// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "AnimNode_ControlRigBase.h" #include "Animation/AnimNodeBase.h" #include "Animation/BoneReference.h" #include "Tools/ControlRigIOSettings.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT"); void EmptyLinkFunctionForGeneratedCodeAnimNode_ControlRigBase() {} // ********** Begin Cross Module References ******************************************************** CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ControlRigBase(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FControlRigAnimNodeEventName(); CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FControlRigIOSettings(); ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister(); ENGINE_API UClass* Z_Construct_UClass_UNodeMappingContainer_NoRegister(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_CustomProperty(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBoneReference(); ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FPoseLink(); UPackage* Z_Construct_UPackage__Script_ControlRig(); // ********** End Cross Module References ********************************************************** // ********** Begin ScriptStruct FControlRigAnimNodeEventName ************************************** struct Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics { static inline consteval int32 GetStructSize() { return sizeof(FControlRigAnimNodeEventName); } static inline consteval int16 GetStructAlignment() { return alignof(FControlRigAnimNodeEventName); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventName_MetaData[] = { { "Category", "Links" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FControlRigAnimNodeEventName constinit property declarations ****** static const UECodeGen_Private::FNamePropertyParams NewProp_EventName; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FControlRigAnimNodeEventName constinit property declarations ******** static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName; class UScriptStruct* FControlRigAnimNodeEventName::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.OuterSingleton) { Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("ControlRigAnimNodeEventName")); } return Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.OuterSingleton; } // ********** Begin ScriptStruct FControlRigAnimNodeEventName Property Definitions ***************** const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::NewProp_EventName = { "EventName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FControlRigAnimNodeEventName, EventName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventName_MetaData), NewProp_EventName_MetaData) }; const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::NewProp_EventName, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers) < 2048); // ********** End ScriptStruct FControlRigAnimNodeEventName Property Definitions ******************* const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, nullptr, &NewStructOps, "ControlRigAnimNodeEventName", Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::PropPointers), sizeof(FControlRigAnimNodeEventName), alignof(FControlRigAnimNodeEventName), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000001), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FControlRigAnimNodeEventName() { if (!Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.InnerSingleton, Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName.InnerSingleton); } // ********** End ScriptStruct FControlRigAnimNodeEventName **************************************** // ********** Begin ScriptStruct FAnimNode_ControlRigBase ****************************************** struct Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics { static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_ControlRigBase); } static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_ControlRigBase); } #if WITH_METADATA static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = { { "Comment", "/**\n * Animation node that allows animation ControlRig output to be used in an animation graph\n */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "Animation node that allows animation ControlRig output to be used in an animation graph" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Source_MetaData[] = { { "Category", "Links" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bResetInputPoseToInitial_MetaData[] = { { "Category", "Settings" }, { "Comment", "/**\n\x09 * If this is checked the rig's pose needs to be reset to its initial\n\x09 * prior to evaluating the rig.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "If this is checked the rig's pose needs to be reset to its initial\nprior to evaluating the rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransferInputPose_MetaData[] = { { "Category", "Settings" }, { "Comment", "/**\n\x09 * If this is checked the bone pose coming from the AnimBP will be\n\x09 * transferred into the Control Rig.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "If this is checked the bone pose coming from the AnimBP will be\ntransferred into the Control Rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransferInputCurves_MetaData[] = { { "Category", "Settings" }, { "Comment", "/**\n\x09 * If this is checked the curves coming from the AnimBP will be\n\x09 * transferred into the Control Rig.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "If this is checked the curves coming from the AnimBP will be\ntransferred into the Control Rig." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bTransferPoseInGlobalSpace_MetaData[] = { { "Category", "Settings" }, { "Comment", "/**\n\x09 * Transferring the pose in global space guarantees a global pose match,\n\x09 * while transferring in local space ensures a match of the local transforms.\n\x09 * In general transforms only differ if the hierarchy topology differs\n\x09 * between the Control Rig and the skeleton used in the AnimBP.\n\x09 * Note: Turning this off can potentially improve performance.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "Transferring the pose in global space guarantees a global pose match,\nwhile transferring in local space ensures a match of the local transforms.\nIn general transforms only differ if the hierarchy topology differs\nbetween the Control Rig and the skeleton used in the AnimBP.\nNote: Turning this off can potentially improve performance." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputBonesToTransfer_MetaData[] = { { "Category", "Settings" }, { "Comment", "/**\n\x09 * An inclusive list of bones to transfer as part\n\x09 * of the input pose transfer phase.\n\x09 * If this list is empty all bones will be transferred.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "An inclusive list of bones to transfer as part\nof the input pose transfer phase.\nIf this list is empty all bones will be transferred." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OutputBonesToTransfer_MetaData[] = { { "Category", "Settings" }, { "Comment", "/**\n\x09 * An inclusive list of bones to transfer as part\n\x09 * of the output pose transfer phase.\n\x09 * If this list is empty all bones will be transferred.\n\x09 */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "An inclusive list of bones to transfer as part\nof the output pose transfer phase.\nIf this list is empty all bones will be transferred." }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[] = { { "Category", "Settings" }, { "EditInline", "true" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeMappingContainer_MetaData[] = { { "Comment", "/** Node Mapping Container */" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "Node Mapping Container" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputSettings_MetaData[] = { { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OutputSettings_MetaData[] = { { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bExecute_MetaData[] = { { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, }; static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EventQueue_MetaData[] = { { "Category", "Settings" }, { "Comment", "// The customized event queue to run\n" }, { "ModuleRelativePath", "Public/AnimNode_ControlRigBase.h" }, { "ToolTip", "The customized event queue to run" }, }; #endif // WITH_METADATA // ********** Begin ScriptStruct FAnimNode_ControlRigBase constinit property declarations ********** static const UECodeGen_Private::FStructPropertyParams NewProp_Source; static void NewProp_bResetInputPoseToInitial_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bResetInputPoseToInitial; static void NewProp_bTransferInputPose_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransferInputPose; static void NewProp_bTransferInputCurves_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransferInputCurves; static void NewProp_bTransferPoseInGlobalSpace_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bTransferPoseInGlobalSpace; static const UECodeGen_Private::FStructPropertyParams NewProp_InputBonesToTransfer_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_InputBonesToTransfer; static const UECodeGen_Private::FStructPropertyParams NewProp_OutputBonesToTransfer_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_OutputBonesToTransfer; static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_AssetUserData; static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_NodeMappingContainer; static const UECodeGen_Private::FStructPropertyParams NewProp_InputSettings; static const UECodeGen_Private::FStructPropertyParams NewProp_OutputSettings; static void NewProp_bExecute_SetBit(void* Obj); static const UECodeGen_Private::FBoolPropertyParams NewProp_bExecute; static const UECodeGen_Private::FStructPropertyParams NewProp_EventQueue_Inner; static const UECodeGen_Private::FArrayPropertyParams NewProp_EventQueue; static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[]; // ********** End ScriptStruct FAnimNode_ControlRigBase constinit property declarations ************ static void* NewStructOps() { return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps(); } static const UECodeGen_Private::FStructParams StructParams; }; // struct Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics static_assert(std::is_polymorphic() == std::is_polymorphic(), "USTRUCT FAnimNode_ControlRigBase cannot be polymorphic unless super FAnimNode_CustomProperty is polymorphic"); static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase; class UScriptStruct* FAnimNode_ControlRigBase::StaticStruct() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.OuterSingleton) { Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("AnimNode_ControlRigBase")); } return Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.OuterSingleton; } // ********** Begin ScriptStruct FAnimNode_ControlRigBase Property Definitions ********************* const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_Source = { "Source", nullptr, (EPropertyFlags)0x0020080000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, Source), Z_Construct_UScriptStruct_FPoseLink, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Source_MetaData), NewProp_Source_MetaData) }; // 2890301526 void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial_SetBit(void* Obj) { ((FAnimNode_ControlRigBase*)Obj)->bResetInputPoseToInitial = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial = { "bResetInputPoseToInitial", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bResetInputPoseToInitial_MetaData), NewProp_bResetInputPoseToInitial_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose_SetBit(void* Obj) { ((FAnimNode_ControlRigBase*)Obj)->bTransferInputPose = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose = { "bTransferInputPose", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransferInputPose_MetaData), NewProp_bTransferInputPose_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves_SetBit(void* Obj) { ((FAnimNode_ControlRigBase*)Obj)->bTransferInputCurves = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves = { "bTransferInputCurves", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransferInputCurves_MetaData), NewProp_bTransferInputCurves_MetaData) }; void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace_SetBit(void* Obj) { ((FAnimNode_ControlRigBase*)Obj)->bTransferPoseInGlobalSpace = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace = { "bTransferPoseInGlobalSpace", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bTransferPoseInGlobalSpace_MetaData), NewProp_bTransferPoseInGlobalSpace_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer_Inner = { "InputBonesToTransfer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer = { "InputBonesToTransfer", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, InputBonesToTransfer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputBonesToTransfer_MetaData), NewProp_InputBonesToTransfer_MetaData) }; // 1102615820 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer_Inner = { "OutputBonesToTransfer", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBoneReference, METADATA_PARAMS(0, nullptr) }; // 1102615820 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer = { "OutputBonesToTransfer", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, OutputBonesToTransfer), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OutputBonesToTransfer_MetaData), NewProp_OutputBonesToTransfer_MetaData) }; // 1102615820 const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0104000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(0, nullptr) }; const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x01240c8000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_MetaData), NewProp_AssetUserData_MetaData) }; const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_NodeMappingContainer = { "NodeMappingContainer", nullptr, (EPropertyFlags)0x0024080000002000, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, NodeMappingContainer), Z_Construct_UClass_UNodeMappingContainer_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeMappingContainer_MetaData), NewProp_NodeMappingContainer_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputSettings = { "InputSettings", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, InputSettings), Z_Construct_UScriptStruct_FControlRigIOSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputSettings_MetaData), NewProp_InputSettings_MetaData) }; // 95151382 const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputSettings = { "OutputSettings", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, OutputSettings), Z_Construct_UScriptStruct_FControlRigIOSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OutputSettings_MetaData), NewProp_OutputSettings_MetaData) }; // 95151382 void Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute_SetBit(void* Obj) { ((FAnimNode_ControlRigBase*)Obj)->bExecute = 1; } const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute = { "bExecute", nullptr, (EPropertyFlags)0x0020080000002000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FAnimNode_ControlRigBase), &Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bExecute_MetaData), NewProp_bExecute_MetaData) }; const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue_Inner = { "EventQueue", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FControlRigAnimNodeEventName, METADATA_PARAMS(0, nullptr) }; // 709986704 const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue = { "EventQueue", nullptr, (EPropertyFlags)0x00200c0000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_ControlRigBase, EventQueue), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EventQueue_MetaData), NewProp_EventQueue_MetaData) }; // 709986704 const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers[] = { (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_Source, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bResetInputPoseToInitial, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputPose, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferInputCurves, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bTransferPoseInGlobalSpace, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputBonesToTransfer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputBonesToTransfer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_AssetUserData, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_NodeMappingContainer, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_InputSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_OutputSettings, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_bExecute, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue_Inner, (const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewProp_EventQueue, }; static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers) < 2048); // ********** End ScriptStruct FAnimNode_ControlRigBase Property Definitions *********************** const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::StructParams = { (UObject* (*)())Z_Construct_UPackage__Script_ControlRig, Z_Construct_UScriptStruct_FAnimNode_CustomProperty, &NewStructOps, "AnimNode_ControlRigBase", Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::PropPointers), sizeof(FAnimNode_ControlRigBase), alignof(FAnimNode_ControlRigBase), RF_Public|RF_Transient|RF_MarkAsNative, EStructFlags(0x00000005), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::Struct_MetaDataParams) }; UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_ControlRigBase() { if (!Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.InnerSingleton) { UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::StructParams); } return CastChecked(Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase.InnerSingleton); } // ********** End ScriptStruct FAnimNode_ControlRigBase ******************************************** // ********** Begin Registration ******************************************************************* struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics { static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = { { FControlRigAnimNodeEventName::StaticStruct, Z_Construct_UScriptStruct_FControlRigAnimNodeEventName_Statics::NewStructOps, TEXT("ControlRigAnimNodeEventName"),&Z_Registration_Info_UScriptStruct_FControlRigAnimNodeEventName, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FControlRigAnimNodeEventName), 709986704U) }, { FAnimNode_ControlRigBase::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_ControlRigBase_Statics::NewStructOps, TEXT("AnimNode_ControlRigBase"),&Z_Registration_Info_UScriptStruct_FAnimNode_ControlRigBase, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_ControlRigBase), 1794174191U) }, }; }; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_3979574578{ TEXT("/Script/ControlRig"), nullptr, 0, Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_AnimNode_ControlRigBase_h__Script_ControlRig_Statics::ScriptStructInfo), nullptr, 0, }; // ********** End Registration ********************************************************************* PRAGMA_ENABLE_DEPRECATION_WARNINGS