120 lines
5.7 KiB
C++
120 lines
5.7 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Animation/AnimClassInterface.h"
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#ifdef ENGINE_AnimClassInterface_generated_h
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#error "AnimClassInterface.generated.h already included, missing '#pragma once' in AnimClassInterface.h"
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#endif
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#define ENGINE_AnimClassInterface_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FAnimBlueprintFunction ********************************************
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struct Z_Construct_UScriptStruct_FAnimBlueprintFunction_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_32_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimBlueprintFunction_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FAnimBlueprintFunction;
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// ********** End ScriptStruct FAnimBlueprintFunction **********************************************
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// ********** Begin ScriptStruct FCachedPoseIndices ************************************************
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struct Z_Construct_UScriptStruct_FCachedPoseIndices_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_116_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FCachedPoseIndices_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FCachedPoseIndices;
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// ********** End ScriptStruct FCachedPoseIndices **************************************************
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// ********** Begin ScriptStruct FGraphAssetPlayerInformation **************************************
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struct Z_Construct_UScriptStruct_FGraphAssetPlayerInformation_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_131_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FGraphAssetPlayerInformation_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FGraphAssetPlayerInformation;
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// ********** End ScriptStruct FGraphAssetPlayerInformation ****************************************
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// ********** Begin ScriptStruct FAnimGraphBlendOptions ********************************************
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struct Z_Construct_UScriptStruct_FAnimGraphBlendOptions_Statics;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_141_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FAnimGraphBlendOptions_Statics; \
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ENGINE_API static class UScriptStruct* StaticStruct();
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struct FAnimGraphBlendOptions;
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// ********** End ScriptStruct FAnimGraphBlendOptions **********************************************
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// ********** Begin Interface UAnimClassInterface **************************************************
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struct Z_Construct_UClass_UAnimClassInterface_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UAnimClassInterface_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ENGINE_API UAnimClassInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimClassInterface(UAnimClassInterface&&) = delete; \
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UAnimClassInterface(const UAnimClassInterface&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimClassInterface); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimClassInterface); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimClassInterface) \
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virtual ~UAnimClassInterface() = default;
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUAnimClassInterface(); \
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friend struct ::Z_Construct_UClass_UAnimClassInterface_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimClassInterface_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimClassInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimClassInterface_NoRegister) \
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DECLARE_SERIALIZER(UAnimClassInterface)
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_INCLASS_IINTERFACE_NO_PURE_DECLS \
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protected: \
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virtual ~IAnimClassInterface() {} \
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public: \
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typedef UAnimClassInterface UClassType; \
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typedef IAnimClassInterface ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_184_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_194_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_INCLASS_IINTERFACE_NO_PURE_DECLS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimClassInterface;
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// ********** End Interface UAnimClassInterface ****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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