// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "Animation/AnimClassInterface.h" #ifdef ENGINE_AnimClassInterface_generated_h #error "AnimClassInterface.generated.h already included, missing '#pragma once' in AnimClassInterface.h" #endif #define ENGINE_AnimClassInterface_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS // ********** Begin ScriptStruct FAnimBlueprintFunction ******************************************** struct Z_Construct_UScriptStruct_FAnimBlueprintFunction_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_32_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimBlueprintFunction_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FAnimBlueprintFunction; // ********** End ScriptStruct FAnimBlueprintFunction ********************************************** // ********** Begin ScriptStruct FCachedPoseIndices ************************************************ struct Z_Construct_UScriptStruct_FCachedPoseIndices_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_116_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FCachedPoseIndices_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FCachedPoseIndices; // ********** End ScriptStruct FCachedPoseIndices ************************************************** // ********** Begin ScriptStruct FGraphAssetPlayerInformation ************************************** struct Z_Construct_UScriptStruct_FGraphAssetPlayerInformation_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_131_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FGraphAssetPlayerInformation_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FGraphAssetPlayerInformation; // ********** End ScriptStruct FGraphAssetPlayerInformation **************************************** // ********** Begin ScriptStruct FAnimGraphBlendOptions ******************************************** struct Z_Construct_UScriptStruct_FAnimGraphBlendOptions_Statics; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_141_GENERATED_BODY \ friend struct ::Z_Construct_UScriptStruct_FAnimGraphBlendOptions_Statics; \ ENGINE_API static class UScriptStruct* StaticStruct(); struct FAnimGraphBlendOptions; // ********** End ScriptStruct FAnimGraphBlendOptions ********************************************** // ********** Begin Interface UAnimClassInterface ************************************************** struct Z_Construct_UClass_UAnimClassInterface_Statics; ENGINE_API UClass* Z_Construct_UClass_UAnimClassInterface_NoRegister(); #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_ENHANCED_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ ENGINE_API UAnimClassInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ /** Deleted move- and copy-constructors, should never be used */ \ UAnimClassInterface(UAnimClassInterface&&) = delete; \ UAnimClassInterface(const UAnimClassInterface&) = delete; \ DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimClassInterface); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimClassInterface); \ DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimClassInterface) \ virtual ~UAnimClassInterface() = default; #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_UINTERFACE_BODY() \ private: \ static void StaticRegisterNativesUAnimClassInterface(); \ friend struct ::Z_Construct_UClass_UAnimClassInterface_Statics; \ static UClass* GetPrivateStaticClass(); \ friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimClassInterface_NoRegister(); \ public: \ DECLARE_CLASS2(UAnimClassInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimClassInterface_NoRegister) \ DECLARE_SERIALIZER(UAnimClassInterface) #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_GENERATED_UINTERFACE_BODY() \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_ENHANCED_CONSTRUCTORS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_INCLASS_IINTERFACE_NO_PURE_DECLS \ protected: \ virtual ~IAnimClassInterface() {} \ public: \ typedef UAnimClassInterface UClassType; \ typedef IAnimClassInterface ThisClass; \ virtual UObject* _getUObject() const { return nullptr; } #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_184_PROLOG #define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_194_GENERATED_BODY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h_187_INCLASS_IINTERFACE_NO_PURE_DECLS \ private: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UAnimClassInterface; // ********** End Interface UAnimClassInterface **************************************************** #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimClassInterface_h PRAGMA_ENABLE_DEPRECATION_WARNINGS