// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "ControlRigControlActor.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeControlRigControlActor() {} // ********** Begin Cross Module References ******************************************************** CONTROLRIG_API UClass* Z_Construct_UClass_AControlRigControlActor(); CONTROLRIG_API UClass* Z_Construct_UClass_AControlRigControlActor_NoRegister(); CONTROLRIG_API UClass* Z_Construct_UClass_UControlRig_NoRegister(); COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister(); COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform(); ENGINE_API UClass* Z_Construct_UClass_AActor(); ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_USceneComponent_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UStaticMeshComponent_NoRegister(); UPackage* Z_Construct_UPackage__Script_ControlRig(); // ********** End Cross Module References ********************************************************** // ********** Begin Class AControlRigControlActor Function Clear *********************************** struct Z_Construct_UFunction_AControlRigControlActor_Clear_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Control Actor" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; #endif // WITH_METADATA // ********** Begin Function Clear constinit property declarations ********************************* // ********** End Function Clear constinit property declarations *********************************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AControlRigControlActor, nullptr, "Clear", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::Function_MetaDataParams), Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_AControlRigControlActor_Clear() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AControlRigControlActor_Clear_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(AControlRigControlActor::execClear) { P_FINISH; P_NATIVE_BEGIN; P_THIS->Clear(); P_NATIVE_END; } // ********** End Class AControlRigControlActor Function Clear ************************************* // ********** Begin Class AControlRigControlActor Function Refresh ********************************* struct Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Control Actor" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; #endif // WITH_METADATA // ********** Begin Function Refresh constinit property declarations ******************************* // ********** End Function Refresh constinit property declarations ********************************* static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AControlRigControlActor, nullptr, "Refresh", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::Function_MetaDataParams), Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_AControlRigControlActor_Refresh() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AControlRigControlActor_Refresh_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(AControlRigControlActor::execRefresh) { P_FINISH; P_NATIVE_BEGIN; P_THIS->Refresh(); P_NATIVE_END; } // ********** End Class AControlRigControlActor Function Refresh *********************************** // ********** Begin Class AControlRigControlActor Function ResetControlActor *********************** struct Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = { { "Category", "Control Actor" }, { "DisplayName", "Reset" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; #endif // WITH_METADATA // ********** Begin Function ResetControlActor constinit property declarations ********************* // ********** End Function ResetControlActor constinit property declarations *********************** static const UECodeGen_Private::FFunctionParams FuncParams; }; const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_AControlRigControlActor, nullptr, "ResetControlActor", nullptr, 0, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::Function_MetaDataParams), Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::Function_MetaDataParams)}, }; UFunction* Z_Construct_UFunction_AControlRigControlActor_ResetControlActor() { static UFunction* ReturnFunction = nullptr; if (!ReturnFunction) { UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AControlRigControlActor_ResetControlActor_Statics::FuncParams); } return ReturnFunction; } DEFINE_FUNCTION(AControlRigControlActor::execResetControlActor) { P_FINISH; P_NATIVE_BEGIN; P_THIS->ResetControlActor(); P_NATIVE_END; } // ********** End Class AControlRigControlActor Function ResetControlActor ************************* // ********** Begin Class AControlRigControlActor ************************************************** FClassRegistrationInfo Z_Registration_Info_UClass_AControlRigControlActor; UClass* AControlRigControlActor::GetPrivateStaticClass() { using TClass = AControlRigControlActor; if (!Z_Registration_Info_UClass_AControlRigControlActor.InnerSingleton) { GetPrivateStaticClassBody( TClass::StaticPackage(), TEXT("ControlRigControlActor"), Z_Registration_Info_UClass_AControlRigControlActor.InnerSingleton, StaticRegisterNativesAControlRigControlActor, sizeof(TClass), alignof(TClass), TClass::StaticClassFlags, TClass::StaticClassCastFlags(), TClass::StaticConfigName(), (UClass::ClassConstructorType)InternalConstructor, (UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller, UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass), &TClass::Super::StaticClass, &TClass::WithinClass::StaticClass ); } return Z_Registration_Info_UClass_AControlRigControlActor.InnerSingleton; } UClass* Z_Construct_UClass_AControlRigControlActor_NoRegister() { return AControlRigControlActor::GetPrivateStaticClass(); } struct Z_Construct_UClass_AControlRigControlActor_Statics { #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = { { "BlueprintType", "true" }, { "DisplayName", "Control Display Actor" }, { "IncludePath", "ControlRigControlActor.h" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, { "ObjectInitializerConstructorDeclared", "" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorToTrack_MetaData[] = { { "Category", "Control Actor" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlRigClass_MetaData[] = { { "Category", "Control Actor" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bRefreshOnTick_MetaData[] = { { "Category", "Control Actor" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsSelectable_MetaData[] = { { "Category", "Control Actor" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaterialOverride_MetaData[] = { { "Category", "Materials" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorParameter_MetaData[] = { { "Category", "Materials" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bCastShadows_MetaData[] = { { "Category", "Materials" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActorRootComponent_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlRig_MetaData[] = { { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ControlNames_MetaData[] = { { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ShapeTransforms_MetaData[] = { { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Components_MetaData[] = { { "EditInline", "true" }, { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Materials_MetaData[] = { { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ColorParameterName_MetaData[] = { { "ModuleRelativePath", "Public/ControlRigControlActor.h" }, }; #endif // WITH_METADATA // ********** Begin Class AControlRigControlActor constinit property declarations ****************** static const UECodeGen_Private::FObjectPropertyParams NewProp_ActorToTrack; static const UECodeGen_Private::FClassPropertyParams NewProp_ControlRigClass; static void NewProp_bRefreshOnTick_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bRefreshOnTick; static void NewProp_bIsSelectable_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsSelectable; static const UECodeGen_Private::FObjectPropertyParams NewProp_MaterialOverride; static const UECodeGen_Private::FStrPropertyParams NewProp_ColorParameter; static void NewProp_bCastShadows_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bCastShadows; static const UECodeGen_Private::FObjectPropertyParams NewProp_ActorRootComponent; static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_ControlRig; static const UECodeGen_Private::FNamePropertyParams NewProp_ControlNames_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ControlNames; static const UECodeGen_Private::FStructPropertyParams NewProp_ShapeTransforms_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_ShapeTransforms; static const UECodeGen_Private::FObjectPropertyParams NewProp_Components_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Components; static const UECodeGen_Private::FObjectPropertyParams NewProp_Materials_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_Materials; static const UECodeGen_Private::FNamePropertyParams NewProp_ColorParameterName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End Class AControlRigControlActor constinit property declarations ******************** static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = { { .NameUTF8 = UTF8TEXT("Clear"), .Pointer = &AControlRigControlActor::execClear }, { .NameUTF8 = UTF8TEXT("Refresh"), .Pointer = &AControlRigControlActor::execRefresh }, { .NameUTF8 = UTF8TEXT("ResetControlActor"), .Pointer = &AControlRigControlActor::execResetControlActor }, }; static UObject* (*const DependentSingletons[])(); static constexpr FClassFunctionLinkInfo FuncInfo[] = { { &Z_Construct_UFunction_AControlRigControlActor_Clear, "Clear" }, // 594538308 { &Z_Construct_UFunction_AControlRigControlActor_Refresh, "Refresh" }, // 2059279737 { &Z_Construct_UFunction_AControlRigControlActor_ResetControlActor, "ResetControlActor" }, // 442991055 }; static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048); static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = { TCppClassTypeTraits::IsAbstract, }; static const UECodeGen_Private::FClassParams ClassParams; }; // struct Z_Construct_UClass_AControlRigControlActor_Statics // ********** Begin Class AControlRigControlActor Property Definitions ***************************** const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorToTrack = { "ActorToTrack", nullptr, (EPropertyFlags)0x0114000200000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ActorToTrack), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorToTrack_MetaData), NewProp_ActorToTrack_MetaData) }; const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRigClass = { "ControlRigClass", nullptr, (EPropertyFlags)0x0014000200000005, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ControlRigClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UControlRig_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlRigClass_MetaData), NewProp_ControlRigClass_MetaData) }; void Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick_SetBit(void* Obj) { ((AControlRigControlActor*)Obj)->bRefreshOnTick = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick = { "bRefreshOnTick", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AControlRigControlActor), &Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bRefreshOnTick_MetaData), NewProp_bRefreshOnTick_MetaData) }; void Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable_SetBit(void* Obj) { ((AControlRigControlActor*)Obj)->bIsSelectable = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable = { "bIsSelectable", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AControlRigControlActor), &Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsSelectable_MetaData), NewProp_bIsSelectable_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_MaterialOverride = { "MaterialOverride", nullptr, (EPropertyFlags)0x0114000200000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, MaterialOverride), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaterialOverride_MetaData), NewProp_MaterialOverride_MetaData) }; const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameter = { "ColorParameter", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ColorParameter), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorParameter_MetaData), NewProp_ColorParameter_MetaData) }; void Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows_SetBit(void* Obj) { ((AControlRigControlActor*)Obj)->bCastShadows = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows = { "bCastShadows", nullptr, (EPropertyFlags)0x0010000200000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AControlRigControlActor), &Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bCastShadows_MetaData), NewProp_bCastShadows_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorRootComponent = { "ActorRootComponent", nullptr, (EPropertyFlags)0x0144000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ActorRootComponent), Z_Construct_UClass_USceneComponent_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActorRootComponent_MetaData), NewProp_ActorRootComponent_MetaData) }; const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRig = { "ControlRig", nullptr, (EPropertyFlags)0x0044000000002000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ControlRig), Z_Construct_UClass_UControlRig_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlRig_MetaData), NewProp_ControlRig_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames_Inner = { "ControlNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames = { "ControlNames", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ControlNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ControlNames_MetaData), NewProp_ControlNames_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms_Inner = { "ShapeTransforms", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms = { "ShapeTransforms", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ShapeTransforms), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ShapeTransforms_MetaData), NewProp_ShapeTransforms_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components_Inner = { "Components", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UStaticMeshComponent_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components = { "Components", nullptr, (EPropertyFlags)0x0144008000002008, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, Components), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Components_MetaData), NewProp_Components_MetaData) }; const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials_Inner = { "Materials", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UMaterialInstanceDynamic_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials = { "Materials", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, Materials), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Materials_MetaData), NewProp_Materials_MetaData) }; const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameterName = { "ColorParameterName", nullptr, (EPropertyFlags)0x0040000000002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AControlRigControlActor, ColorParameterName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ColorParameterName_MetaData), NewProp_ColorParameterName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorToTrack, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRigClass, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bRefreshOnTick, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bIsSelectable, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_MaterialOverride, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameter, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_bCastShadows, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ActorRootComponent, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlRig, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ControlNames, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ShapeTransforms, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Components, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_Materials, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AControlRigControlActor_Statics::NewProp_ColorParameterName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers) < 2048); // ********** End Class AControlRigControlActor Property Definitions ******************************* UObject* (*const Z_Construct_UClass_AControlRigControlActor_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_AActor, (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::DependentSingletons) < 16); const UECodeGen_Private::FClassParams Z_Construct_UClass_AControlRigControlActor_Statics::ClassParams = { &AControlRigControlActor::StaticClass, "Engine", &StaticCppClassTypeInfo, DependentSingletons, FuncInfo, Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers, nullptr, UE_ARRAY_COUNT(DependentSingletons), UE_ARRAY_COUNT(FuncInfo), UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::PropPointers), 0, 0x008800A4u, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_AControlRigControlActor_Statics::Class_MetaDataParams), Z_Construct_UClass_AControlRigControlActor_Statics::Class_MetaDataParams) }; void AControlRigControlActor::StaticRegisterNativesAControlRigControlActor() { UClass* Class = AControlRigControlActor::StaticClass(); FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_AControlRigControlActor_Statics::Funcs)); } UClass* Z_Construct_UClass_AControlRigControlActor() { if (!Z_Registration_Info_UClass_AControlRigControlActor.OuterSingleton) { UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AControlRigControlActor.OuterSingleton, Z_Construct_UClass_AControlRigControlActor_Statics::ClassParams); } return Z_Registration_Info_UClass_AControlRigControlActor.OuterSingleton; } DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, AControlRigControlActor); // ********** End Class AControlRigControlActor **************************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics { static constexpr FClassRegisterCompiledInInfo ClassInfo[] = { { Z_Construct_UClass_AControlRigControlActor, AControlRigControlActor::StaticClass, TEXT("AControlRigControlActor"), &Z_Registration_Info_UClass_AControlRigControlActor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AControlRigControlActor), 2162854255U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_2812747686{ TEXT("/Script/ControlRig"), Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_ControlRigControlActor_h__Script_ControlRig_Statics::ClassInfo), nullptr, 0, nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS