266 lines
18 KiB
C++
266 lines
18 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Camera/CameraActor.h"
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#include "Engine/Scene.h"
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#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeCameraActor() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_AActor();
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ENGINE_API UClass* Z_Construct_UClass_ACameraActor();
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ENGINE_API UClass* Z_Construct_UClass_ACameraActor_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAutoReceiveInput();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ACameraActor Function GetAutoActivatePlayerIndex *************************
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struct Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics
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{
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struct CameraActor_eventGetAutoActivatePlayerIndex_Parms
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{
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int32 ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "AutoPlayerActivation" },
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{ "Comment", "/** Returns index of the player for whom we auto-activate, or INDEX_NONE (-1) if disabled. */" },
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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{ "ToolTip", "Returns index of the player for whom we auto-activate, or INDEX_NONE (-1) if disabled." },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetAutoActivatePlayerIndex constinit property declarations ************
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static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetAutoActivatePlayerIndex constinit property declarations **************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetAutoActivatePlayerIndex Property Definitions ***********************
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraActor_eventGetAutoActivatePlayerIndex_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers) < 2048);
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// ********** End Function GetAutoActivatePlayerIndex Property Definitions *************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ACameraActor, nullptr, "GetAutoActivatePlayerIndex", Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::CameraActor_eventGetAutoActivatePlayerIndex_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::CameraActor_eventGetAutoActivatePlayerIndex_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ACameraActor::execGetAutoActivatePlayerIndex)
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{
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P_FINISH;
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P_NATIVE_BEGIN;
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*(int32*)Z_Param__Result=P_THIS->GetAutoActivatePlayerIndex();
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P_NATIVE_END;
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}
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// ********** End Class ACameraActor Function GetAutoActivatePlayerIndex ***************************
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// ********** Begin Class ACameraActor *************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ACameraActor;
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UClass* ACameraActor::GetPrivateStaticClass()
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{
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using TClass = ACameraActor;
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if (!Z_Registration_Info_UClass_ACameraActor.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("CameraActor"),
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Z_Registration_Info_UClass_ACameraActor.InnerSingleton,
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StaticRegisterNativesACameraActor,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ACameraActor.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ACameraActor_NoRegister()
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{
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return ACameraActor::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ACameraActor_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "ClassGroupNames", "Common" },
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{ "Comment", "/** \n * A CameraActor is a camera viewpoint that can be placed in a level.\n */" },
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{ "HideCategories", "Input Rendering" },
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{ "IncludePath", "Camera/CameraActor.h" },
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{ "IsBlueprintBase", "true" },
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
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{ "ToolTip", "A CameraActor is a camera viewpoint that can be placed in a level." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoActivateForPlayer_MetaData[] = {
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{ "Category", "AutoPlayerActivation" },
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{ "Comment", "/** Specifies which player controller, if any, should automatically use this Camera when the controller is active. */" },
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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{ "ToolTip", "Specifies which player controller, if any, should automatically use this Camera when the controller is active." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraComponent_MetaData[] = {
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{ "AllowPrivateAccess", "true" },
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{ "Category", "CameraActor" },
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{ "Comment", "/** The camera component for this camera */" },
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{ "EditInline", "true" },
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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{ "ToolTip", "The camera component for this camera" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneComponent_MetaData[] = {
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{ "AllowPrivateAccess", "true" },
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{ "Category", "CameraActor" },
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{ "EditInline", "true" },
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bConstrainAspectRatio_MetaData[] = {
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[] = {
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FOVAngle_MetaData[] = {
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessBlendWeight_MetaData[] = {
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessSettings_MetaData[] = {
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{ "ModuleRelativePath", "Classes/Camera/CameraActor.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ACameraActor constinit property declarations *****************************
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static const UECodeGen_Private::FBytePropertyParams NewProp_AutoActivateForPlayer;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraComponent;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneComponent;
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static void NewProp_bConstrainAspectRatio_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bConstrainAspectRatio;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_AspectRatio;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_FOVAngle;
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static const UECodeGen_Private::FFloatPropertyParams NewProp_PostProcessBlendWeight;
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static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessSettings;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class ACameraActor constinit property declarations *******************************
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("GetAutoActivatePlayerIndex"), .Pointer = &ACameraActor::execGetAutoActivatePlayerIndex },
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};
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex, "GetAutoActivatePlayerIndex" }, // 3783081612
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ACameraActor>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ACameraActor_Statics
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// ********** Begin Class ACameraActor Property Definitions ****************************************
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const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_AutoActivateForPlayer = { "AutoActivateForPlayer", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, AutoActivateForPlayer), Z_Construct_UEnum_Engine_EAutoReceiveInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoActivateForPlayer_MetaData), NewProp_AutoActivateForPlayer_MetaData) }; // 3965680310
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_CameraComponent = { "CameraComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, CameraComponent), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraComponent_MetaData), NewProp_CameraComponent_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_SceneComponent = { "SceneComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, SceneComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneComponent_MetaData), NewProp_SceneComponent_MetaData) };
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void Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio_SetBit(void* Obj)
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{
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((ACameraActor*)Obj)->bConstrainAspectRatio_DEPRECATED = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio = { "bConstrainAspectRatio", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ACameraActor), &Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bConstrainAspectRatio_MetaData), NewProp_bConstrainAspectRatio_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, AspectRatio_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatio_MetaData), NewProp_AspectRatio_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_FOVAngle = { "FOVAngle", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, FOVAngle_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FOVAngle_MetaData), NewProp_FOVAngle_MetaData) };
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const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessBlendWeight = { "PostProcessBlendWeight", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, PostProcessBlendWeight_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessBlendWeight_MetaData), NewProp_PostProcessBlendWeight_MetaData) };
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessSettings = { "PostProcessSettings", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, PostProcessSettings_DEPRECATED), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessSettings_MetaData), NewProp_PostProcessSettings_MetaData) }; // 4126336051
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ACameraActor_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_AutoActivateForPlayer,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_CameraComponent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_SceneComponent,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_AspectRatio,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_FOVAngle,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessBlendWeight,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessSettings,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::PropPointers) < 2048);
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// ********** End Class ACameraActor Property Definitions ******************************************
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UObject* (*const Z_Construct_UClass_ACameraActor_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_AActor,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ACameraActor_Statics::ClassParams = {
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&ACameraActor::StaticClass,
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"Engine",
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&StaticCppClassTypeInfo,
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DependentSingletons,
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FuncInfo,
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Z_Construct_UClass_ACameraActor_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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UE_ARRAY_COUNT(FuncInfo),
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UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::PropPointers),
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0,
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0x008800A4u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ACameraActor_Statics::Class_MetaDataParams)
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};
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void ACameraActor::StaticRegisterNativesACameraActor()
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{
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UClass* Class = ACameraActor::StaticClass();
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FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ACameraActor_Statics::Funcs));
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}
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UClass* Z_Construct_UClass_ACameraActor()
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{
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if (!Z_Registration_Info_UClass_ACameraActor.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ACameraActor.OuterSingleton, Z_Construct_UClass_ACameraActor_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ACameraActor.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ACameraActor);
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ACameraActor::~ACameraActor() {}
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IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ACameraActor)
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// ********** End Class ACameraActor ***************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ACameraActor, ACameraActor::StaticClass, TEXT("ACameraActor"), &Z_Registration_Info_UClass_ACameraActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ACameraActor), 3658273659U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_1932756532{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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