Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ControlRig/UHT/MovieSceneControlRigSystem.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

137 lines
11 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Sequencer/MovieSceneControlRigSystem.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneControlRigSystem() {}
// ********** Begin Cross Module References ********************************************************
CONTROLRIG_API UClass* Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem();
CONTROLRIG_API UClass* Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneEntitySystem();
MOVIESCENETRACKS_API UClass* Z_Construct_UClass_UMovieScenePiecewiseDoubleBlenderSystem_NoRegister();
UPackage* Z_Construct_UPackage__Script_ControlRig();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMovieSceneControlRigParameterEvaluatorSystem ****************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem;
UClass* UMovieSceneControlRigParameterEvaluatorSystem::GetPrivateStaticClass()
{
using TClass = UMovieSceneControlRigParameterEvaluatorSystem;
if (!Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MovieSceneControlRigParameterEvaluatorSystem"),
Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem.InnerSingleton,
StaticRegisterNativesUMovieSceneControlRigParameterEvaluatorSystem,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem.InnerSingleton;
}
UClass* Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_NoRegister()
{
return UMovieSceneControlRigParameterEvaluatorSystem::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * System that tracks and evaluates control rig control parameters and spaces.\n * \n * This system is relatively complex, and implements the following behavior:\n * \n * Instantiation:\n * - Initializes rigs by ensuring the anim instance set up and bound to the correct rig\n * - Tracks contriguting control rig parameters by rg\n * - Caches pre-animated state\n * - Assigns accumulation indices for each parameter\n * - Caches initial values if necessary\n\n * Evaluation:\n * - (GameThread) Evaluates any base rigs by calling SetDoNotKey(true) on the section, and updating the control rig track in the anim instance with its weight (if active)\n * - (GameThread) Evaluates constraints\n * - (Async) Evaluates space channels\n * - (Async) Accumulates all control rig parameters and spaces into a single parameter buffer for each control rig\n * - (GameThread) Applies the control rig parameter buffer to the rig\n * - (Async) Resets the 'do not key' states on the sections\n */" },
{ "IncludePath", "Sequencer/MovieSceneControlRigSystem.h" },
{ "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigSystem.h" },
{ "ObjectInitializerConstructorDeclared", "" },
{ "ToolTip", "System that tracks and evaluates control rig control parameters and spaces.\n\nThis system is relatively complex, and implements the following behavior:\n\nInstantiation:\n - Initializes rigs by ensuring the anim instance set up and bound to the correct rig\n - Tracks contriguting control rig parameters by rg\n - Caches pre-animated state\n - Assigns accumulation indices for each parameter\n - Caches initial values if necessary\n\nEvaluation:\n - (GameThread) Evaluates any base rigs by calling SetDoNotKey(true) on the section, and updating the control rig track in the anim instance with its weight (if active)\n - (GameThread) Evaluates constraints\n - (Async) Evaluates space channels\n - (Async) Accumulates all control rig parameters and spaces into a single parameter buffer for each control rig\n - (GameThread) Applies the control rig parameter buffer to the rig\n - (Async) Resets the 'do not key' states on the sections" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DoubleBlenderSystem_MetaData[] = {
{ "Comment", "/** Cached blender system used for blending parameters */" },
{ "ModuleRelativePath", "Public/Sequencer/MovieSceneControlRigSystem.h" },
{ "ToolTip", "Cached blender system used for blending parameters" },
};
#endif // WITH_METADATA
// ********** Begin Class UMovieSceneControlRigParameterEvaluatorSystem constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_DoubleBlenderSystem;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMovieSceneControlRigParameterEvaluatorSystem constinit property declarations
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMovieSceneControlRigParameterEvaluatorSystem>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics
// ********** Begin Class UMovieSceneControlRigParameterEvaluatorSystem Property Definitions *******
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::NewProp_DoubleBlenderSystem = { "DoubleBlenderSystem", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMovieSceneControlRigParameterEvaluatorSystem, DoubleBlenderSystem), Z_Construct_UClass_UMovieScenePiecewiseDoubleBlenderSystem_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DoubleBlenderSystem_MetaData), NewProp_DoubleBlenderSystem_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::NewProp_DoubleBlenderSystem,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::PropPointers) < 2048);
// ********** End Class UMovieSceneControlRigParameterEvaluatorSystem Property Definitions *********
UObject* (*const Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMovieSceneEntitySystem,
(UObject* (*)())Z_Construct_UPackage__Script_ControlRig,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::ClassParams = {
&UMovieSceneControlRigParameterEvaluatorSystem::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::PropPointers),
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::Class_MetaDataParams), Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::Class_MetaDataParams)
};
void UMovieSceneControlRigParameterEvaluatorSystem::StaticRegisterNativesUMovieSceneControlRigParameterEvaluatorSystem()
{
}
UClass* Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem()
{
if (!Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem.OuterSingleton, Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMovieSceneControlRigParameterEvaluatorSystem);
// ********** End Class UMovieSceneControlRigParameterEvaluatorSystem ******************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigSystem_h__Script_ControlRig_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMovieSceneControlRigParameterEvaluatorSystem, UMovieSceneControlRigParameterEvaluatorSystem::StaticClass, TEXT("UMovieSceneControlRigParameterEvaluatorSystem"), &Z_Registration_Info_UClass_UMovieSceneControlRigParameterEvaluatorSystem, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMovieSceneControlRigParameterEvaluatorSystem), 3712220279U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigSystem_h__Script_ControlRig_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigSystem_h__Script_ControlRig_381984053{
TEXT("/Script/ControlRig"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigSystem_h__Script_ControlRig_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Sequencer_MovieSceneControlRigSystem_h__Script_ControlRig_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS