Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ChaosCloth/UHT/ChaosWeightMapTarget.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

33 lines
1.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "ChaosCloth/ChaosWeightMapTarget.h"
#ifdef CHAOSCLOTH_ChaosWeightMapTarget_generated_h
#error "ChaosWeightMapTarget.generated.h already included, missing '#pragma once' in ChaosWeightMapTarget.h"
#endif
#define CHAOSCLOTH_ChaosWeightMapTarget_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_ChaosCloth_Source_ChaosCloth_Private_ChaosCloth_ChaosWeightMapTarget_h
// ********** Begin Enum EChaosWeightMapTarget *****************************************************
#define FOREACH_ENUM_ECHAOSWEIGHTMAPTARGET(op)
enum class EChaosWeightMapTarget : uint8;
template<> struct TIsUEnumClass<EChaosWeightMapTarget> { enum { Value = true }; };
template<> CHAOSCLOTH_NON_ATTRIBUTED_API UEnum* StaticEnum<EChaosWeightMapTarget>();
// ********** End Enum EChaosWeightMapTarget *******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS