// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "Camera/CameraActor.h" #include "Engine/Scene.h" #include "Serialization/ArchiveUObjectFromStructuredArchive.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeCameraActor() {} // ********** Begin Cross Module References ******************************************************** ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_ACameraActor(); ENGINE_API UClass* Z_Construct_UClass_ACameraActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister(); ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAutoReceiveInput(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPostProcessSettings(); UPackage* Z_Construct_UPackage__Script_Engine(); // ********** End Cross Module References ********************************************************** // ********** Begin Class ACameraActor Function GetAutoActivatePlayerIndex ************************* struct Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics { struct CameraActor_eventGetAutoActivatePlayerIndex_Parms { int32 ReturnValue; }; #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "AutoPlayerActivation" }, { "Comment", "/** Returns index of the player for whom we auto-activate, or INDEX_NONE (-1) if disabled. */" }, { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, { "ToolTip", "Returns index of the player for whom we auto-activate, or INDEX_NONE (-1) if disabled." }, }; #endif // WITH_METADATA // ********** Begin Function GetAutoActivatePlayerIndex constinit property declarations ************ static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Function GetAutoActivatePlayerIndex constinit property declarations ************** static const UECodeGen_Private::FFunctionParams FuncParams; }; // ********** Begin Function GetAutoActivatePlayerIndex Property Definitions *********************** const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraActor_eventGetAutoActivatePlayerIndex_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::NewProp_ReturnValue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers) < 2048); // ********** End Function GetAutoActivatePlayerIndex Property Definitions ************************* const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ACameraActor, nullptr, "GetAutoActivatePlayerIndex", Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::PropPointers), sizeof(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::CameraActor_eventGetAutoActivatePlayerIndex_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::Function_MetaDataParams), Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::Function_MetaDataParams)}, }; static_assert(sizeof(Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::CameraActor_eventGetAutoActivatePlayerIndex_Parms) < MAX_uint16); UFunction* Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(ACameraActor::execGetAutoActivatePlayerIndex) { P_FINISH; P_NATIVE_BEGIN; *(int32*)Z_Param__Result=P_THIS->GetAutoActivatePlayerIndex(); P_NATIVE_END; } // ********** End Class ACameraActor Function GetAutoActivatePlayerIndex *************************** // ********** Begin Class ACameraActor ************************************************************* FClassRegistrationInfo Z_Registration_Info_UClass_ACameraActor; UClass* ACameraActor::GetPrivateStaticClass() { using TClass = ACameraActor; if (!Z_Registration_Info_UClass_ACameraActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("CameraActor"), Z_Registration_Info_UClass_ACameraActor.InnerSingleton, StaticRegisterNativesACameraActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_ACameraActor.InnerSingleton; } UClass* Z_Construct_UClass_ACameraActor_NoRegister() { return ACameraActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_ACameraActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "ClassGroupNames", "Common" }, { "Comment", "/** \n * A CameraActor is a camera viewpoint that can be placed in a level.\n */" }, { "HideCategories", "Input Rendering" }, { "IncludePath", "Camera/CameraActor.h" }, { "IsBlueprintBase", "true" }, { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, { "ShowCategories", "Input|MouseInput Input|TouchInput" }, { "ToolTip", "A CameraActor is a camera viewpoint that can be placed in a level." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoActivateForPlayer_MetaData[] = { { "Category", "AutoPlayerActivation" }, { "Comment", "/** Specifies which player controller, if any, should automatically use this Camera when the controller is active. */" }, { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, { "ToolTip", "Specifies which player controller, if any, should automatically use this Camera when the controller is active." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CameraComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "CameraActor" }, { "Comment", "/** The camera component for this camera */" }, { "EditInline", "true" }, { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, { "ToolTip", "The camera component for this camera" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SceneComponent_MetaData[] = { { "AllowPrivateAccess", "true" }, { "Category", "CameraActor" }, { "EditInline", "true" }, { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bConstrainAspectRatio_MetaData[] = { { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AspectRatio_MetaData[] = { { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_FOVAngle_MetaData[] = { { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessBlendWeight_MetaData[] = { { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PostProcessSettings_MetaData[] = { { "ModuleRelativePath", "Classes/Camera/CameraActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class ACameraActor constinit property declarations ***************************** static const UECodeGen_Private::FBytePropertyParams NewProp_AutoActivateForPlayer; static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraComponent; static const UECodeGen_Private::FObjectPropertyParams NewProp_SceneComponent; static void NewProp_bConstrainAspectRatio_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bConstrainAspectRatio; static const UECodeGen_Private::FFloatPropertyParams NewProp_AspectRatio; static const UECodeGen_Private::FFloatPropertyParams NewProp_FOVAngle; static const UECodeGen_Private::FFloatPropertyParams NewProp_PostProcessBlendWeight; static const UECodeGen_Private::FStructPropertyParams NewProp_PostProcessSettings; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class ACameraActor constinit property declarations ******************************* static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("GetAutoActivatePlayerIndex"), .Pointer = &ACameraActor::execGetAutoActivatePlayerIndex }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_ACameraActor_GetAutoActivatePlayerIndex, "GetAutoActivatePlayerIndex" }, // 3783081612 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_ACameraActor_Statics // ********** Begin Class ACameraActor Property Definitions **************************************** const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_AutoActivateForPlayer = { "AutoActivateForPlayer", nullptr, (EPropertyFlags)0x0040000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, AutoActivateForPlayer), Z_Construct_UEnum_Engine_EAutoReceiveInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoActivateForPlayer_MetaData), NewProp_AutoActivateForPlayer_MetaData) }; // 3965680310 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_CameraComponent = { "CameraComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, CameraComponent), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CameraComponent_MetaData), NewProp_CameraComponent_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_SceneComponent = { "SceneComponent", nullptr, (EPropertyFlags)0x01440000000a001d, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, SceneComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SceneComponent_MetaData), NewProp_SceneComponent_MetaData) }; void Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio_SetBit(void* Obj) { ((ACameraActor*)Obj)->bConstrainAspectRatio_DEPRECATED = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio = { "bConstrainAspectRatio", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(ACameraActor), &Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bConstrainAspectRatio_MetaData), NewProp_bConstrainAspectRatio_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_AspectRatio = { "AspectRatio", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, AspectRatio_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AspectRatio_MetaData), NewProp_AspectRatio_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_FOVAngle = { "FOVAngle", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, FOVAngle_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_FOVAngle_MetaData), NewProp_FOVAngle_MetaData) }; const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessBlendWeight = { "PostProcessBlendWeight", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, PostProcessBlendWeight_DEPRECATED), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessBlendWeight_MetaData), NewProp_PostProcessBlendWeight_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessSettings = { "PostProcessSettings", nullptr, (EPropertyFlags)0x0040000020000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ACameraActor, PostProcessSettings_DEPRECATED), Z_Construct_UScriptStruct_FPostProcessSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PostProcessSettings_MetaData), NewProp_PostProcessSettings_MetaData) }; // 4126336051 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_ACameraActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_AutoActivateForPlayer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_CameraComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_SceneComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_bConstrainAspectRatio, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_AspectRatio, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_FOVAngle, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessBlendWeight, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_ACameraActor_Statics::NewProp_PostProcessSettings, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::PropPointers) < 2048); // ********** End Class ACameraActor Property Definitions ****************************************** UObject* (*const Z_Construct_UClass_ACameraActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_Engine, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_ACameraActor_Statics::ClassParams = { &ACameraActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_ACameraActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ACameraActor_Statics::Class_MetaDataParams), Z_Construct_UClass_ACameraActor_Statics::Class_MetaDataParams) }; void ACameraActor::StaticRegisterNativesACameraActor() { UClass* Class = ACameraActor::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ACameraActor_Statics::Funcs)); } UClass* Z_Construct_UClass_ACameraActor() { if (!Z_Registration_Info_UClass_ACameraActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ACameraActor.OuterSingleton, Z_Construct_UClass_ACameraActor_Statics::ClassParams); } return Z_Registration_Info_UClass_ACameraActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ACameraActor); ACameraActor::~ACameraActor() {} IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(ACameraActor) // ********** End Class ACameraActor *************************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_ACameraActor, ACameraActor::StaticClass, TEXT("ACameraActor"), &Z_Registration_Info_UClass_ACameraActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ACameraActor), 3658273659U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_1932756532{ TEXT("/Script/Engine"), Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Camera_CameraActor_h__Script_Engine_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS