetOrientationDriveSLERP); \ DECLARE_FUNCTION(execSetOrientationDriveSLERP); \ DECLARE_FUNCTION(execGetOrientationDriveTwistAndSwing); \ DECLARE_FUNCTION(execSetOrientationDriveTwistAndSwing); \ DECLARE_FUNCTION(execGetLinearDriveParams); \ DECLARE_FUNCTION(execSetLinearDriveParams); \ DECLARE_FUNCTION(execGetLinearVelocityTarget); \ DECLARE_FUNCTION(execSetLinearVelocityTarget); \ DECLARE_FUNCTION(execGetLinearPositionTarget); \ DECLARE_FUNCTION(execSetLinearPositionTarget); \ DECLARE_FUNCTION(execGetLinearVelocityDrive); \ DECLARE_FUNCTION(execSetLinearVelocityDrive); \ DECLARE_FUNCTION(execGetLinearPositionDrive); \ DECLARE_FUNCTION(execSetLinearPositionDrive); \ DECLARE_FUNCTION(execGetAngularPlasticity); \ DECLARE_FUNCTION(execSetAngularPlasticity); \ DECLARE_FUNCTION(execGetAngularBreakable); \ DECLARE_FUNCTION(execSetAngularBreakable); \ DECLARE_FUNCTION(execGetAngularSoftTwistLimitParams); \ DECLARE_FUNCTION(execSetAngularSoftTwistLimitParams); \ DECLARE_FUNCTION(execGetAngularSoftSwingLimitParams); \ DECLARE_FUNCTION(execSetAngularSoftSwingLimitParams); \ DECLARE_FUNCTION(execGetAngularLimits); \ DECLARE_FUNCTION(execSetAngularLimits); \ DECLARE_FUNCTION(execSetContactTransferScale); \ DECLARE_FUNCTION(execGetContactTransferScale); \ DECLARE_FUNCTION(execGetLinearPlasticity); \ DECLARE_FUNCTION(execSetLinearPlasticity); \ DECLARE_FUNCTION(execGetLinearBreakable); \ DECLARE_FUNCTION(execSetLinearBreakable); \ DECLARE_FUNCTION(execGetLinearSoftLimitParams); \ DECLARE_FUNCTION(execSetLinearSoftLimitParams); \ DECLARE_FUNCTION(execGetLinearLimits); \ DECLARE_FUNCTION(execSetLinearLimits); \ DECLARE_FUNCTION(execGetMassConditioningEnabled); \ DECLARE_FUNCTION(execSetMassConditioningEnabled); \ DECLARE_FUNCTION(execGetParentDominates); \ DECLARE_FUNCTION(execSetParentDominates); \ DECLARE_FUNCTION(execGetProjectionParams); \ DECLARE_FUNCTION(execSetProjectionParams); \ DECLARE_FUNCTION(execGetDisableCollsion); \ DECLARE_FUNCTION(execSetDisableCollision); \ DECLARE_FUNCTION(execGetAttachedBodyNames); struct Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_Statics; ENGINE_API UClass* Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUConstraintInstanceBlueprintLibrary(); \ friend struct ::Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_NoRegister(); \ public: \ DECLARE_CLASS2(UConstraintInstanceBlueprintLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UConstraintInstanceBlueprintLibrary_NoRegister) \ DECLARE_SERIALIZER(UConstraintInstanceBlueprintLibrary) #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UConstraintInstanceBlueprintLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UConstraintInstanceBlueprintLibrary(UConstraintInstanceBlueprintLibrary&&) = delete; \ UConstraintInstanceBlueprintLibrary(const UConstraintInstanceBlueprintLibrary&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UConstraintInstanceBlueprintLibrary); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UConstraintInstanceBlueprintLibrary); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UConstraintInstanceBlueprintLibrary) \ ENGINE_API virtual ~UConstraintInstanceBlueprintLibrary(); #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_11_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_RPC_WRAPPERS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h_14_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UConstraintInstanceBlueprintLibrary; // ********** End Class UConstraintInstanceBlueprintLibrary **************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_PhysicsEngine_ConstraintInstanceBlueprintLibrary_h PRAGMA_ENABLE_DEPRECATION_WARNINGS