Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ClothSysRuntimeIntrfc/UHT/ClothingSimulationInteractor.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

1041 lines
72 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "ClothingSimulationInteractor.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeClothingSimulationInteractor() {}
// ********** Begin Cross Module References ********************************************************
CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingInteractor();
CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingInteractor_NoRegister();
CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingSimulationInteractor();
CLOTHINGSYSTEMRUNTIMEINTERFACE_API UClass* Z_Construct_UClass_UClothingSimulationInteractor_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
UPackage* Z_Construct_UPackage__Script_ClothingSystemRuntimeInterface();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UClothingInteractor ******************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UClothingInteractor;
UClass* UClothingInteractor::GetPrivateStaticClass()
{
using TClass = UClothingInteractor;
if (!Z_Registration_Info_UClass_UClothingInteractor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ClothingInteractor"),
Z_Registration_Info_UClass_UClothingInteractor.InnerSingleton,
StaticRegisterNativesUClothingInteractor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UClothingInteractor.InnerSingleton;
}
UClass* Z_Construct_UClass_UClothingInteractor_NoRegister()
{
return UClothingInteractor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UClothingInteractor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Abstract class to control clothing specific interaction.\n * Must be cast to the end used clothing simulation object before use.\n */" },
{ "IncludePath", "ClothingSimulationInteractor.h" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Abstract class to control clothing specific interaction.\nMust be cast to the end used clothing simulation object before use." },
};
#endif // WITH_METADATA
// ********** Begin Class UClothingInteractor constinit property declarations **********************
// ********** End Class UClothingInteractor constinit property declarations ************************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UClothingInteractor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UClothingInteractor_Statics
UObject* (*const Z_Construct_UClass_UClothingInteractor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_ClothingSystemRuntimeInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingInteractor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UClothingInteractor_Statics::ClassParams = {
&UClothingInteractor::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingInteractor_Statics::Class_MetaDataParams), Z_Construct_UClass_UClothingInteractor_Statics::Class_MetaDataParams)
};
void UClothingInteractor::StaticRegisterNativesUClothingInteractor()
{
}
UClass* Z_Construct_UClass_UClothingInteractor()
{
if (!Z_Registration_Info_UClass_UClothingInteractor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClothingInteractor.OuterSingleton, Z_Construct_UClass_UClothingInteractor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UClothingInteractor.OuterSingleton;
}
UClothingInteractor::UClothingInteractor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClothingInteractor);
UClothingInteractor::~UClothingInteractor() {}
// ********** End Class UClothingInteractor ********************************************************
// ********** Begin Class UClothingSimulationInteractor Function ClothConfigUpdated ****************
struct Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Called to update the cloth config without restarting the simulation. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Called to update the cloth config without restarting the simulation." },
};
#endif // WITH_METADATA
// ********** Begin Function ClothConfigUpdated constinit property declarations ********************
// ********** End Function ClothConfigUpdated constinit property declarations **********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "ClothConfigUpdated", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execClothConfigUpdated)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ClothConfigUpdated();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function ClothConfigUpdated ******************
// ********** Begin Class UClothingSimulationInteractor Function DisableGravityOverride ************
struct Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Disable any currently set gravity override. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Disable any currently set gravity override." },
};
#endif // WITH_METADATA
// ********** Begin Function DisableGravityOverride constinit property declarations ****************
// ********** End Function DisableGravityOverride constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "DisableGravityOverride", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execDisableGravityOverride)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->DisableGravityOverride();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function DisableGravityOverride **************
// ********** Begin Class UClothingSimulationInteractor Function EnableGravityOverride *************
struct Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics
{
struct ClothingSimulationInteractor_eventEnableGravityOverride_Parms
{
FVector InVector;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Set a new gravity override and enable the override. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Set a new gravity override and enable the override." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_InVector_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function EnableGravityOverride constinit property declarations *****************
static const UECodeGen_Private::FStructPropertyParams NewProp_InVector;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function EnableGravityOverride constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function EnableGravityOverride Property Definitions ****************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::NewProp_InVector = { "InVector", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventEnableGravityOverride_Parms, InVector), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_InVector_MetaData), NewProp_InVector_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::NewProp_InVector,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::PropPointers) < 2048);
// ********** End Function EnableGravityOverride Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "EnableGravityOverride", Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::ClothingSimulationInteractor_eventEnableGravityOverride_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04C20400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::ClothingSimulationInteractor_eventEnableGravityOverride_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execEnableGravityOverride)
{
P_GET_STRUCT_REF(FVector,Z_Param_Out_InVector);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->EnableGravityOverride(Z_Param_Out_InVector);
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function EnableGravityOverride ***************
// ********** Begin Class UClothingSimulationInteractor Function GetClothingInteractor *************
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics
{
struct ClothingSimulationInteractor_eventGetClothingInteractor_Parms
{
FName ClothingAssetName;
UClothingInteractor* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/**Return a cloth interactor for this simulation. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return a cloth interactor for this simulation." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClothingAssetName_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetClothingInteractor constinit property declarations *****************
static const UECodeGen_Private::FNamePropertyParams NewProp_ClothingAssetName;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetClothingInteractor constinit property declarations *******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetClothingInteractor Property Definitions ****************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::NewProp_ClothingAssetName = { "ClothingAssetName", nullptr, (EPropertyFlags)0x0010000000000082, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetClothingInteractor_Parms, ClothingAssetName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClothingAssetName_MetaData), NewProp_ClothingAssetName_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetClothingInteractor_Parms, ReturnValue), Z_Construct_UClass_UClothingInteractor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::NewProp_ClothingAssetName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::PropPointers) < 2048);
// ********** End Function GetClothingInteractor Property Definitions ******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetClothingInteractor", Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::ClothingSimulationInteractor_eventGetClothingInteractor_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::ClothingSimulationInteractor_eventGetClothingInteractor_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetClothingInteractor)
{
P_GET_PROPERTY(FNameProperty,Z_Param_ClothingAssetName);
P_FINISH;
P_NATIVE_BEGIN;
*(UClothingInteractor**)Z_Param__Result=P_THIS->GetClothingInteractor(Z_Param_ClothingAssetName);
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetClothingInteractor ***************
// ********** Begin Class UClothingSimulationInteractor Function GetNumCloths **********************
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics
{
struct ClothingSimulationInteractor_eventGetNumCloths_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Return the number of cloths run by the simulation. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return the number of cloths run by the simulation." },
};
#endif // WITH_METADATA
// ********** Begin Function GetNumCloths constinit property declarations **************************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNumCloths constinit property declarations ****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNumCloths Property Definitions *************************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetNumCloths_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::PropPointers) < 2048);
// ********** End Function GetNumCloths Property Definitions ***************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetNumCloths", Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::ClothingSimulationInteractor_eventGetNumCloths_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::ClothingSimulationInteractor_eventGetNumCloths_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetNumCloths)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetNumCloths();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetNumCloths ************************
// ********** Begin Class UClothingSimulationInteractor Function GetNumDynamicParticles ************
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics
{
struct ClothingSimulationInteractor_eventGetNumDynamicParticles_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Return the number of dynamic (simulated) particles. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return the number of dynamic (simulated) particles." },
};
#endif // WITH_METADATA
// ********** Begin Function GetNumDynamicParticles constinit property declarations ****************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNumDynamicParticles constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNumDynamicParticles Property Definitions ***************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetNumDynamicParticles_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::PropPointers) < 2048);
// ********** End Function GetNumDynamicParticles Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetNumDynamicParticles", Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::ClothingSimulationInteractor_eventGetNumDynamicParticles_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::ClothingSimulationInteractor_eventGetNumDynamicParticles_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetNumDynamicParticles)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetNumDynamicParticles();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetNumDynamicParticles **************
// ********** Begin Class UClothingSimulationInteractor Function GetNumIterations ******************
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics
{
struct ClothingSimulationInteractor_eventGetNumIterations_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/**\n\x09 * Return the solver number of iterations.\n\x09 * This could be different from the number set if the simulation hasn't updated yet.\n\x09 */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return the solver number of iterations.\nThis could be different from the number set if the simulation hasn't updated yet." },
};
#endif // WITH_METADATA
// ********** Begin Function GetNumIterations constinit property declarations **********************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNumIterations constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNumIterations Property Definitions *********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetNumIterations_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::PropPointers) < 2048);
// ********** End Function GetNumIterations Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetNumIterations", Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::ClothingSimulationInteractor_eventGetNumIterations_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::ClothingSimulationInteractor_eventGetNumIterations_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetNumIterations)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetNumIterations();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetNumIterations ********************
// ********** Begin Class UClothingSimulationInteractor Function GetNumKinematicParticles **********
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics
{
struct ClothingSimulationInteractor_eventGetNumKinematicParticles_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Return the number of kinematic (animated) particles. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return the number of kinematic (animated) particles." },
};
#endif // WITH_METADATA
// ********** Begin Function GetNumKinematicParticles constinit property declarations **************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNumKinematicParticles constinit property declarations ****************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNumKinematicParticles Property Definitions *************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetNumKinematicParticles_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::PropPointers) < 2048);
// ********** End Function GetNumKinematicParticles Property Definitions ***************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetNumKinematicParticles", Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::ClothingSimulationInteractor_eventGetNumKinematicParticles_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::ClothingSimulationInteractor_eventGetNumKinematicParticles_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetNumKinematicParticles)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetNumKinematicParticles();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetNumKinematicParticles ************
// ********** Begin Class UClothingSimulationInteractor Function GetNumSubsteps ********************
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics
{
struct ClothingSimulationInteractor_eventGetNumSubsteps_Parms
{
int32 ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/**\n\x09 * Return the solver number of subdivisions./\n\x09 * This could be different from the number set if the simulation hasn't updated yet.\n\x09 */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return the solver number of subdivisions./\nThis could be different from the number set if the simulation hasn't updated yet." },
};
#endif // WITH_METADATA
// ********** Begin Function GetNumSubsteps constinit property declarations ************************
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetNumSubsteps constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetNumSubsteps Property Definitions ***********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetNumSubsteps_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::PropPointers) < 2048);
// ********** End Function GetNumSubsteps Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetNumSubsteps", Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::ClothingSimulationInteractor_eventGetNumSubsteps_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::ClothingSimulationInteractor_eventGetNumSubsteps_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetNumSubsteps)
{
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetNumSubsteps();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetNumSubsteps **********************
// ********** Begin Class UClothingSimulationInteractor Function GetSimulationTime *****************
struct Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics
{
struct ClothingSimulationInteractor_eventGetSimulationTime_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Return the instant average simulation time in ms. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Return the instant average simulation time in ms." },
};
#endif // WITH_METADATA
// ********** Begin Function GetSimulationTime constinit property declarations *********************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSimulationTime constinit property declarations ***********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSimulationTime Property Definitions ********************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventGetSimulationTime_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::PropPointers) < 2048);
// ********** End Function GetSimulationTime Property Definitions **********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "GetSimulationTime", Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::ClothingSimulationInteractor_eventGetSimulationTime_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::ClothingSimulationInteractor_eventGetSimulationTime_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execGetSimulationTime)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetSimulationTime();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function GetSimulationTime *******************
// ********** Begin Class UClothingSimulationInteractor Function PhysicsAssetUpdated ***************
struct Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Called to update collision status without restarting the simulation. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Called to update collision status without restarting the simulation." },
};
#endif // WITH_METADATA
// ********** Begin Function PhysicsAssetUpdated constinit property declarations *******************
// ********** End Function PhysicsAssetUpdated constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "PhysicsAssetUpdated", nullptr,
0,
0,
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated_Statics::Function_MetaDataParams)}, };
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execPhysicsAssetUpdated)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->PhysicsAssetUpdated();
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function PhysicsAssetUpdated *****************
// ********** Begin Class UClothingSimulationInteractor Function SetAnimDriveSpringStiffness *******
struct Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics
{
struct ClothingSimulationInteractor_eventSetAnimDriveSpringStiffness_Parms
{
float InStiffness;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Set the stiffness of the spring force for the animation drive. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Set the stiffness of the spring force for the animation drive." },
};
#endif // WITH_METADATA
// ********** Begin Function SetAnimDriveSpringStiffness constinit property declarations ***********
static const UECodeGen_Private::FFloatPropertyParams NewProp_InStiffness;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetAnimDriveSpringStiffness constinit property declarations *************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetAnimDriveSpringStiffness Property Definitions **********************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::NewProp_InStiffness = { "InStiffness", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventSetAnimDriveSpringStiffness_Parms, InStiffness), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::NewProp_InStiffness,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::PropPointers) < 2048);
// ********** End Function SetAnimDriveSpringStiffness Property Definitions ************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "SetAnimDriveSpringStiffness", Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::ClothingSimulationInteractor_eventSetAnimDriveSpringStiffness_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::ClothingSimulationInteractor_eventSetAnimDriveSpringStiffness_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execSetAnimDriveSpringStiffness)
{
P_GET_PROPERTY(FFloatProperty,Z_Param_InStiffness);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetAnimDriveSpringStiffness(Z_Param_InStiffness);
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function SetAnimDriveSpringStiffness *********
// ********** Begin Class UClothingSimulationInteractor Function SetMaxNumIterations ***************
struct Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics
{
struct ClothingSimulationInteractor_eventSetMaxNumIterations_Parms
{
int32 MaxNumIterations;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Set the maximum number of solver iterations. */" },
{ "CPP_Default_MaxNumIterations", "10" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Set the maximum number of solver iterations." },
};
#endif // WITH_METADATA
// ********** Begin Function SetMaxNumIterations constinit property declarations *******************
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxNumIterations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetMaxNumIterations constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetMaxNumIterations Property Definitions ******************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::NewProp_MaxNumIterations = { "MaxNumIterations", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventSetMaxNumIterations_Parms, MaxNumIterations), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::NewProp_MaxNumIterations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::PropPointers) < 2048);
// ********** End Function SetMaxNumIterations Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "SetMaxNumIterations", Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::ClothingSimulationInteractor_eventSetMaxNumIterations_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::ClothingSimulationInteractor_eventSetMaxNumIterations_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execSetMaxNumIterations)
{
P_GET_PROPERTY(FIntProperty,Z_Param_MaxNumIterations);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetMaxNumIterations(Z_Param_MaxNumIterations);
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function SetMaxNumIterations *****************
// ********** Begin Class UClothingSimulationInteractor Function SetNumIterations ******************
struct Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics
{
struct ClothingSimulationInteractor_eventSetNumIterations_Parms
{
int32 NumIterations;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Set the number of time dependent solver iterations. */" },
{ "CPP_Default_NumIterations", "1" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Set the number of time dependent solver iterations." },
};
#endif // WITH_METADATA
// ********** Begin Function SetNumIterations constinit property declarations **********************
static const UECodeGen_Private::FIntPropertyParams NewProp_NumIterations;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetNumIterations constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetNumIterations Property Definitions *********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::NewProp_NumIterations = { "NumIterations", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventSetNumIterations_Parms, NumIterations), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::NewProp_NumIterations,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::PropPointers) < 2048);
// ********** End Function SetNumIterations Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "SetNumIterations", Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::ClothingSimulationInteractor_eventSetNumIterations_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::ClothingSimulationInteractor_eventSetNumIterations_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execSetNumIterations)
{
P_GET_PROPERTY(FIntProperty,Z_Param_NumIterations);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetNumIterations(Z_Param_NumIterations);
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function SetNumIterations ********************
// ********** Begin Class UClothingSimulationInteractor Function SetNumSubsteps ********************
struct Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics
{
struct ClothingSimulationInteractor_eventSetNumSubsteps_Parms
{
int32 NumSubsteps;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "ClothingSimulation" },
{ "Comment", "/** Set the number of substeps or subdivisions. */" },
{ "CPP_Default_NumSubsteps", "1" },
{ "Keywords", "Subdivisions" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Set the number of substeps or subdivisions." },
};
#endif // WITH_METADATA
// ********** Begin Function SetNumSubsteps constinit property declarations ************************
static const UECodeGen_Private::FIntPropertyParams NewProp_NumSubsteps;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetNumSubsteps constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetNumSubsteps Property Definitions ***********************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::NewProp_NumSubsteps = { "NumSubsteps", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ClothingSimulationInteractor_eventSetNumSubsteps_Parms, NumSubsteps), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::NewProp_NumSubsteps,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::PropPointers) < 2048);
// ********** End Function SetNumSubsteps Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UClothingSimulationInteractor, nullptr, "SetNumSubsteps", Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::ClothingSimulationInteractor_eventSetNumSubsteps_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::Function_MetaDataParams), Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::ClothingSimulationInteractor_eventSetNumSubsteps_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UClothingSimulationInteractor::execSetNumSubsteps)
{
P_GET_PROPERTY(FIntProperty,Z_Param_NumSubsteps);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetNumSubsteps(Z_Param_NumSubsteps);
P_NATIVE_END;
}
// ********** End Class UClothingSimulationInteractor Function SetNumSubsteps **********************
// ********** Begin Class UClothingSimulationInteractor ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UClothingSimulationInteractor;
UClass* UClothingSimulationInteractor::GetPrivateStaticClass()
{
using TClass = UClothingSimulationInteractor;
if (!Z_Registration_Info_UClass_UClothingSimulationInteractor.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ClothingSimulationInteractor"),
Z_Registration_Info_UClass_UClothingSimulationInteractor.InnerSingleton,
StaticRegisterNativesUClothingSimulationInteractor,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UClothingSimulationInteractor.InnerSingleton;
}
UClass* Z_Construct_UClass_UClothingSimulationInteractor_NoRegister()
{
return UClothingSimulationInteractor::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UClothingSimulationInteractor_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** \n * If a clothing simulation is able to be interacted with at runtime then a derived\n * interactor should be created, and at least the basic API implemented for that\n * simulation.\n * Only write to the simulation and context during the call to Sync, as that is\n * guaranteed to be a safe place to access this data.\n */" },
{ "IncludePath", "ClothingSimulationInteractor.h" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "If a clothing simulation is able to be interacted with at runtime then a derived\ninteractor should be created, and at least the basic API implemented for that\nsimulation.\nOnly write to the simulation and context during the call to Sync, as that is\nguaranteed to be a safe place to access this data." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClothingInteractors_MetaData[] = {
{ "Comment", "/** Cloth interactors currently created. */" },
{ "ModuleRelativePath", "Public/ClothingSimulationInteractor.h" },
{ "ToolTip", "Cloth interactors currently created." },
};
#endif // WITH_METADATA
// ********** Begin Class UClothingSimulationInteractor constinit property declarations ************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ClothingInteractors_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_ClothingInteractors_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_ClothingInteractors;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UClothingSimulationInteractor constinit property declarations **************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ClothConfigUpdated"), .Pointer = &UClothingSimulationInteractor::execClothConfigUpdated },
{ .NameUTF8 = UTF8TEXT("DisableGravityOverride"), .Pointer = &UClothingSimulationInteractor::execDisableGravityOverride },
{ .NameUTF8 = UTF8TEXT("EnableGravityOverride"), .Pointer = &UClothingSimulationInteractor::execEnableGravityOverride },
{ .NameUTF8 = UTF8TEXT("GetClothingInteractor"), .Pointer = &UClothingSimulationInteractor::execGetClothingInteractor },
{ .NameUTF8 = UTF8TEXT("GetNumCloths"), .Pointer = &UClothingSimulationInteractor::execGetNumCloths },
{ .NameUTF8 = UTF8TEXT("GetNumDynamicParticles"), .Pointer = &UClothingSimulationInteractor::execGetNumDynamicParticles },
{ .NameUTF8 = UTF8TEXT("GetNumIterations"), .Pointer = &UClothingSimulationInteractor::execGetNumIterations },
{ .NameUTF8 = UTF8TEXT("GetNumKinematicParticles"), .Pointer = &UClothingSimulationInteractor::execGetNumKinematicParticles },
{ .NameUTF8 = UTF8TEXT("GetNumSubsteps"), .Pointer = &UClothingSimulationInteractor::execGetNumSubsteps },
{ .NameUTF8 = UTF8TEXT("GetSimulationTime"), .Pointer = &UClothingSimulationInteractor::execGetSimulationTime },
{ .NameUTF8 = UTF8TEXT("PhysicsAssetUpdated"), .Pointer = &UClothingSimulationInteractor::execPhysicsAssetUpdated },
{ .NameUTF8 = UTF8TEXT("SetAnimDriveSpringStiffness"), .Pointer = &UClothingSimulationInteractor::execSetAnimDriveSpringStiffness },
{ .NameUTF8 = UTF8TEXT("SetMaxNumIterations"), .Pointer = &UClothingSimulationInteractor::execSetMaxNumIterations },
{ .NameUTF8 = UTF8TEXT("SetNumIterations"), .Pointer = &UClothingSimulationInteractor::execSetNumIterations },
{ .NameUTF8 = UTF8TEXT("SetNumSubsteps"), .Pointer = &UClothingSimulationInteractor::execSetNumSubsteps },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UClothingSimulationInteractor_ClothConfigUpdated, "ClothConfigUpdated" }, // 2690394355
{ &Z_Construct_UFunction_UClothingSimulationInteractor_DisableGravityOverride, "DisableGravityOverride" }, // 3825468024
{ &Z_Construct_UFunction_UClothingSimulationInteractor_EnableGravityOverride, "EnableGravityOverride" }, // 3942888255
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetClothingInteractor, "GetClothingInteractor" }, // 515781972
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetNumCloths, "GetNumCloths" }, // 3968627848
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetNumDynamicParticles, "GetNumDynamicParticles" }, // 1938425630
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetNumIterations, "GetNumIterations" }, // 332625634
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetNumKinematicParticles, "GetNumKinematicParticles" }, // 3968955431
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetNumSubsteps, "GetNumSubsteps" }, // 355088048
{ &Z_Construct_UFunction_UClothingSimulationInteractor_GetSimulationTime, "GetSimulationTime" }, // 3324568098
{ &Z_Construct_UFunction_UClothingSimulationInteractor_PhysicsAssetUpdated, "PhysicsAssetUpdated" }, // 1601247707
{ &Z_Construct_UFunction_UClothingSimulationInteractor_SetAnimDriveSpringStiffness, "SetAnimDriveSpringStiffness" }, // 2965447695
{ &Z_Construct_UFunction_UClothingSimulationInteractor_SetMaxNumIterations, "SetMaxNumIterations" }, // 948698740
{ &Z_Construct_UFunction_UClothingSimulationInteractor_SetNumIterations, "SetNumIterations" }, // 119228489
{ &Z_Construct_UFunction_UClothingSimulationInteractor_SetNumSubsteps, "SetNumSubsteps" }, // 2470576243
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UClothingSimulationInteractor>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UClothingSimulationInteractor_Statics
// ********** Begin Class UClothingSimulationInteractor Property Definitions ***********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UClothingSimulationInteractor_Statics::NewProp_ClothingInteractors_ValueProp = { "ClothingInteractors", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UClass_UClothingInteractor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UClothingSimulationInteractor_Statics::NewProp_ClothingInteractors_Key_KeyProp = { "ClothingInteractors_Key", nullptr, (EPropertyFlags)0x0100000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UClothingSimulationInteractor_Statics::NewProp_ClothingInteractors = { "ClothingInteractors", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UClothingSimulationInteractor, ClothingInteractors), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClothingInteractors_MetaData), NewProp_ClothingInteractors_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UClothingSimulationInteractor_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothingSimulationInteractor_Statics::NewProp_ClothingInteractors_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothingSimulationInteractor_Statics::NewProp_ClothingInteractors_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UClothingSimulationInteractor_Statics::NewProp_ClothingInteractors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingSimulationInteractor_Statics::PropPointers) < 2048);
// ********** End Class UClothingSimulationInteractor Property Definitions *************************
UObject* (*const Z_Construct_UClass_UClothingSimulationInteractor_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_ClothingSystemRuntimeInterface,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingSimulationInteractor_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UClothingSimulationInteractor_Statics::ClassParams = {
&UClothingSimulationInteractor::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UClothingSimulationInteractor_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UClothingSimulationInteractor_Statics::PropPointers),
0,
0x000800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UClothingSimulationInteractor_Statics::Class_MetaDataParams), Z_Construct_UClass_UClothingSimulationInteractor_Statics::Class_MetaDataParams)
};
void UClothingSimulationInteractor::StaticRegisterNativesUClothingSimulationInteractor()
{
UClass* Class = UClothingSimulationInteractor::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UClothingSimulationInteractor_Statics::Funcs));
}
UClass* Z_Construct_UClass_UClothingSimulationInteractor()
{
if (!Z_Registration_Info_UClass_UClothingSimulationInteractor.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UClothingSimulationInteractor.OuterSingleton, Z_Construct_UClass_UClothingSimulationInteractor_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UClothingSimulationInteractor.OuterSingleton;
}
UClothingSimulationInteractor::UClothingSimulationInteractor(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UClothingSimulationInteractor);
UClothingSimulationInteractor::~UClothingSimulationInteractor() {}
// ********** End Class UClothingSimulationInteractor **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationInteractor_h__Script_ClothingSystemRuntimeInterface_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UClothingInteractor, UClothingInteractor::StaticClass, TEXT("UClothingInteractor"), &Z_Registration_Info_UClass_UClothingInteractor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClothingInteractor), 2194423501U) },
{ Z_Construct_UClass_UClothingSimulationInteractor, UClothingSimulationInteractor::StaticClass, TEXT("UClothingSimulationInteractor"), &Z_Registration_Info_UClass_UClothingSimulationInteractor, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UClothingSimulationInteractor), 2181377786U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationInteractor_h__Script_ClothingSystemRuntimeInterface_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationInteractor_h__Script_ClothingSystemRuntimeInterface_3983638088{
TEXT("/Script/ClothingSystemRuntimeInterface"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationInteractor_h__Script_ClothingSystemRuntimeInterface_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_ClothingSystemRuntimeInterface_Public_ClothingSimulationInteractor_h__Script_ClothingSystemRuntimeInterface_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS