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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ControlRig/UHT/AnimNode_ControlRigBase.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

313 lines
30 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimNode_ControlRigBase.h"
#include "Animation/AnimNodeBase.h"
#include "Animation/BoneReference.h"
#include "Tools/ControlRigIOSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNode_ControlRigBase() {}
// ********** Begin Cross Module References ********************************************************
CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ControlRigBase();
CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FControlRigAnimNodeEventName();
CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FControlRigIOSettings();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UNodeMappingContainer_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CustomProperty();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink();
UPackage* Z_Construct_UPackage__Script_ControlRig();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FControlRigAnimNodeEventName **************************************
struct Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FControlRigAnimNodeEventName); }
static inline consteval int16 GetStructAlignment() { return alignof(FControlRigAnimNodeEventName); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventName_MetaData[] = {
{ "Category", "Links" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FControlRigAnimNodeEventName constinit property declarations ******
static const UECodeGen_Private::FNamePropertyParams NewProp_EventName;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FControlRigAnimNodeEventName constinit property declarations ********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FControlRigAnimNodeEventName>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName;
class UScriptStruct* FControlRigAnimNodeEventName::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("ControlRigAnimNodeEventName"));
}
return Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.OuterSingleton;
}
// ********** Begin ScriptStruct FControlRigAnimNodeEventName Property Definitions *****************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::NewProp_EventName = { "EventName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FControlRigAnimNodeEventName, EventName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventName_MetaData), NewProp_EventName_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::NewProp_EventName,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FControlRigAnimNodeEventName Property Definitions *******************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ControlRig,
nullptr,
&NewStructOps,
"ControlRigAnimNodeEventName",
Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers),
sizeof(FControlRigAnimNodeEventName),
alignof(FControlRigAnimNodeEventName),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FControlRigAnimNodeEventName()
{
if (!Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.InnerSingleton, Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.InnerSingleton);
}
// ********** End ScriptStruct FControlRigAnimNodeEventName ****************************************
// ********** Begin ScriptStruct FAnimNode_ControlRigBase ******************************************
struct Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_ControlRigBase); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_ControlRigBase); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Animation node that allows animation ControlRig output to be used in an animation graph\n */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "Animation node that allows animation ControlRig output to be used in an animation graph" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Source_MetaData[] = {
{ "Category", "Links" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bResetInputPoseToInitial_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * If this is checked the rig's pose needs to be reset to its initial\n\x09 * prior to evaluating the rig.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "If this is checked the rig's pose needs to be reset to its initial\nprior to evaluating the rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransferInputPose_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * If this is checked the bone pose coming from the AnimBP will be\n\x09 * transferred into the Control Rig.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "If this is checked the bone pose coming from the AnimBP will be\ntransferred into the Control Rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransferInputCurves_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * If this is checked the curves coming from the AnimBP will be\n\x09 * transferred into the Control Rig.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "If this is checked the curves coming from the AnimBP will be\ntransferred into the Control Rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransferPoseInGlobalSpace_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * Transferring the pose in global space guarantees a global pose match,\n\x09 * while transferring in local space ensures a match of the local transforms.\n\x09 * In general transforms only differ if the hierarchy topology differs\n\x09 * between the Control Rig and the skeleton used in the AnimBP.\n\x09 * Note: Turning this off can potentially improve performance.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "Transferring the pose in global space guarantees a global pose match,\nwhile transferring in local space ensures a match of the local transforms.\nIn general transforms only differ if the hierarchy topology differs\nbetween the Control Rig and the skeleton used in the AnimBP.\nNote: Turning this off can potentially improve performance." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputBonesToTransfer_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * An inclusive list of bones to transfer as part\n\x09 * of the input pose transfer phase.\n\x09 * If this list is empty all bones will be transferred.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "An inclusive list of bones to transfer as part\nof the input pose transfer phase.\nIf this list is empty all bones will be transferred." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OutputBonesToTransfer_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "/**\n\x09 * An inclusive list of bones to transfer as part\n\x09 * of the output pose transfer phase.\n\x09 * If this list is empty all bones will be transferred.\n\x09 */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "An inclusive list of bones to transfer as part\nof the output pose transfer phase.\nIf this list is empty all bones will be transferred." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[] = {
{ "Category", "Settings" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeMappingContainer_MetaData[] = {
{ "Comment", "/** Node Mapping Container */" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "Node Mapping Container" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OutputSettings_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExecute_MetaData[] = {
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventQueue_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "// The customized event queue to run\n" },
{ "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" },
{ "ToolTip", "The customized event queue to run" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimNode_ControlRigBase constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Source;
static void NewProp_bResetInputPoseToInitial_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bResetInputPoseToInitial;
static void NewProp_bTransferInputPose_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransferInputPose;
static void NewProp_bTransferInputCurves_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransferInputCurves;
static void NewProp_bTransferPoseInGlobalSpace_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransferPoseInGlobalSpace;
static const UECodeGen_Private::FStructPropertyParams NewProp_InputBonesToTransfer_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_InputBonesToTransfer;
static const UECodeGen_Private::FStructPropertyParams NewProp_OutputBonesToTransfer_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OutputBonesToTransfer;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AssetUserData;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_NodeMappingContainer;
static const UECodeGen_Private::FStructPropertyParams NewProp_InputSettings;
static const UECodeGen_Private::FStructPropertyParams NewProp_OutputSettings;
static void NewProp_bExecute_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bExecute;
static const UECodeGen_Private::FStructPropertyParams NewProp_EventQueue_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EventQueue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimNode_ControlRigBase constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_ControlRigBase>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics
static_assert(std::is_polymorphic<FAnimNode_ControlRigBase>() == std::is_polymorphic<FAnimNode_CustomProperty>(), "USTRUCT FAnimNode_ControlRigBase cannot be polymorphic unless super FAnimNode_CustomProperty is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase;
class UScriptStruct* FAnimNode_ControlRigBase::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("AnimNode_ControlRigBase"));
}
return Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimNode_ControlRigBase Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_Source = { "Source", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, Source), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Source_MetaData), NewProp_Source_MetaData) }; // 2890301526
void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial_SetBit(void* Obj)
{
((FAnimNode_ControlRigBase*)Obj)->bResetInputPoseToInitial = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial = { "bResetInputPoseToInitial", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bResetInputPoseToInitial_MetaData), NewProp_bResetInputPoseToInitial_MetaData) };
void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose_SetBit(void* Obj)
{
((FAnimNode_ControlRigBase*)Obj)->bTransferInputPose = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose = { "bTransferInputPose", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransferInputPose_MetaData), NewProp_bTransferInputPose_MetaData) };
void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves_SetBit(void* Obj)
{
((FAnimNode_ControlRigBase*)Obj)->bTransferInputCurves = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves = { "bTransferInputCurves", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransferInputCurves_MetaData), NewProp_bTransferInputCurves_MetaData) };
void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace_SetBit(void* Obj)
{
((FAnimNode_ControlRigBase*)Obj)->bTransferPoseInGlobalSpace = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace = { "bTransferPoseInGlobalSpace", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransferPoseInGlobalSpace_MetaData), NewProp_bTransferPoseInGlobalSpace_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer_Inner = { "InputBonesToTransfer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer = { "InputBonesToTransfer", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, InputBonesToTransfer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputBonesToTransfer_MetaData), NewProp_InputBonesToTransfer_MetaData) }; // 1102615820
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer_Inner = { "OutputBonesToTransfer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer = { "OutputBonesToTransfer", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, OutputBonesToTransfer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OutputBonesToTransfer_MetaData), NewProp_OutputBonesToTransfer_MetaData) }; // 1102615820
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x01240c8000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_MetaData), NewProp_AssetUserData_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_NodeMappingContainer = { "NodeMappingContainer", nullptr, (EPropertyFlags)0x0024080000002000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, NodeMappingContainer), Z_Construct_UClass_UNodeMappingContainer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeMappingContainer_MetaData), NewProp_NodeMappingContainer_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputSettings = { "InputSettings", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, InputSettings), Z_Construct_UScriptStruct_FControlRigIOSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputSettings_MetaData), NewProp_InputSettings_MetaData) }; // 95151382
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputSettings = { "OutputSettings", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, OutputSettings), Z_Construct_UScriptStruct_FControlRigIOSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OutputSettings_MetaData), NewProp_OutputSettings_MetaData) }; // 95151382
void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute_SetBit(void* Obj)
{
((FAnimNode_ControlRigBase*)Obj)->bExecute = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute = { "bExecute", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExecute_MetaData), NewProp_bExecute_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue_Inner = { "EventQueue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FControlRigAnimNodeEventName, METADATA_PARAMS(0, nullptr) }; // 709986704
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue = { "EventQueue", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, EventQueue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventQueue_MetaData), NewProp_EventQueue_MetaData) }; // 709986704
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_Source,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_NodeMappingContainer,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputSettings,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimNode_ControlRigBase Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ControlRig,
Z_Construct_UScriptStruct_FAnimNode_CustomProperty,
&NewStructOps,
"AnimNode_ControlRigBase",
Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers),
sizeof(FAnimNode_ControlRigBase),
alignof(FAnimNode_ControlRigBase),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000005),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ControlRigBase()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.InnerSingleton);
}
// ********** End ScriptStruct FAnimNode_ControlRigBase ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FControlRigAnimNodeEventName::StaticStruct, Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::NewStructOps, TEXT("ControlRigAnimNodeEventName"),&Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FControlRigAnimNodeEventName), 709986704U) },
{ FAnimNode_ControlRigBase::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewStructOps, TEXT("AnimNode_ControlRigBase"),&Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_ControlRigBase), 1794174191U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_3979574578{
TEXT("/Script/ControlRig"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS