Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ActiveSoundUpdateInterface.generated.h

80 lines
3.8 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ActiveSoundUpdateInterface.h"
#ifdef ENGINE_ActiveSoundUpdateInterface_generated_h
#error "ActiveSoundUpdateInterface.generated.h already included, missing '#pragma once' in ActiveSoundUpdateInterface.h"
#endif
#define ENGINE_ActiveSoundUpdateInterface_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UActiveSoundUpdateInterface ******************************************
struct Z_Construct_UClass_UActiveSoundUpdateInterface_Statics;
ENGINE_API UClass* Z_Construct_UClass_UActiveSoundUpdateInterface_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UActiveSoundUpdateInterface(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UActiveSoundUpdateInterface(UActiveSoundUpdateInterface&&) = delete; \
UActiveSoundUpdateInterface(const UActiveSoundUpdateInterface&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UActiveSoundUpdateInterface); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UActiveSoundUpdateInterface); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UActiveSoundUpdateInterface) \
virtual ~UActiveSoundUpdateInterface() = default;
#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUActiveSoundUpdateInterface(); \
friend struct ::Z_Construct_UClass_UActiveSoundUpdateInterface_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UActiveSoundUpdateInterface_NoRegister(); \
public: \
DECLARE_CLASS2(UActiveSoundUpdateInterface, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UActiveSoundUpdateInterface_NoRegister) \
DECLARE_SERIALIZER(UActiveSoundUpdateInterface)
#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IActiveSoundUpdateInterface() {} \
public: \
typedef UActiveSoundUpdateInterface UClassType; \
typedef IActiveSoundUpdateInterface ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_13_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h_16_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UActiveSoundUpdateInterface;
// ********** End Interface UActiveSoundUpdateInterface ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_ActiveSoundUpdateInterface_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS