// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ // IWYU pragma: private, include "CableComponent.h" #ifdef CABLECOMPONENT_CableComponent_generated_h #error "CableComponent.generated.h already included, missing '#pragma once' in CableComponent.h" #endif #define CABLECOMPONENT_CableComponent_generated_h #include "UObject/ObjectMacros.h" #include "UObject/ScriptMacros.h" PRAGMA_DISABLE_DEPRECATION_WARNINGS class AActor; class USceneComponent; // ********** Begin Class UCableComponent ********************************************************** #define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_RPC_WRAPPERS \ DECLARE_FUNCTION(execGetCableParticleLocations); \ DECLARE_FUNCTION(execGetAttachedComponent); \ DECLARE_FUNCTION(execGetAttachedActor); \ DECLARE_FUNCTION(execSetAttachEndTo); \ DECLARE_FUNCTION(execSetAttachEndToComponent); struct Z_Construct_UClass_UCableComponent_Statics; CABLECOMPONENT_API UClass* Z_Construct_UClass_UCableComponent_NoRegister(); #define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_INCLASS \ private: \ static void StaticRegisterNativesUCableComponent(); \ friend struct ::Z_Construct_UClass_UCableComponent_Statics; \ static UClass* GetPrivateStaticClass(); \ friend CABLECOMPONENT_API UClass* ::Z_Construct_UClass_UCableComponent_NoRegister(); \ public: \ DECLARE_CLASS2(UCableComponent, UMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/CableComponent"), Z_Construct_UClass_UCableComponent_NoRegister) \ DECLARE_SERIALIZER(UCableComponent) #define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_STANDARD_CONSTRUCTORS \ /** Standard constructor, called after all reflected properties have been initialized */ \ CABLECOMPONENT_API UCableComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \ DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UCableComponent) \ DECLARE_VTABLE_PTR_HELPER_CTOR(CABLECOMPONENT_API, UCableComponent); \ DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCableComponent); \ /** Deleted move- and copy-constructors, should never be used */ \ UCableComponent(UCableComponent&&) = delete; \ UCableComponent(const UCableComponent&) = delete; \ CABLECOMPONENT_API virtual ~UCableComponent(); #define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_30_PROLOG #define FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_GENERATED_BODY_LEGACY \ PRAGMA_DISABLE_DEPRECATION_WARNINGS \ public: \ FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_RPC_WRAPPERS \ FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_INCLASS \ FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h_33_STANDARD_CONSTRUCTORS \ public: \ PRAGMA_ENABLE_DEPRECATION_WARNINGS class UCableComponent; // ********** End Class UCableComponent ************************************************************ #undef CURRENT_FILE_ID #define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CableComponent_Source_CableComponent_Classes_CableComponent_h PRAGMA_ENABLE_DEPRECATION_WARNINGS