64 lines
3.0 KiB
C++
64 lines
3.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Animation/AnimNotifies/AnimNotify_PlaySound.h"
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#ifdef ENGINE_AnimNotify_PlaySound_generated_h
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#error "AnimNotify_PlaySound.generated.h already included, missing '#pragma once' in AnimNotify_PlaySound.h"
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#endif
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#define ENGINE_AnimNotify_PlaySound_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAnimNotify_PlaySound ****************************************************
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struct Z_Construct_UClass_UAnimNotify_PlaySound_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h_18_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAnimNotify_PlaySound(); \
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friend struct ::Z_Construct_UClass_UAnimNotify_PlaySound_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimNotify_PlaySound, UAnimNotify, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimNotify_PlaySound_NoRegister) \
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DECLARE_SERIALIZER(UAnimNotify_PlaySound) \
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static constexpr const TCHAR* StaticConfigName() {return TEXT("Game");} \
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h_18_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimNotify_PlaySound(UAnimNotify_PlaySound&&) = delete; \
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UAnimNotify_PlaySound(const UAnimNotify_PlaySound&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimNotify_PlaySound); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimNotify_PlaySound); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAnimNotify_PlaySound) \
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ENGINE_API virtual ~UAnimNotify_PlaySound();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h_15_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h_18_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h_18_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h_18_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimNotify_PlaySound;
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// ********** End Class UAnimNotify_PlaySound ******************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimNotifies_AnimNotify_PlaySound_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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