75 lines
3.5 KiB
C++
75 lines
3.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "CableComponent.h"
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#ifdef CABLECOMPONENT_CableComponent_generated_h
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#error "CableComponent.generated.h already included, missing '#pragma once' in CableComponent.h"
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#endif
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#define CABLECOMPONENT_CableComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AActor;
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class USceneComponent;
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// ********** Begin Class UCableComponent **********************************************************
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#define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_RPC_WRAPPERS \
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DECLARE_FUNCTION(execGetCableParticleLocations); \
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DECLARE_FUNCTION(execGetAttachedComponent); \
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DECLARE_FUNCTION(execGetAttachedActor); \
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DECLARE_FUNCTION(execSetAttachEndTo); \
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DECLARE_FUNCTION(execSetAttachEndToComponent);
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struct Z_Construct_UClass_UCableComponent_Statics;
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CABLECOMPONENT_API UClass* Z_Construct_UClass_UCableComponent_NoRegister();
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#define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_INCLASS \
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private: \
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static void StaticRegisterNativesUCableComponent(); \
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friend struct ::Z_Construct_UClass_UCableComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend CABLECOMPONENT_API UClass* ::Z_Construct_UClass_UCableComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UCableComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/CableComponent"), Z_Construct_UClass_UCableComponent_NoRegister) \
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DECLARE_SERIALIZER(UCableComponent)
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#define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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CABLECOMPONENT_API UCableComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCableComponent) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(CABLECOMPONENT_API, UCableComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCableComponent); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UCableComponent(UCableComponent&&) = delete; \
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UCableComponent(const UCableComponent&) = delete; \
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CABLECOMPONENT_API virtual ~UCableComponent();
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#define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_30_PROLOG
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#define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_RPC_WRAPPERS \
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FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_INCLASS \
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FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UCableComponent;
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// ********** End Class UCableComponent ************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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