// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Engine/AssetManager.h" #ifdef ENGINE_AssetManager_generated_h #error "AssetManager.generated.h already included, missing '#pragma once' in AssetManager.h" #endif #define ENGINE_AssetManager_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin Class UAssetManager ************************************************************ struct Z_Construct_UClass_UAssetManager_Statics; ENGINE_API UClass* Z_Construct_UClass_UAssetManager_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_INCLASS_NO_PURE_DECLS \ private: \ static void StaticRegisterNativesUAssetManager(); \ friend struct ::Z_Construct_UClass_UAssetManager_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UAssetManager_NoRegister(); \ public: \ DECLARE_CLASS2(UAssetManager, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAssetManager_NoRegister) \ DECLARE_SERIALIZER(UAssetManager) #define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_ENHANCED_CONSTRUCTORS \ /** Deleted move- and copy-constructors, should never be used */ \ UAssetManager(UAssetManager&&) = delete; \ UAssetManager(const UAssetManager&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAssetManager); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAssetManager); \ DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAssetManager) \ ENGINE_API virtual ~UAssetManager(); #define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_82_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_INCLASS_NO_PURE_DECLS \ FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h_85_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAssetManager; // ********** End Class UAssetManager ************************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_AssetManager_h PRAGMA_ENABLE_DEPRECATION_WARNINGS