80 lines
3.8 KiB
C++
80 lines
3.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ActiveSoundUpdateInterface.h"
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#ifdef ENGINE_ActiveSoundUpdateInterface_generated_h
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#error "ActiveSoundUpdateInterface.generated.h already included, missing '#pragma once' in ActiveSoundUpdateInterface.h"
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#endif
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#define ENGINE_ActiveSoundUpdateInterface_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Interface UActiveSoundUpdateInterface ******************************************
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struct Z_Construct_UClass_UActiveSoundUpdateInterface_Statics;
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ENGINE_API UClass* Z_Construct_UClass_UActiveSoundUpdateInterface_NoRegister();
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#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NO_API UActiveSoundUpdateInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UActiveSoundUpdateInterface(UActiveSoundUpdateInterface&&) = delete; \
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UActiveSoundUpdateInterface(const UActiveSoundUpdateInterface&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UActiveSoundUpdateInterface); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActiveSoundUpdateInterface); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActiveSoundUpdateInterface) \
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virtual ~UActiveSoundUpdateInterface() = default;
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#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUActiveSoundUpdateInterface(); \
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friend struct ::Z_Construct_UClass_UActiveSoundUpdateInterface_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ENGINE_API UClass* ::Z_Construct_UClass_UActiveSoundUpdateInterface_NoRegister(); \
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public: \
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DECLARE_CLASS2(UActiveSoundUpdateInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UActiveSoundUpdateInterface_NoRegister) \
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DECLARE_SERIALIZER(UActiveSoundUpdateInterface)
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#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_INCLASS_IINTERFACE_NO_PURE_DECLS \
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protected: \
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virtual ~IActiveSoundUpdateInterface() {} \
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public: \
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typedef UActiveSoundUpdateInterface UClassType; \
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typedef IActiveSoundUpdateInterface ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_13_PROLOG
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#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_21_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_INCLASS_IINTERFACE_NO_PURE_DECLS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UActiveSoundUpdateInterface;
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// ********** End Interface UActiveSoundUpdateInterface ********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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