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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ControlRig/UHT/ControlRigControlActor.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

378 lines
28 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ControlRigControlActor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeControlRigControlActor() {}
// ********** Begin Cross Module References ********************************************************
CONTROLRIG_API UClass* Z_Construct_UClass_AControlRigControlActor();
CONTROLRIG_API UClass* Z_Construct_UClass_AControlRigControlActor_NoRegister();
CONTROLRIG_API UClass* Z_Construct_UClass_UControlRig_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
ENGINE_API UClass* Z_Construct_UClass_AActor();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_ControlRig();
// ********** End Cross Module References **********************************************************
// ********** Begin Class AControlRigControlActor Function Clear ***********************************
struct Z_Construct_UFunction_AControlRigControlActor_Clear_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Control Actor" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Function Clear constinit property declarations *********************************
// ********** End Function Clear constinit property declarations ***********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AControlRigControlActor, nullptr, "Clear", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::Function_MetaDataParams), Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_AControlRigControlActor_Clear()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(AControlRigControlActor::execClear)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Clear();
P_NATIVE_END;
}
// ********** End Class AControlRigControlActor Function Clear *************************************
// ********** Begin Class AControlRigControlActor Function Refresh *********************************
struct Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Control Actor" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Function Refresh constinit property declarations *******************************
// ********** End Function Refresh constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AControlRigControlActor, nullptr, "Refresh", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::Function_MetaDataParams), Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_AControlRigControlActor_Refresh()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(AControlRigControlActor::execRefresh)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->Refresh();
P_NATIVE_END;
}
// ********** End Class AControlRigControlActor Function Refresh ***********************************
// ********** Begin Class AControlRigControlActor Function ResetControlActor ***********************
struct Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Control Actor" },
{ "DisplayName", "Reset" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ResetControlActor constinit property declarations *********************
// ********** End Function ResetControlActor constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AControlRigControlActor, nullptr, "ResetControlActor", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_AControlRigControlActor_ResetControlActor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(AControlRigControlActor::execResetControlActor)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ResetControlActor();
P_NATIVE_END;
}
// ********** End Class AControlRigControlActor Function ResetControlActor *************************
// ********** Begin Class AControlRigControlActor **************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_AControlRigControlActor;
UClass* AControlRigControlActor::GetPrivateStaticClass()
{
using TClass = AControlRigControlActor;
if (!Z_Registration_Info_UClass_AControlRigControlActor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ControlRigControlActor"),
Z_Registration_Info_UClass_AControlRigControlActor.InnerSingleton,
StaticRegisterNativesAControlRigControlActor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_AControlRigControlActor.InnerSingleton;
}
UClass* Z_Construct_UClass_AControlRigControlActor_NoRegister()
{
return AControlRigControlActor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_AControlRigControlActor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "DisplayName", "Control Display Actor" },
{ "IncludePath", "ControlRigControlActor.h" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorToTrack_MetaData[] = {
{ "Category", "Control Actor" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlRigClass_MetaData[] = {
{ "Category", "Control Actor" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRefreshOnTick_MetaData[] = {
{ "Category", "Control Actor" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSelectable_MetaData[] = {
{ "Category", "Control Actor" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialOverride_MetaData[] = {
{ "Category", "Materials" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorParameter_MetaData[] = {
{ "Category", "Materials" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCastShadows_MetaData[] = {
{ "Category", "Materials" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorRootComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlRig_MetaData[] = {
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlNames_MetaData[] = {
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShapeTransforms_MetaData[] = {
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Components_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Materials_MetaData[] = {
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorParameterName_MetaData[] = {
{ "ModuleRelativePath", "Public/ControlRigControlActor.h" },
};
#endif // WITH_METADATA
// ********** Begin Class AControlRigControlActor constinit property declarations ******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActorToTrack;
static const UECodeGen_Private::FClassPropertyParams NewProp_ControlRigClass;
static void NewProp_bRefreshOnTick_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnTick;
static void NewProp_bIsSelectable_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSelectable;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MaterialOverride;
static const UECodeGen_Private::FStrPropertyParams NewProp_ColorParameter;
static void NewProp_bCastShadows_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bCastShadows;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActorRootComponent;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_ControlRig;
static const UECodeGen_Private::FNamePropertyParams NewProp_ControlNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ControlNames;
static const UECodeGen_Private::FStructPropertyParams NewProp_ShapeTransforms_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ShapeTransforms;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Components_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Components;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Materials_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Materials;
static const UECodeGen_Private::FNamePropertyParams NewProp_ColorParameterName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class AControlRigControlActor constinit property declarations ********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("Clear"), .Pointer = &AControlRigControlActor::execClear },
{ .NameUTF8 = UTF8TEXT("Refresh"), .Pointer = &AControlRigControlActor::execRefresh },
{ .NameUTF8 = UTF8TEXT("ResetControlActor"), .Pointer = &AControlRigControlActor::execResetControlActor },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_AControlRigControlActor_Clear, "Clear" }, // 594538308
{ &Z_Construct_UFunction_AControlRigControlActor_Refresh, "Refresh" }, // 2059279737
{ &Z_Construct_UFunction_AControlRigControlActor_ResetControlActor, "ResetControlActor" }, // 442991055
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<AControlRigControlActor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_AControlRigControlActor_Statics
// ********** Begin Class AControlRigControlActor Property Definitions *****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorToTrack = { "ActorToTrack", nullptr, (EPropertyFlags)0x0114000200000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ActorToTrack), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorToTrack_MetaData), NewProp_ActorToTrack_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRigClass = { "ControlRigClass", nullptr, (EPropertyFlags)0x0014000200000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ControlRigClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UControlRig_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlRigClass_MetaData), NewProp_ControlRigClass_MetaData) };
void Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick_SetBit(void* Obj)
{
((AControlRigControlActor*)Obj)->bRefreshOnTick = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick = { "bRefreshOnTick", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AControlRigControlActor), &Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRefreshOnTick_MetaData), NewProp_bRefreshOnTick_MetaData) };
void Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable_SetBit(void* Obj)
{
((AControlRigControlActor*)Obj)->bIsSelectable = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable = { "bIsSelectable", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AControlRigControlActor), &Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSelectable_MetaData), NewProp_bIsSelectable_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_MaterialOverride = { "MaterialOverride", nullptr, (EPropertyFlags)0x0114000200000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, MaterialOverride), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialOverride_MetaData), NewProp_MaterialOverride_MetaData) };
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameter = { "ColorParameter", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ColorParameter), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorParameter_MetaData), NewProp_ColorParameter_MetaData) };
void Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows_SetBit(void* Obj)
{
((AControlRigControlActor*)Obj)->bCastShadows = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows = { "bCastShadows", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AControlRigControlActor), &Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCastShadows_MetaData), NewProp_bCastShadows_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorRootComponent = { "ActorRootComponent", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ActorRootComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorRootComponent_MetaData), NewProp_ActorRootComponent_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRig = { "ControlRig", nullptr, (EPropertyFlags)0x0044000000002000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ControlRig), Z_Construct_UClass_UControlRig_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlRig_MetaData), NewProp_ControlRig_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames_Inner = { "ControlNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames = { "ControlNames", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ControlNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlNames_MetaData), NewProp_ControlNames_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms_Inner = { "ShapeTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms = { "ShapeTransforms", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ShapeTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShapeTransforms_MetaData), NewProp_ShapeTransforms_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components_Inner = { "Components", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components = { "Components", nullptr, (EPropertyFlags)0x0144008000002008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, Components), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Components_MetaData), NewProp_Components_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials_Inner = { "Materials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials = { "Materials", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, Materials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Materials_MetaData), NewProp_Materials_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameterName = { "ColorParameterName", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ColorParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorParameterName_MetaData), NewProp_ColorParameterName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorToTrack,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRigClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_MaterialOverride,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameter,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorRootComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRig,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameterName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers) < 2048);
// ********** End Class AControlRigControlActor Property Definitions *******************************
UObject* (*const Z_Construct_UClass_AControlRigControlActor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AActor,
(UObject* (*)())Z_Construct_UPackage__Script_ControlRig,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_AControlRigControlActor_Statics::ClassParams = {
&AControlRigControlActor::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AControlRigControlActor_Statics::Class_MetaDataParams)
};
void AControlRigControlActor::StaticRegisterNativesAControlRigControlActor()
{
UClass* Class = AControlRigControlActor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_AControlRigControlActor_Statics::Funcs));
}
UClass* Z_Construct_UClass_AControlRigControlActor()
{
if (!Z_Registration_Info_UClass_AControlRigControlActor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AControlRigControlActor.OuterSingleton, Z_Construct_UClass_AControlRigControlActor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AControlRigControlActor.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AControlRigControlActor);
// ********** End Class AControlRigControlActor ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_AControlRigControlActor, AControlRigControlActor::StaticClass, TEXT("AControlRigControlActor"), &Z_Registration_Info_UClass_AControlRigControlActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AControlRigControlActor), 2162854255U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_2812747686{
TEXT("/Script/ControlRig"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS