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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/CommonInput/UHT/CommonInputSettings.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

354 lines
32 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "CommonInputSettings.h"
#include "CommonInputBaseTypes.h"
#include "Engine/PlatformSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCommonInputSettings() {}
// ********** Begin Cross Module References ********************************************************
COMMONINPUT_API UClass* Z_Construct_UClass_UCommonInputActionDomainTable_NoRegister();
COMMONINPUT_API UClass* Z_Construct_UClass_UCommonInputSettings();
COMMONINPUT_API UClass* Z_Construct_UClass_UCommonInputSettings_NoRegister();
COMMONINPUT_API UClass* Z_Construct_UClass_UCommonUIInputData_NoRegister();
COMMONINPUT_API UScriptStruct* Z_Construct_UScriptStruct_FCommonInputPlatformBaseData();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
DEVELOPERSETTINGS_API UScriptStruct* Z_Construct_UScriptStruct_FPerPlatformSettings();
UPackage* Z_Construct_UPackage__Script_CommonInput();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UCommonInputSettings Function IsEnhancedInputSupportEnabled **************
struct Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics
{
struct CommonInputSettings_eventIsEnhancedInputSupportEnabled_Parms
{
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Comment", "/** Static version of enhanced input support check, exists to hide based on edit condition */" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "Static version of enhanced input support check, exists to hide based on edit condition" },
};
#endif // WITH_METADATA
// ********** Begin Function IsEnhancedInputSupportEnabled constinit property declarations *********
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsEnhancedInputSupportEnabled constinit property declarations ***********
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsEnhancedInputSupportEnabled Property Definitions ********************
void Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((CommonInputSettings_eventIsEnhancedInputSupportEnabled_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CommonInputSettings_eventIsEnhancedInputSupportEnabled_Parms), &Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::PropPointers) < 2048);
// ********** End Function IsEnhancedInputSupportEnabled Property Definitions **********************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCommonInputSettings, nullptr, "IsEnhancedInputSupportEnabled", Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::CommonInputSettings_eventIsEnhancedInputSupportEnabled_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::CommonInputSettings_eventIsEnhancedInputSupportEnabled_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UCommonInputSettings::execIsEnhancedInputSupportEnabled)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UCommonInputSettings::IsEnhancedInputSupportEnabled();
P_NATIVE_END;
}
// ********** End Class UCommonInputSettings Function IsEnhancedInputSupportEnabled ****************
// ********** Begin Class UCommonInputSettings *****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCommonInputSettings;
UClass* UCommonInputSettings::GetPrivateStaticClass()
{
using TClass = UCommonInputSettings;
if (!Z_Registration_Info_UClass_UCommonInputSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CommonInputSettings"),
Z_Registration_Info_UClass_UCommonInputSettings.InnerSingleton,
StaticRegisterNativesUCommonInputSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCommonInputSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UCommonInputSettings_NoRegister()
{
return UCommonInputSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCommonInputSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "CommonInputSettings.h" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputData_MetaData[] = {
{ "AllowAbstract", "FALSE" },
{ "Category", "Input" },
{ "Comment", "/** Create a derived asset from UCommonUIInputData to store Input data for your game.*/" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "Create a derived asset from UCommonUIInputData to store Input data for your game." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformInput_MetaData[] = {
{ "Category", "Input" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CommonInputPlatformData_MetaData[] = {
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableInputMethodThrashingProtection_MetaData[] = {
{ "Category", "Thrashing Settings" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputMethodThrashingLimit_MetaData[] = {
{ "Category", "Thrashing Settings" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputMethodThrashingWindowInSeconds_MetaData[] = {
{ "Category", "Thrashing Settings" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputMethodThrashingCooldownInSeconds_MetaData[] = {
{ "Category", "Thrashing Settings" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bAllowOutOfFocusDeviceInput_MetaData[] = {
{ "Category", "Input" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableDefaultInputConfig_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/**\n\x09* Controls whether a default Input Config will be set when the active CommonActivatableWidgets do not specify a desired one.\n\x09* Disable this if you want to control the Input Mode via alternative means.\n\x09*/" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "Controls whether a default Input Config will be set when the active CommonActivatableWidgets do not specify a desired one.\nDisable this if you want to control the Input Mode via alternative means." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableEnhancedInputSupport_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** Controls if Enhanced Input Support plugin-wide. Requires restart due to caching. */" },
{ "ConfigRestartRequired", "TRUE" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "Controls if Enhanced Input Support plugin-wide. Requires restart due to caching." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bEnableAutomaticGamepadTypeDetection_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/**\n\x09* Controls automatic detection of the gamepad type.\n\x09* Disable this if you want to manually control the gamepad type using the UCommonInputSubsystem::SetGamepadInputType() function.\n\x09*/" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "Controls automatic detection of the gamepad type.\nDisable this if you want to manually control the gamepad type using the UCommonInputSubsystem::SetGamepadInputType() function." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActionDomainTable_MetaData[] = {
{ "Category", "Action Domain" },
{ "Comment", "/** Create a derived asset from UCommonInputActionDomainTable to store ordered ActionDomain data for your game */" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "Create a derived asset from UCommonInputActionDomainTable to store ordered ActionDomain data for your game" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PlatformNameUpgrades_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/**\n\x09* A map of Common Input platform names to a new one, which you can use\n\x09* to upgrade your Input Action data tables if you add a new platform to your\n\x09* project and wish to copy from some existing data\n\x09*/" },
{ "ConfigRestartRequired", "TRUE" },
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
{ "ToolTip", "A map of Common Input platform names to a new one, which you can use\nto upgrade your Input Action data tables if you add a new platform to your\nproject and wish to copy from some existing data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InputDataClass_MetaData[] = {
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ActionDomainTablePtr_MetaData[] = {
{ "ModuleRelativePath", "Public/CommonInputSettings.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UCommonInputSettings constinit property declarations *********************
static const UECodeGen_Private::FSoftClassPropertyParams NewProp_InputData;
static const UECodeGen_Private::FStructPropertyParams NewProp_PlatformInput;
static const UECodeGen_Private::FStructPropertyParams NewProp_CommonInputPlatformData_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_CommonInputPlatformData_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_CommonInputPlatformData;
static void NewProp_bEnableInputMethodThrashingProtection_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableInputMethodThrashingProtection;
static const UECodeGen_Private::FIntPropertyParams NewProp_InputMethodThrashingLimit;
static const UECodeGen_Private::FDoublePropertyParams NewProp_InputMethodThrashingWindowInSeconds;
static const UECodeGen_Private::FDoublePropertyParams NewProp_InputMethodThrashingCooldownInSeconds;
static void NewProp_bAllowOutOfFocusDeviceInput_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bAllowOutOfFocusDeviceInput;
static void NewProp_bEnableDefaultInputConfig_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableDefaultInputConfig;
static void NewProp_bEnableEnhancedInputSupport_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableEnhancedInputSupport;
static void NewProp_bEnableAutomaticGamepadTypeDetection_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bEnableAutomaticGamepadTypeDetection;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_ActionDomainTable;
static const UECodeGen_Private::FNamePropertyParams NewProp_PlatformNameUpgrades_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_PlatformNameUpgrades_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_PlatformNameUpgrades;
static const UECodeGen_Private::FClassPropertyParams NewProp_InputDataClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ActionDomainTablePtr;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UCommonInputSettings constinit property declarations ***********************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("IsEnhancedInputSupportEnabled"), .Pointer = &UCommonInputSettings::execIsEnhancedInputSupportEnabled },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UCommonInputSettings_IsEnhancedInputSupportEnabled, "IsEnhancedInputSupportEnabled" }, // 3325022964
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCommonInputSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCommonInputSettings_Statics
// ********** Begin Class UCommonInputSettings Property Definitions ********************************
const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputData = { "InputData", nullptr, (EPropertyFlags)0x0044000000004001, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, InputData), Z_Construct_UClass_UCommonUIInputData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputData_MetaData), NewProp_InputData_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformInput = { "PlatformInput", nullptr, (EPropertyFlags)0x0040008000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, PlatformInput), Z_Construct_UScriptStruct_FPerPlatformSettings, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformInput_MetaData), NewProp_PlatformInput_MetaData) }; // 391609619
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_CommonInputPlatformData_ValueProp = { "CommonInputPlatformData", nullptr, (EPropertyFlags)0x0000000020004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCommonInputPlatformBaseData, METADATA_PARAMS(0, nullptr) }; // 2858459763
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_CommonInputPlatformData_Key_KeyProp = { "CommonInputPlatformData_Key", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_CommonInputPlatformData = { "CommonInputPlatformData", nullptr, (EPropertyFlags)0x0040000020004000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, CommonInputPlatformData_DEPRECATED), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CommonInputPlatformData_MetaData), NewProp_CommonInputPlatformData_MetaData) }; // 2858459763
void Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableInputMethodThrashingProtection_SetBit(void* Obj)
{
((UCommonInputSettings*)Obj)->bEnableInputMethodThrashingProtection = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableInputMethodThrashingProtection = { "bEnableInputMethodThrashingProtection", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCommonInputSettings), &Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableInputMethodThrashingProtection_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableInputMethodThrashingProtection_MetaData), NewProp_bEnableInputMethodThrashingProtection_MetaData) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputMethodThrashingLimit = { "InputMethodThrashingLimit", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, InputMethodThrashingLimit), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputMethodThrashingLimit_MetaData), NewProp_InputMethodThrashingLimit_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputMethodThrashingWindowInSeconds = { "InputMethodThrashingWindowInSeconds", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, InputMethodThrashingWindowInSeconds), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputMethodThrashingWindowInSeconds_MetaData), NewProp_InputMethodThrashingWindowInSeconds_MetaData) };
const UECodeGen_Private::FDoublePropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputMethodThrashingCooldownInSeconds = { "InputMethodThrashingCooldownInSeconds", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Double, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, InputMethodThrashingCooldownInSeconds), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputMethodThrashingCooldownInSeconds_MetaData), NewProp_InputMethodThrashingCooldownInSeconds_MetaData) };
void Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bAllowOutOfFocusDeviceInput_SetBit(void* Obj)
{
((UCommonInputSettings*)Obj)->bAllowOutOfFocusDeviceInput = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bAllowOutOfFocusDeviceInput = { "bAllowOutOfFocusDeviceInput", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCommonInputSettings), &Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bAllowOutOfFocusDeviceInput_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bAllowOutOfFocusDeviceInput_MetaData), NewProp_bAllowOutOfFocusDeviceInput_MetaData) };
void Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableDefaultInputConfig_SetBit(void* Obj)
{
((UCommonInputSettings*)Obj)->bEnableDefaultInputConfig = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableDefaultInputConfig = { "bEnableDefaultInputConfig", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCommonInputSettings), &Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableDefaultInputConfig_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableDefaultInputConfig_MetaData), NewProp_bEnableDefaultInputConfig_MetaData) };
void Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableEnhancedInputSupport_SetBit(void* Obj)
{
((UCommonInputSettings*)Obj)->bEnableEnhancedInputSupport = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableEnhancedInputSupport = { "bEnableEnhancedInputSupport", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCommonInputSettings), &Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableEnhancedInputSupport_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableEnhancedInputSupport_MetaData), NewProp_bEnableEnhancedInputSupport_MetaData) };
void Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableAutomaticGamepadTypeDetection_SetBit(void* Obj)
{
((UCommonInputSettings*)Obj)->bEnableAutomaticGamepadTypeDetection = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableAutomaticGamepadTypeDetection = { "bEnableAutomaticGamepadTypeDetection", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UCommonInputSettings), &Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableAutomaticGamepadTypeDetection_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bEnableAutomaticGamepadTypeDetection_MetaData), NewProp_bEnableAutomaticGamepadTypeDetection_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_ActionDomainTable = { "ActionDomainTable", nullptr, (EPropertyFlags)0x0044000000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, ActionDomainTable), Z_Construct_UClass_UCommonInputActionDomainTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActionDomainTable_MetaData), NewProp_ActionDomainTable_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformNameUpgrades_ValueProp = { "PlatformNameUpgrades", nullptr, (EPropertyFlags)0x0000000000004001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformNameUpgrades_Key_KeyProp = { "PlatformNameUpgrades_Key", nullptr, (EPropertyFlags)0x0000000000004001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformNameUpgrades = { "PlatformNameUpgrades", nullptr, (EPropertyFlags)0x0040000000004001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, PlatformNameUpgrades), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PlatformNameUpgrades_MetaData), NewProp_PlatformNameUpgrades_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputDataClass = { "InputDataClass", nullptr, (EPropertyFlags)0x0044000000002000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, InputDataClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UCommonUIInputData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InputDataClass_MetaData), NewProp_InputDataClass_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_ActionDomainTablePtr = { "ActionDomainTablePtr", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UCommonInputSettings, ActionDomainTablePtr), Z_Construct_UClass_UCommonInputActionDomainTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ActionDomainTablePtr_MetaData), NewProp_ActionDomainTablePtr_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UCommonInputSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformInput,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_CommonInputPlatformData_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_CommonInputPlatformData_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_CommonInputPlatformData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableInputMethodThrashingProtection,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputMethodThrashingLimit,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputMethodThrashingWindowInSeconds,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputMethodThrashingCooldownInSeconds,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bAllowOutOfFocusDeviceInput,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableDefaultInputConfig,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableEnhancedInputSupport,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_bEnableAutomaticGamepadTypeDetection,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_ActionDomainTable,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformNameUpgrades_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformNameUpgrades_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_PlatformNameUpgrades,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_InputDataClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UCommonInputSettings_Statics::NewProp_ActionDomainTablePtr,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCommonInputSettings_Statics::PropPointers) < 2048);
// ********** End Class UCommonInputSettings Property Definitions **********************************
UObject* (*const Z_Construct_UClass_UCommonInputSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_CommonInput,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCommonInputSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCommonInputSettings_Statics::ClassParams = {
&UCommonInputSettings::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UCommonInputSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UCommonInputSettings_Statics::PropPointers),
0,
0x008800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCommonInputSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UCommonInputSettings_Statics::Class_MetaDataParams)
};
void UCommonInputSettings::StaticRegisterNativesUCommonInputSettings()
{
UClass* Class = UCommonInputSettings::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UCommonInputSettings_Statics::Funcs));
}
UClass* Z_Construct_UClass_UCommonInputSettings()
{
if (!Z_Registration_Info_UClass_UCommonInputSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCommonInputSettings.OuterSingleton, Z_Construct_UClass_UCommonInputSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCommonInputSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCommonInputSettings);
UCommonInputSettings::~UCommonInputSettings() {}
// ********** End Class UCommonInputSettings *******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_CommonUI_Source_CommonInput_Public_CommonInputSettings_h__Script_CommonInput_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCommonInputSettings, UCommonInputSettings::StaticClass, TEXT("UCommonInputSettings"), &Z_Registration_Info_UClass_UCommonInputSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCommonInputSettings), 73255161U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_CommonUI_Source_CommonInput_Public_CommonInputSettings_h__Script_CommonInput_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_CommonUI_Source_CommonInput_Public_CommonInputSettings_h__Script_CommonInput_2199480099{
TEXT("/Script/CommonInput"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_CommonUI_Source_CommonInput_Public_CommonInputSettings_h__Script_CommonInput_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Runtime_CommonUI_Source_CommonInput_Public_CommonInputSettings_h__Script_CommonInput_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS