62 lines
2.6 KiB
C++
62 lines
2.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Engine/AssetManager.h"
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#ifdef ENGINE_AssetManager_generated_h
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#error "AssetManager.generated.h already included, missing '#pragma once' in AssetManager.h"
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#endif
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#define ENGINE_AssetManager_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAssetManager ************************************************************
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struct Z_Construct_UClass_UAssetManager_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UAssetManager_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAssetManager(); \
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friend struct ::Z_Construct_UClass_UAssetManager_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UAssetManager_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAssetManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAssetManager_NoRegister) \
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DECLARE_SERIALIZER(UAssetManager)
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAssetManager(UAssetManager&&) = delete; \
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UAssetManager(const UAssetManager&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAssetManager); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetManager); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetManager) \
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ENGINE_API virtual ~UAssetManager();
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_82_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAssetManager;
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// ********** End Class UAssetManager **************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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